

Mushi
Raptor Claw Games · 2026 · RPG, Idler, Dungeon Crawler, Class-Based, Simulation
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About Mushi
Features
- Level up your character and learn new skills at the trainer
- Loot weapons, armor, rings, artifacts and other powerful items
- Progress in a zone-based rich fantasy world, explore and discover
- Defeat powerful bosses to earn special unique items and rewards
- Complete quests to discover lore and other hidden secrets
- Trade with merchants in the basecamp or unlock secret vendors
- Craft items, fully featured recipe based crafting system
- Learn professions such as alchemy, blacksmithing, fishing, herbalism, cooking and more
- Find and level up pets and companions with extra buffs and combat abilities
- Reach the late-game and progress in raid dungeons to earn legendary items
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players find this auto-battler a fun and satisfying distraction with a solid foundation similar to Tower Walker, but it's hampered by frequent balance changes that retroactively nerf upgrades without compensation, eroding trust in long-term progression. The game suffers from bugs and class balance issues like an underpowered Paladin, though players acknowledge the developers are actively working on fixes with frequent updates, making it worth trying if you're patient with early access roughness.
The core gameplay of the game is actually pretty fun. Much like their other game Tower Walker. Unfortunately a lot of the content, that in my eyes should have been core, are left out. So as much as i would love to recommend the game it is currently not justified to do so. You are not buying a whole game. Just a slice of the pizza. The game should have the EA tag in my opinion as it is not a fully finished game. The question is wethere the expansions that the dev is talking about are paid DLC or free content updates. Hopefully, as in their other game, most of it would be free expansion. But we will have to wait and see for our selves. Currently definitely not worth €15... Even if i get a lot of hours out of the game it should not be priced at that price since it's only a slice of the whole pizza.4 found this helpful
I find myself saddened to once again be posting a negative review about an idle game I had on my Wishlist for a good amount of time, this game is slow, strange and all in all just lacking, there's no real pull into any of the quests/side characters, the levelling systems are just plain mediocre, the upgrades and gear are all but useless and the customizability is non-existent, as someone who LOVES RPG games and has played far too many idle games I can say with confidence that the only way I would ever get this game in hindsight is if it were free, and even then it would likely be a game that I'd play for a few hours and then delete leaving in the ever growing abyss of unplayed games in my library, please trust when I say I was truly looking forward to this game and it brings me no joy telling you it's not worth the price or the time whatsoever. 3.5/10 Don't waste your money.4 found this helpful
A simple yet reasonably fun auto-battler. A nice distraction. Problem being, the developers over looking powerful things then nerfing them retroactively. Do a full balance pass at once, forget anything else until people can trust that what they are doing will stick. I farmed days for materials to upgrade some rings and then they nerfed the max enchant level into the ground (200 to 20) but no material return. Wonder what they take next.4 found this helpful
I'm pretty sure the majority of positive reviews for this game are paid or botted for some reason, as they are flat out incorrect about mechanics. Not even like an opinion or "this thing is bad thus it doesn't exist" They flat out lie about content available in the game, and have low amount of hours--in an idler game with no offline mode, so the only progression is by leaving the game running. Anyway, it's full of bugs, has barely any content, the crafting mechanic barely exists (you can't craft gear, only consumables, but they take so long to grind for, you grind for an hour to get consumables that'll last you ten minutes) the cost of crafting stuff is so high it's better to just grind money and buy what you need. Despite being an idler, many mechanics require micro'ing such as dungeons, bosses, and collecting the items to get more attempts at those without waiting for their very long cooldowns like this was a mobile game or something. And to top it all off, Dev is obsessed with constantly nerfing the players, I guess to stretch out what little content in this early access game in disguise actually has.3 found this helpful
the game is now worse when tower walker is, after the dev nerfed everything, it was fun before but after now after the changes (nerfs) and everything is just boring and not fun (good job dev) -.-3 found this helpful
I DONT know what was in developer's mind when he was creating paladin class . i reached lvl 42 and all i got was passives shield block skills and useless bunch of skills comparing to other classes he has no damage at all while tyrant hitting 3k in a few seconds i was hitting 200 per 2 sec2 found this helpful
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