

Monsters' Den: Book of Dread
Monstrum · 2016 · Dungeon Crawler, Perma Death, Turn-Based, Party-Based RPG, Roguelike
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About Monsters' Den: Book of Dread
Lead a party of four heroes through randomly generated dungeons in tactical turn-based combat, hunting for rare loot across multiple campaigns and survival modes. This remastered web classic features seven hero classes, five enemy factions, and hundreds of items to discover, with options like Softcore mode to customize your challenge.
Lead your party of four heroes through each level of the ever-changing dungeon, fighting in turn-based battles and hunting for that elusive rare loot.
The web-game classic comes to Steam! Remastered as a standalone game with higher fidelity assets and support for multiple resolutions and fullscreen.
- Endless randomly generated dungeons
- Two campaigns and survival mode
- Five distinct enemy factions
- Seven hero classes: Warrior, Mage, Cleric, Ranger, Rogue, Conjuror and Barbarian
- Hundreds of loot items to find
- Use custom hero portraits by choosing images from your computer
- New options like 'Softcore' mode take the sting out of defeat
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
It's pretty archaic. Barely a game1 found this helpful
SHORT REVIEW This game is a relatively simple tactical dungeon crawler. I believe this was a development of an early browser based game featuring updated graphics, refined systems, and multiple game play modes designed for long-term replay ability. The emphasis is on a simple but compelling game play loop focussed on tactical battles and incremental character progression. PLOT: The plot is pretty minimal to be honest but that's to be expected with this style of game. COMBAT: Simple point and click system but does the job. GRAPHICS & SOUND: The sound and graphics are pretty basic but more than adequate for the game. The user interface is nice and clear which and is something some far more expensive games could learn from. REPLAY VALUE: Good. There are enough game play modes and different styles to have a few games but its more of a “filler” game to play between something more substantial than a game to plough many hours into. In the end the fact that its procedurally generated dungeon levels does mean it can get a little stale in the long run. ISSUES AND BUGS: The game runs “straight out of the box” and appears to be bug free. ACHIEVEMENTS AND TRADING CAR…1 found this helpful
A well designed, graphically simple, and mathematically elegant good time. First time players should probably try the easier settings until they understand some of the patterns.
Slightly more grind than some may like, but there are several interacting, distinct choices for each character class for how one (slowly) builds the character. More depth than I expected.
Really glad this series came to steam, picked up all of them immediately. (If you only knew how much time I spent at one workplace delving these dungeons instead of doing my job.) Good times!
Same old flash game. yeah its a few bucks but the nostalgia and the good old fun is worth
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