

Nippon Marathon 2: Daijoubu
Onion Soup Interactive · 2026 · Casual, Indie, Physics, Massively Multiplayer, Arcade
PC
Positive94% · 17
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About Nippon Marathon 2: Daijoubu
Nippon Marathon 2: Daijoubu is a fast, physical, pick-up and play multiplayer experience where every stumble, dive, and melon toss can turn the tide. Whether you’re chasing victory or just trying to survive the next octopus attack, every race is unpredictable, hilarious, and unforgettable.Built from the ground up with tighter controls, better graphics, and brand-new mechanics, NM2 delivers the perfect blend of skill, chaos, and couch rivalry.Think you can handle Japan's most bizarre sporting event?
As development progresses we will be regularly releasing new updates. Our vision for the NM2 V1.0 full release to contain the following content:
- Sprint, dive, and dodge through unpredictable hazards
- Use fruit weapons to sabotage and outplay rivals
- Fall too far behind and get knocked out of the round
- The last racer standing earns a star
- Everyone respawns and a new round begins
- Stars
- Finishing position
- Popularity
- Badges
- Melons – Heat‑seeking chaos. Blow up gas tanks, hazards, or unlucky spectators.
- Bananas – Drop them with precision to ruin your rivals’ day.
- Pineapples – Float over hazards or create brand‑new shortcuts.
- Cucumbers – Spin‑attack to clear opponents and control the flow of play.
- Mushrooms – Leave behind a smelly purple cloud that drains popularity.
- Eating Items – Need a sneaky comeback? Eat your weapon for a speed boost.
- 1–4 player competitive chaos (local & Remote Play Together)
- Configurable CPU difficulty levels
- Fruit‑based weapons with offensive, defensive, and tactical uses
- Unpredictable hazards including deer, forklifts, carp, balloon men, and giant octopuses
- Tighter controls & deeper physics rebuilt from scratch
- Multiple routes & shortcuts in every stage
- New stamina & stat systems for deeper strategy
- Contestant Creator with trillions of combinations
- Photo Mode to capture the madness
- All‑new soundtrack, anime‑style effects, and the return of Sora the Troll’s unfiltered commentary.
Yolko Harbour
Forklifts, sailors, scissor lifts, and a giant octopus with a vendetta.Shika Shika Deer Town
Bamboo forests, temple grounds, deer with attitude, and the high‑speed Bromance Car.Let’s Go Ramen Museum
Mascots, broth vats, conveyor belts — and danger around every corner.Every stage has its own unique atmosphere and hazards- Single Marathon Versus – The core Nippon experience
- Cup Versus – Multiple stages back‑to‑back for game night
- Tutorial - Learn the basics and practice falling over
- More modes in coming during development
Stamina
Taking hits is exhausting and slows you down. Recover by staying safe or eating items.Contestant Stats
Each character has subtle differences in Acceleration, Recovery, Acrobatics, and Stamina — perfect for players who want deeper mastery.Popularity & Waving
Wave to the crowd to earn popularity points. These convert directly into score and carry over in Cup Mode.Posing
Strike unique poses on the podium — or input secret commands to unlock special animations.CPU vs CPU
Set each player to CPU, grab the popcorn, sit back and enjoy the bots battle it out.Photo Mode
Pause the action, zoom in, frame the chaos, and share your most ridiculous moments.Super Hazards
Face mini‑boss encounters like yokai crow‑people or the giant octopus. Survive or get wiped out.Be prepared for the unexpected!As development progresses we will be regularly releasing new updates. Our vision for the NM2 V1.0 full release to contain the following content:
- Online ranked and casual multiplayer
- 6 additional stages (9 in total)
- 6 additional main characters (10 in total)
- Party games (a minimum of 2)
- A brand new take on Story Mode
- Lots (and we mean lots) of custom character items
- Collectible items and a full set of Steam Achievements
- Localisation into more languages
- Join the discussion
- Post your most bizarre screenshots
- Share your weirdest contestants
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I'd been playing quite a bit of the demo for this sequel to Nippon Marathon, so I bought it without hesitation. I think it's a significant improvement, while still retaining the charm of the first game. The character creator, modern graphics, and photo mode are standouts. Even so, I felt a bit disappointed with the initial content in this Early Access release, as I found it somewhat lacking, with only three maps, two more than the demo, and no glimpse of the other features. My overall impression is positive, as I understand it's Early Access, and I certainly want it to continue being developed, with everything that was promised, which is a considerable amount of things. The demo is still available, I recommend giving it a try, since it’s a really fun game. [quote] [i] Check out [url=https://store.steampowered.com/curator/44959158-Critiques-Sans-Frontiers/] our curator page [/url] to discover more little interesting games. [/i] [/quote]7 found this helpful
It’s a bit bare-bones as it stands now in early access but you can see how it will be a proper sequel. The graphics are improved while retaining the same gameplay from the first that made it such a blast to play. I’m really enjoying the new levels, they are bonkers with all kinds of crazy things going on. The ramen factory level cracks me up and is so creative and fun. There is a new create-a-character mode which is cool. The first thing I did was to make a wild custom character and tailor them to exactly what I wanted. Nippon Marathon is one of the most fun and entertaining games I’ve ever played. I’m happy to support the devs in early access and excited to see what the future holds.3 found this helpful
I've played a lot of Nippon Marathon on the Switch. Countless hours of laughter with friends on the couch. After trying the 3 maps available in the sequel right now, it really seems like the dev doesn't understand what made the first game good. NM2 feels more rigid in physics/animations, more rigid in what the player is allowed to do, more rigid in controlling the character. Some thoughts: 1. When a new round starts, it usually sends everyone too far back. Nobody wants to replay the same segment 2-3 times before we're granted the mercy of moving on. 2. There's a couple of odd segments where you're forced to halt the race and do borderline nothing (literally nothing in one instance). 3. The new mechanic of waving at fans to get popularity sucks. There's nothing fun about it, why tie it into the gameplay loop? 4. Diving has become so awkward and stiff - I'd rather it be assigned its own button so that I can do it without jumping or deliberately time the dive in the jump arc for different physics interactions. I also hate that it screws up my jumps if a second jump input is detected. Bring back more dramatic ragdolling. 5. The round end winner cam is way too long. The game end po…2 found this helpful
I have been waiting for this game for years. Amazing, can't wait for the future updates!1 found this helpful
It's still early access, though it's still chaotic and hilarious just same as first game, I love this game.1 found this helpful
Thank you Onion Soup very cool.
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