Magocracy: Experimentation

Magocracy: Experimentation

Robert Tao Wu · 2023 · Flight, Simulation, Bullet Hell, Third-Person Shooter, Sandbox

PC
3 user reviews100% · 3
Best price 38 Fair price
$2.49-75%
$9.99lowest tracked $0.16
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About Magocracy: Experimentation


Enter a world where mages fly and fight in the sky, unleashing powerful spells and devastating the landscape. Customize your mage with dozens of attributes to suit your playstyle and strategy. Whether you prefer speed, size, or sheer firepower, you can fine-tune every aspect of your character and become the ultimate mage. Every change you make affects the power level of your mages, forcing you to spend your points wisely.

Arcade/Tower Mode:


Start from the bottom and rise to the top of the tower, facing a new challenge at every stage. Each opponent is randomly generated and requires a different approach to defeat. You can also adjust the difficulty, speed, and power levels of both you and your enemies to create your own arcade experience. From a low power level and speed where mages travel as fast as a car and can only shoot through a single wall, to high power levels and speed where mages travel at the speed of sound and each shot can level a city block, the arcade mode has it all.

Tutorial/Campaign:


Learn the ropes of flying and shooting in this mode, where every attribute and power is explained and tested. With over 10 hours of gameplay and more than 400 levels, your experimentation to see how your choices affect the outcome of each battle. You can also customize some aspects of this mode, such as the AI type, number, and health.

Skirmish Mode:


Create your own custom battles in this mode, where you have total control over both sides of the conflict. Choose the map, weather, units, and powers in the Skirmish Editor. Experiment with 9 Unit Variables and 3 Shot Modes, each with 33 variables to fine-tune your mages’ abilities. Skirmish Mode is a sandbox for your creativity and strategy as the power level has no restraint here. Recreate your favorite aerial superpowered battles from anime or movies here.

Curated Battles:


Want to jump straight into fight without having to think about your mage’s loadout or points value, you can with over 200 hand crafted curated battles. These battles will take you through the most obvious shot combinations of special abilities. So, while you will start with a basic homing, explosive, or cube shot in the beginning, by the end of the curated battles you will be using a normal shot that is explosive that has a cube form with a scale of 64 and a homing acceleration of 4 with a projectile lifetime of 4. You can also take parts of these battles and use them in the skirmish mode or use the skirmish mode to change aspects of the battle you don’t like.

All Skill levels welcome:

  • Too Hard? You can increase your power level relative to the AI 10 times, 100 times, even 1,000 times or more. If flying and shooting at the same time is too difficult you can turn on player auto aim and focus solely on dodging enemy shots. You can even un-possess your character to hop into another one or just watch the battle unfold as simple RTS.
  • Too Easy? Increase the speed from 30m/s to 60m/s, or even up to 300m/s. Decrease your power level relative to the AI so that it’s 10% or 1% or less. Increase the AI Difficulty from 0.1 to 1, which will make it 10 times harder to hit or change the AI Type to GroupUpRatio which is 20 times harder to hit with non-laser/non-homing shots.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Aug 21, 2023
You like shooting? You like Fire and Forget Levels? You don´t want to play all the same every Time? Think about a Game that gives you the Freedom to create every Level you like. Sounds good? Then welcome to MAGOCRACY:EXPERIMENTATION! MAGOCRACY:EXPERIMENTATION is.... let´s say special. This Game is giving you many tools to have fun. You can start instantly with many created Levels or you can take your Time creating your own ones. And believe me, there are many, many, MANY options. That makes you feel like a Dev. :-) https://steamcommunity.com/sharedfiles/filedetails/?id=3023757644 As said before MAGOCRACY:EXPERIMENTATION is a shooter, a flying shooter. You are controlling a flying Character shooting others. You can also create your Character. The controls are fluid and like in Flight Simulators you have to get comfortable with it. But then the Fun rules. https://steamcommunity.com/sharedfiles/filedetails/?id=3023757292 Be alone or create Teams. Your Choice. Create also your wished environment. Buildings, Tunnels, Mountains, all that you want. https://steamcommunity.com/sharedfiles/filedetails/?id=3023757780 There are different modes from Tutorial/Campaigns over Skirmish to …
14 found this helpful
Recommended Aug 14, 2023
Free-flying shooter with much emphasis on customization. I would personally recommend getting used to the default values in skirmish mode with health values lowered before actually changing any other combat values. The curated battles are basically just pre-defined battles that are supposed to introduce you to different shot types and benchmark your performance with them at different adjustments. Any battle where you’re not the only one fighting on your side is a spectacle, but due to everyone having the same stats (unless you go to the effort of making a new unit type), directly participating becomes a challenge because of the AI tendency to focus on each other, turning what would otherwise be a duel where the enemy chases you single-mindedly into one where you’re pursuing someone being hounded by issues they consider to be more important than you. The campaign mode is where you’re actually supposed to get your bearings, but does so by increasing relevant parameters per fight until you reach the limits of what you can manage in that section, and move on to the next chapter, skipping the remaining missions left. I stopped after the 10th fight for the first chapter, but I would no…
2 found this helpful
Recommended Aug 19, 2023
As someone who was involved in playtesting the game and gave advice on a few of the features, I am not sure if i can give a review per se. As someone who is a huge fan of games that don't hide their depth and allow the user in to their inner workings, I love the degree of access that we have to tweaking the units. It's definitely intimidating for someone going in blind, but if you learn the system it's incredibly versatile. Some advice for new players, take a look at the campaign descriptions which show detailed information about the attributes around which they are themed. That will help you understand all the variables even if you don't want to put in the time to beat all the missions (there are hundreds!). On the other hand, the curated missions are a great addition for those who just want to get in and play. The game is really rewarding to those who are willing to learn it, there is a really unique flow state that I hit in this game that I have barely ever experienced before.
1 found this helpful
Recommended Aug 15, 2023
This game has a lot of options allowing you to customize the action. The graphics are good and let you get involved in the game. It will take a lot of time to try all the scenarios and will therefore last a long time. I did not run into any negative areas while I was testing the game. Recommended for anyone who likes shooting games.
1 found this helpful
Recommended Sep 25, 2023
The game is fast and thrilling. I enjoy shooting fast and wide. You can put the game in auto shoot mode, then the game AI will shoot for you. That way you can see the different environments before mastering the playing skills. There are environment in buildings, desert, ice cave, sky flying etc. There are many options you can customize, so you get a different playing experience. You can put in different values for speed, health, shooting rates etc. The 3D radar help you to see the enemy before they appear. You can turn in the direction of dots in the radar. Sometimes when you fly too high or low, the 3D radar disappear. I guess that is like pilot flying lost, they can't tell up or down. This is like pilot training to teach you how to get out of situations like that.

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