Little Scavenger

Little Scavenger

CodeRed Studio · July 27, 2024 · Action Roguelike, Roguelike, Pixel Graphics, Bullet Hell, Hack and Slash

Buy Little Scavenger from Steam at $9.99 — the cheapest of 1 store we compare.

PC
Positive92% · 37
Best price
$9.99
lowest tracked $0.79
Steam Buy at Steam

Prices last checked

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Where to buy Little Scavenger — official stores

Steam
Steam
Standard Edition · Steam
$9.99
Buy

Little Scavenger price by region

Little Scavenger costs $6.29 in Georgia (USD), £8.50 in the United Kingdom, €9.75 in Europe (EUR), $9.99 in the United States, CA$12.99 in Canada, A$14.50 in Australia, NZ$14.75 in New Zealand, R$32.99 in Brazil and zł45.99 in Poland right now.

Cheapest Little Scavenger offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
Georgia (USD) $6.29 $6.29 — 1
United Kingdom £8.50 £8.50 — 1
Europe (EUR) €9.75 €9.75 — 1
United Statesyour region $9.99 $9.99 — 1
Canada CA$12.99 CA$12.99 — 1
Australia A$14.50 A$14.50 — 1
New Zealand NZ$14.75 NZ$14.75 — 1
Brazil R$32.99 R$32.99 — 1
Poland zł45.99 zł45.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Little Scavenger

■ Roguelike : Little Scavenger has a diverse and replayable world and permanent death as a reason to stay cautious.

■ Isometric top-down combat : The game takes inspiration from games like Diablo, Hades, and Dead Cells in the design of its combat.

■ Weapons and loot : Play with an abundance of weapons and tools that affects your playstyle in every run.

Little Scavenger — game info

Platforms
Windows
Player modes
Single-player
Controller
Full controller support
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Dec 4, 2024
Released in July, last update 2 days after launch...basic and likely gonna be abandoned so no point. Not worth the money. Simple and basic is the best way to describe this and no way worth the price it's up for considering better games are actually cheaper...
3 found this helpful
Recommended Aug 8, 2025
It's a cute rogue-like with unique graphics.
Recommended Jan 13, 2025
This game is a nice little experience that felt good to play, although not without some flaws. The art was cute and some of the music was really fun. I was engaged during my 3.5 hours of play but felt there was little else to see after that time. There is decent variety in the builds and gear you can find, though some items completely trivialize any challenge the game presents. As a first official game by this dev, it is something they should be proud of, although there isn't enough quite enough content to retain long term interest.
Recommended Oct 22, 2024
Fun :)
Recommended Oct 19, 2024
This game is loads of fun. You get upgrades that may or may not help you and the abilities are solid. Game gets challenging as you make progress and the levels are random as you would expect in a Roguelike game. The only problem I have with it is that there is no way to save in case you die as you have to start from the beginning
Recommended Sep 28, 2024
I've only been playing for an hour, but I've alrady reached the king (because greedshield + crackhead ring is OP as hell) Here is a small review that i might update ; The game is fun, it's not as compled as others of its genra (such as Hadesor Wizard of Legends), because it only features a basic dash, and possibility to upgrade your weapon/spell. But it manages to be real effficient in its mechanics (melee attack to recharge spell, rot/burn/shock, etc). Overrall it's a good time, even if sometimes it turns into a bullet hell ! I will have to play more to know if it's challenging/too hard, but my first two runs were fun. There is a great variety of ennemies, and some nice designed mini/bosses; Here are some things than I think could be improved for UX : - weapons/armors/spells/rings/vials that are dropped might not be noticable enough, at least for me - Some rooms can be encountered a 3/4 times over 20 rooms of a biome, which might seem too repetitive, especially for the trap rooms - empty rooms sometimes, which almost seem to be a bug since there is no way to know what's it about - There seems to be some lore, with rooms that contains items that aren't gameplay

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