

Madness of the Architect
Podunk Studioz · 2018 · Adventure, Indie, Strategy, Horror, Puzzle
PC
Mostly Negative29% · 17
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About Madness of the Architect
Madness of The Architect is a surreal horror/puzzle game inspired by older point-and-click adventure games such as Myst, Nine Doors and 999: Nine Hours.
Players enter a world that seems to be going insane and must solve labyrinths of mind bending puzzles and uncover the identity of the mysterious Architect who created this world.
You will need to follow the clues, pull levers, find items, avoid sliding doors, and more.
"C" if you can escape the clutches of the Madness of the Architect!
Players enter a world that seems to be going insane and must solve labyrinths of mind bending puzzles and uncover the identity of the mysterious Architect who created this world.
You will need to follow the clues, pull levers, find items, avoid sliding doors, and more.
"C" if you can escape the clutches of the Madness of the Architect!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
"Madness of the Architect" looks a lot like one of those Russian Unity asset flips with a haunted house/dungeon and jumpscares. But it's not! See, the developers credited the asset creators whose assets they used. Yeah, it's very rare when an amateur developer does the right thing. Unfortunately in this case, the resulting product is indistinguishable in quality from a Russian Unity asset flip with a haunted house/dungeon and jumpscares. This feels a lot like some kids homework project, and when he turned it in, not only did he get an F, the teacher flunked him from the course, and he was held back a year. I'm not sure there's any other, better way to describe just how badly made this garbage is. The developer wants to be paid real money for this, by the way. Don't laugh, it's true, they think this is worth actual money. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. The game features lazy low-polygon "retro" assets, making this look like a barely functional 3D game from the 1990s. It's unclear why the developers weren't able to arrange high quality, high polygon count contemporary assets for the g…4 found this helpful
This is the worst game I've ever played. 11/104 found this helpful
Splitting Headache Simulator, the only person who's mad is my dumbass for buying this trash. only reason I finished it is cause theirs no videos of the full game online, take it from me, not ♥♥♥♥♥♥♥ worth it. but if for whatever reason you think it's a good idea to try, the Red Moons act like a marker for where your Supposed to go later in the game. and don't forget to Hug the Right Wall.1 found this helpful
I love Walking Sims and I love liminal horror. But this is so badly executed. The trailer shows ALL this game has to offer.1 found this helpful
"Game"
Ran 45 minutes, gameplay is the same the whole time. Nothing much here
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