

Legend of Azcarth
Lost Worlds Entertainment · May 26, 2021 · Action, Adventure, Action-Adventure, Platformer, Puzzle
Legend of Azcarth is free to play — no purchase needed. We track it so you know if that ever changes.
Screenshots
Legend of Azcarth price
Legend of Azcarth is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Legend of Azcarth
Venture into ancient ruins in pursuit of an ancient power in order to stop the ones who kidnapped you and save the world from further corruption. Out of your element and surrounded by danger, who knows what you might find hidden in Azcarth, be it magic, friends, or even part of your own history.
Climb, grapple, and possess your way through Legend of Azcarth, an Indie third person adventure game made by a team of game design students at UCFs capstone Game Workshop course. Created over the course of two semesters from start to finish entirely from scratch, and now brought to steam to share with the gaming community that every member of the team came from.
Story
Legend of Azcarth is set in an alternate near future where the world, once full of magic long ago, has now fallen under the control of an oppressive mega corporation, Devcon. In their hunt to grow their power they discover the source of an ancient power, and in their efforts to obtain it for themselves they have kidnapped orphan Laudia, thinking she is but an insignificant orphan that happens to be in possession of a small shard of Azcath’s past. Little do they know she has more power in her than even she is aware of, and soon will discover for herself with the help of a new ghostly ally.
Key Features
Versatile Grapple Hook
Unique and flexible grappling hook with three unlockable abilities to help you maneuver through the world of Azcarth and keep your enemies at arm's length.
Enemy Possession
Use your new spiritual ally to take control of enemy guards and use them to your advantage to scout ahead and disable some of the many barriers in your path.
Hand crafted world
Three levels designed and built entirely with custom made assets, everything from the largest towers to the smallest stones made custom for this game. No asset flipping here.
Legend of Azcarth — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Legend of Azcarth is a student project with solid core mechanics around grappling hooks and multiple solution pathways that players generally find engaging, but it suffers from unclear tutorials, confusing visual design (useless generators look identical to usable ones), awkward jumping mechanics, and clunky controls that create frustration early on. Players acknowledge the ambition and appreciate it as a free student game, though most agree it would benefit significantly from quality-of-life improvements like better direction and clearer visual indicators for interactive elements.
⠀9 found this helpful
Full Play through here (more indepth review at (47:25): https://youtu.be/kkf3tCqnCv4 Review: I like the mechanics and I think the story is a nice touch, but the chick jumps like a weirdo. A tutorial and a bit more direction from point to point would make this game a whole lot cleaner as well knowing you can wall hang is actually super important early game. I like that there's multiple ways to do certain things, but the fact the generators you can't use and the generators you can use look the same can definitely make you wonder what's up especially since your limited in your possessions from fountain to fountain. It's a nice concept and beatable, but really could use some quality of life regardless pretty solid for a student project.2 found this helpful
[h1]Before I played Legend of Azcarth, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]1 found this helpful
Legend of Azcarth is a badly made 3D third person shooter featuring low poly "art". It was made as part of a programming course, and not a professional game development effort. I initially thought this was a console port as while the game has a mouse pointer, it does not work and you must use your arrow keys to move the pointer! The game controls are locked and particularly clunky and unintuitive, and to some degree broken. I managed to pause the game and that locked out the pointer completely so there was no way to unpause it. The broken control schema is typical of the kind of low quality that pervades this game, as the low poly "art" shows. As is appropriate for a student project, they're giving away the game for free. There are some promising aspects of the game, and I most certainly hope the students go on to graduate and gain employment in the gaming industry. But before that, it might be a good idea if they go re-take their software testing and QA courses first.1 found this helpful
Overall, It was a good hour of game play, as I took it slow. I like the mechanics of the grappling hooks. Levels are pretty solid, though it would be nice to see what you can climb up on. I did not realize you could climb up some walls at the beginning, and was stuck at the first guard about 10 mins. I am not a fan of the jumping, help like tomb raider 1 again, if your not lined up right you will miss, fall and die. I like the core concept and play, control of jumping could use a little polish, and maybe a little more visual indication when is climbable. Really good for a student project, overall I certainly recommend it.
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