

Nightmare Visions Chapter 1
Q13Games LLC · May 26, 2025 · Casual, Interactive Fiction, Walking Simulator, Immersive Sim, First-Person
Nightmare Visions Chapter 1 is free to play — no purchase needed. We track it so you know if that ever changes.
Screenshots
Nightmare Visions Chapter 1 price
Nightmare Visions Chapter 1 is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Nightmare Visions Chapter 1
No skip buttons.This is a narrative horror experience, not a survival challenge.
You’re not here to escape. You’re here to witness.
Developed entirely by one person, not a team, in 1 Month as a Challenge.
If you're expecting a AAA horror game, you’re in the wrong place.
If you're ready for something different, press play.
Chapter One introduces the beginning of the Nightmare Visions anthology. Each chapter explores a new character, a new setting, and a new psychological thread woven into the same unnerving universe.
Story
This is not a game of combat or escape. It is a slow-burning descent into an atmosphere of unease, where story and tension unfold through exploration and observation. Every object, every symbol, and every shadowed corner tells a part of a larger, unsettling truth.
Game Features:
-First Person Walking Simulator
-VHS Effects
-Puzzles and Cryptic Messages
Total Playtime:
20-30 Minutes
Future:
Chapter One is available now for free. Chapter Two is currently in development.
Nightmare Visions Chapter 1 — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Nightmare Visions Chapter 1 is a short horror game that I found more unsettling because it focuses on atmosphere instead of constantly throwing enemies at me. I explore the abandoned home of a missing friend and slowly uncover a disturbing trail of paranoia, isolation and something much darker. I liked the feeling that I was investigating a place where something clearly went wrong, even though the game rarely tells me everything directly. The gameplay is mostly built around exploration and observation. I move through the house, search for clues, solve small puzzles and pay attention to symbols, objects and cryptic messages. I enjoyed this slower approach because it gives me time to become uncomfortable with the environment instead of simply reacting to jumpscares. There is no combat focus, which makes every strange sound or visual change feel more important. The VHS presentation works especially well for the kind of horror the game is trying to create. The distorted image quality gives everything an uneasy found footage feeling, while the dark rooms and isolated setting make the house feel increasingly hostile. I liked how the game uses ordinary spaces to create tension because I…
This game was really bad. The voice acting is so bad it's not even comical, it's just cringy. The gameplay is just a series of finding keys. The worst part though. The absolute worst... is that you can't MOVE when he's TALKING. And after everything there's a long drawn out voice line that freezes the game and makes it utterly unplayable. On another note, the game runs like crap even on a powerful computer.
i don't really like Grainy film games and at the end the Ai was stuck and had to walk up to it to end the game. this game was ok at best.
You know, I gotta be real here. This is very clunky stuff, and the aliens go from being kind of spooky with decent atmosphere to absolutely hilarious as soon as you actually see them, but I think that's what actually makes me like it in the end. I've played so many indie horror games and demos by now and in the grand scheme this one is free, entertains (if not scares) and presents some weird potential for sequels. If you go in expecting a clunky and corny time you'll have fun. Recommended.
Not good. Graphics are harsh on the eyes with the vhs filter, and the story makes next to no sense with how it unfolds. Gameplay is basically find note telling where key is -> go find key -> open door -> repeat 6 times. Also, standing near a key creates this ABSOLUTELY INSANE distortion effect that both blinds you and makes it so you cant see anything. Oh and there is AI slop artwork everywhere in the game.
"Nightmare Visions Chapter 1" is not a game. It's an advertisement for a product called "Nightmare Visions" (well, the additional chapters, which haven't even been made yet). Nightmare Visions is a basic, badly done asset flip, and this advertisement for it was slapped together as a "challenge" in an insufficient time to make a game properly, and published on Steam to advertise the next (presumably laughably expensive) chapters. And as a "game", it's shaping up to be awful, your usual run of the mill asset flipped first person horror adventure, except interactive gameplay was too hard for the developer so the series is going to be more like a basic, linear walking sim. But this isn't completely relevant because this is not Nightmare Visions, it's just an advertisment for it, so it's not correct to try to review that completely distinct product. We must instead review this for what it is... an advertisement. If you enjoy advertisements, you can consume them for free on the web or on Youtube without needing to add them to your game library, download them, and then launch the advertising. It's impossible in a general sense to recommend people should do that over playing real, …
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