

Looper Tactics
Inkstone Atelier · August 28, 2023 · Deckbuilding, Card Battler, Auto Battler, Card Game, Tabletop
Buy the Looper Tactics key for Steam from Eneba at $4.27 — the cheapest of 5 stores we compare.
Where to buy Looper Tactics — official stores
Cheapest Looper Tactics keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest confirmed price is always shown in the Best price box above.
Looper Tactics price by region
Looper Tactics costs £3.03 in the United Kingdom, €3.48 in Europe (EUR), $4.27 in the United States, $4.27 in Georgia (USD), CA$6.29 in Canada, A$7.31 in Australia, NZ$7.33 in New Zealand, R$16.10 in Brazil and zł19.43 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £3.03 −55% | £4.18 | £3.03 | 5 | |
| €3.48 −55% | €4.85 | €3.48 | 6 | |
| $4.27 −55% | $4.94 | $4.27 | 5 | |
| $4.27 −36% | $6.69 | $4.27 | 4 | |
| CA$6.29 −55% | CA$6.29 | — | 4 | |
| A$7.31 −55% | A$7.31 | — | 4 | |
| NZ$7.33 −55% | NZ$7.33 | — | 3 | |
| R$16.10 −55% | R$16.10 | — | 3 | |
| zł19.43 −14% | zł22.49 | zł19.43 | 4 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Looper Tactics
During your journey in Looper Tactics, you’re free to explore the map however you like. Advance or retreat. Decide which tiles to explore next and get ready before engaging in the ultimate battle that awaits you on each level! How you progress in the game is your mere decision.
Just remember, as you advance on the map, the enemies will get stronger, but you’ll also encounter new allies and creatures to enhance your deck.
As a deck-building card game, Looper Tactics gameplay is inspired by Hearthstone, Artifact, and Hearthstone Battlegrounds’ mechanics, all while adding strategic and roguelite elements. In the game, you collect resources through battles, events, and treasure hunts, strengthening your deck in preparation for the ultimate boss challenge.
Minions belong to different races - Demons, Elves, Mechs, Elementals and Dragons - and have two distinct forms to choose from.
Each race has unique mechanics and combining it with different units and spells can lead to multiple combat styles. Choose the one that suits your strategy.
Engaging in battles will allow you to enhance your minion’s attributes by using abilities, attacks or spells. These changes are permanent and will help you until the end of your adventure.
Plan carefully as even the lowest-tier minion can become a formidable force after countless battles.
Confront every battle as a new opportunity. Your strategy during these auto-battle confrontations won’t only affect the current challenge but also future encounters.
Each movement is a new opportunity. Think of your next step as a fundamental part of your whole strategy, as different tiles will allow you to gain blessings, trade cards or engage in battles of increasing difficulty.
Grow stronger as your hero and companions' attributes improve based on your fighting style and choices on the map.
It all began when the ancient empire dared to play God. They constructed a whole world within a container, creating synthetic souls to inhabit it. But as they watched their creations grow, fear crept in. The only solution to prevent these creations from leading to the world’s ruin was to seal them away and keep them on an endless cycle of reincarnation. A fate the synthetic souls would endure for all eternity.
The empire believed they had done enough, but as time passed, doubts began to arise. Would the cycle of reincarnation be enough to keep the world safe? Only time will tell…
Looper Tactics — game info
- Platforms
- Windows, macOS
- Steam Deck
- Playable
- Player modes
- Single-player
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Looper Tactics offers engaging card battle mechanics within a roguelite deck-building structure, with players generally praising the strategic depth and card improvement systems. However, common complaints include poor localization and confusing dialogue, tedious map navigation without a proper overview system, and balance issues where enemies seem to have unfair advantages like refreshing cards and multiple lives while players take unavoidable damage each turn.
It's definitely good. The game deserves a positive review. The card battle mechanics are exciting and well done. What bothers me: you traverse endless areas/rooms one after the other. It's easy to lose track of where you are. An overview map is missing.2 found this helpful
Looper Tactics, developed by Inkstone Atelier and published by 2P Games and Gamersky Games, is a layered strategy experience that merges deck-building mechanics with roguelite structure and board-style exploration. It doesn’t settle into a single genre comfortably, instead drawing from several established systems and weaving them into a loop that emphasizes planning, adaptability, and long-term decision-making. The result is a game that can feel both familiar and complex, depending on how deeply players engage with its interconnected systems. The gameplay unfolds across a grid-like map where each movement carries strategic weight. Players navigate tiles that represent encounters, rewards, and potential risks, gradually building their strength while preparing for increasingly difficult battles. The pacing of this exploration is crucial—progressing too quickly can leave a build underdeveloped, while taking too long allows enemies to scale in power. This constant tension between efficiency and preparation becomes one of the defining elements of the experience, shaping how each run develops and encouraging players to think several steps ahead. Combat is centered around a deck-buildin…1 found this helpful
I really enjoyed Cubic Cosmos, and maybe I would have liked this had i played it first. Or maybe not. Localization is terrible. Stat buff are capped, cards don't shuffle back into deck and you have game damage to get cards to play after running out. The enemy will get multiple lives which means their cards refresh and they get full life. You are forced to take damage every turn regardless of how well you play your cards. All the cards suk and pretty much die in one hit. The buffs seemed lame. This all from a short time playing. I'm sure some things might have improved but, didn't want to risk being stuck with it. Refunded.
Noice!
I really like the card battling element of this game. It feels far too limiting sometimes. Each level only lets you play for so long but it gets a little easier each time with the card improvement system. The story though is completely impenetrable for me, though. I'm not sure if it's deliberately written as it is or if it's a horribly garbled translation and the main map area is tedious and annoying to traverse between levels. Overall I'd recommend this game but be warned it isn't as ling as it should be unless you like doing the same thing hundreds of times to get a slight edge after a long time.
Well, I'm gonna leave a positive review because it's not a bad game. But it has this... lack of juice, maybe? It feels like "I could've made it" myself. The dialogue is odd, the whole... the game has this "feeling" that the developer made systems and then attached the game on top. The idea is good don't get me wrong but man it's so odd sometimes. I got it for cheap and that helps a lot for this to be a positive review. Hope the dev's next game is better!
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