

Ocean's Venus
Mark Bondar · 2025 · Horror, Strategy, Puzzle, Point & Click, Survival Horror
PC
This game is free to play. Get it on Steam →
Screenshots
About Ocean's Venus
“Bell Platinum” also known as “Ocean’s Venus”, now shipwreck, used to be a cargo ship built in the 1950s traveling the North Atlantic ocean. As a newly hired maintenance worker aboard, you live through the vessel’s final voyage, uncovering and documenting its dark history.
Complete Tasks
Throughout your work day, you must make sure the ship’s systems are in check and are working as they should.Survival is Key
A dead worker is a bad worker. If anything or anyone gets in your way, you must always have a careful plan of escape, since there’s not much else you can protect yourself with.Certain crucial game mechanics may require close attention to sound - using headphones in a quiet environment is highly recommended!What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Very spooky, tense and creative little game! Great sound design and attention to detail, with a fun gameplay loop. Horror is best when simple, and this game is a prime example of that principle. Wonderful stuff!5 found this helpful
This game was fun. Creepy and scary. I am really bad with horror games but I love the genre and this one made me scream with the jump scares.2 found this helpful
ㅤ1 found this helpful
the monster just camps the main hall and you're forced to wait doing nothing for minutes until it hopefully leaves. good idea, bad execution
"Ocean's Venus" is a short GameMaker Studio tech demo that presents the gamer with some point and click adventuring through static screens. The venue: A cargo ship built in the 1950's with electronic touchpads and computers, so you know, I guess the developer learned all they know about the 1950's from any era other than the 1950's. It's a "horror" themed game, and the horror is knowing someone out there genuinely thought it would be okay to spend $100 to publish this on Steam Direct. What do you do in the game? Point and clicking, a couple of mini puzzles like a little ripoff of Pipe Dream. This comes across as something unambitious and "simple" in terms of implementation and technical quality and depth, more like a game dev tutorial or an experiment. It's a classic case of a developer prioritizing the low effort needed to get a game listed on Steam over the actual delivery of a technically sound or compelling product. Whatever is needed to hammer out something "good" enough for Steam Direct self-publishing. The game features really lacklustre 2D visuals (does the developer not know 3D graphics became mainstream in the mid-1990s?). Gamers don't spend thousands of dollars…
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