Monsters' Den: Godfall

Monsters' Den: Godfall

Monstrum · July 7, 2017 · Dungeon Crawler, Turn-Based, Party-Based RPG, Strategy RPG, Character Customization

Buy Monsters' Den: Godfall from Eneba at $1.47 — the cheapest of 6 stores we compare.

PC
Very Positive84% · 5625playing now
Best price 56 Good deal
$1.47-90%
lowest tracked $1.00
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Where to buy Monsters' Den: Godfall — official stores

Steam
Steam
Standard Edition · Steam
$14.99
Buy
Fanatical
Standard Edition · Steam
$14.99
Buy

Cheapest Monsters' Den: Godfall keys — keyshops

Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.

Eneba
Standard Edition · Steam
$1.47
Buy
Gameseal
Standard Edition · Steam
$2.22
Buy
Driffle INC
Standard Edition · Steam
$2.51
Buy
CJS CD Keys
CJS CD Keys
Standard Edition · Steam
$3.25
Buy

Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest option is always shown in the Best price box above.

Monsters' Den: Godfall price by region

Monsters' Den: Godfall costs €1.30 in Europe (EUR), $1.47 in the United States, £1.69 in the United Kingdom, zł9.66 in Poland, R$13.04 in Brazil, $14.99 in Georgia (USD), CA$16.99 in Canada, A$21.50 in Australia and NZ$21.99 in New Zealand right now.

Cheapest Monsters' Den: Godfall offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
Europe (EUR) €1.30 −91% €14.79 €1.30 6
United Statesyour region $1.47 −90% $14.99 $1.47 6
United Kingdom £1.69 −85% £10.99 £1.69 5
Poland zł9.66 −86% zł67.99 zł9.66 3
Brazil R$13.04 −72% R$46.99 R$13.04 2
Georgia (USD) $14.99 $14.99 — 1
Canada CA$16.99 CA$16.99 — 2
Australia A$21.50 A$21.50 — 2
New Zealand NZ$21.99 NZ$21.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Monsters' Den: Godfall

✦ AI summary

Monsters' Den: Godfall is a turn-based dungeon-crawling RPG where you found and lead a mercenary company through procedurally generated dungeons, managing your heroes, upgrading your keep, and engaging in tactical combat against over 100 enemy types. With hundreds of customizable items, procedurally varied missions, an expansive overland map, and a story unfolding the mysteries of a world where gods have fallen and chaos reigns, it offers vastly more scope and depth than previous entries in the series.

The popular dungeon-crawling RPG series comes to Steam! Monsters' Den: Godfall is a new game, larger in scope and richer in content than ever before.
  • A turn-based role playing game focused on dungeon crawling and advancement.
  • Found and manage a Mercenary Company. Maintain a roster of heroes, upgrade your keep and adopt doctrines for universal bonuses.
  • Take direct control of a party of up to four adventurers to lead on missions.
  • Battle groups of enemies in turn-based tactical combat.
  • Procedurally generated dungeons, loot and missions.
  • Overland travel- visit new cities and dungeons, search ruins and find hidden places of interest.
  • Improved character advancement means increased freedom to personalize your team of heroes.
  • Hundreds of unique items that can be customized with enchantments.
  • More than 100 enemy types, each with unique skills requiring different tactical approaches.
  • Random dungeon modifiers add new wrinkles to each mission.
  • Story missions uncover the mysteries of the Godfall.

Story


In the beginning, there were many gods. Until war came to heaven. One by one, the gods fell. Each Godfall brought with it a fierce meteor shower, as well as the sudden deaths of their worshippers. As the gods continued to fall and entire kingdoms were brought to ruin by the sympathetic deaths of the devout, many renounced their faith in the hope of being spared. Without divine protection, large numbers succumbed to possession and corruption as the demonic powers forced their entry into the world. Now, there is but one god. Her clerics exert dominance over the human remnants, ruling with an iron fist. Nomadic greenskin tribes pillage and burn their way across the land. Ambitious necromancers harvest the bones of fallen civilizations to amass undead armies of incredible size. The human heretics of the Cult of the Outward Path seek to break free from this world, risking it in the process. The dwarves of the Earthern Nations burrow ever deeper, trying to escape the madness of the surface world. Horrors wait there in the depths, ready to boil out and claim the old places. And all the while, sinister forces yet unseen lurk in the shadows and lay their plans. The fate of humanity hangs by a thread. Time to get to work.

Fifty years after the last Godfall, the winnowing of humanity has passed. The survivors and their descendants struggle to survive and rebuild in a world whose balance has dramatically shifted against them.

Monsters' Den: Godfall — game info

Platforms
Windows, macOS
Steam Deck
Unsupported
Player modes
Single-player
PC Game Pass
Not included
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DLC & expansions

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What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Monsters' Den: Godfall delivers an engaging party-based tactical dungeon crawler with satisfying loot mechanics and solid value for the playtime offered, though players warn that dungeon runs become tedious and repetitive with dated presentation and occasional technical issues like crashes. The core loop of managing mercenaries and optimizing builds appeals to tactical RPG fans, but the lengthy campaigns, procedurally generated quests, and balance issues involving heavy enemy defenses and RNG can wear thin over time. Most reviewers suggest picking it up on a discount rather than at full price.

Recommended Aug 6, 2026
Monsters' Den: Godfall offers a comforting loop of party-based tactical combat, dungeon clearing, and loot hoarding. Managing your band of mercenaries and optimizing their gear builds scratches that classic turn-based RPG itch nicely. On the flip side, the actual dungeon runs drag on far too long, and repetitive enemy encounters can turn clearing a map into a chore. The presentation is undeniably dated, and the world-building does not do much to keep you invested in the overarching plot. It is a decent, unpretentious tactical fix for strategy fans, provided you catch it on a discount.
6 found this helpful
Recommended Apr 13, 2026
Quality dungeon crawler, great value for money.
1 found this helpful
Recommended Mar 2, 2026
Great Game... As a person that prefers RPG's - This game hits the spot. While I would not consider this a Full Fledged RPG - it mixes both Tactical and RPG together in a good way. :) However, I have experienced random crashes after long play times. Seems like this problem is not just related to me... but others as well.
1 found this helpful
Recommended Sep 7, 2026
Enjoyable and nostalgic party management dungeon crawler.
Recommended Aug 9, 2026
A decent dungeon crawler but gets really tedious over time - I couldn't finish it, but it's not bad for price to gameplay time ratios. You could easily have half the battles and still have an extremely long campaign. However, you get you use custom PNGs for your characters which is really cute and adorable.
Not recommended Aug 6, 2026
Score: 3/5 A poorly executed dungeon crawler in an interesting setting. Big world. A lot of quests and characters and items. But it's mostly repetitive content, probably procedurally generated quests and temporary locations. Writing is alright. Couldn't carry. Audio/SFX/music is okay. Art style/direction is okay. JRPG style. Grind for better scaling gear, hope you get good RNG and the rare/epic/legendary drops fit one of your unit's builds. I think it's infinite scaling on some things, but the talent trees limit your effectiveness. Particularly enemy HP. 50%+ enemies had strong defenses against either physical or magical damage, something like a 50-75% reduction. Thankfully enemy damage didn't scale very quickly. Balance issues and RNG often trumping skill. Some stats don't do enough. Some builds are significantly better than others. Enemies can have 6 units, you get 4 with up to 2 temporary with summons or a quest-related NPC. If you get a bad turn where too many enemies target the same unit, you're going to death spiral. There are way too many locked chests requiring much more limited resources to unlock, and only some of them have a moderate-or-more amount of loot.

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