

Venice After Dark
Sebastian Grünwald · 2026 · Point & Click, Mystery, Emotional, Conspiracy, Hacking
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About Venice After Dark
In this atmospheric mix of point-and-click adventure and visual novel, you explore an unusually complex Venice through the eyes of Aiko, an introverted programmer, and Thea, a super-clever but sometimes quirky AI.Complex puzzles, sensory illusions, and moral decisions challenge you. Reality and dreams, past and present begin to blur—and with them the question of what it actually means to be human.
- Classic point-and-click adventure + visual novel game in a mysterious crime setting.
- Fantastic hand-animated scenes, characters, and animations.
- High-quality sound with a complete soundtrack and full voice acting for all characters.
- Exciting fact-fiction story with real locations in Venice and real historical figures and events.
- Three different endings depending on your decisions in the storyline.
- Includes dynamic weather to experience Venice on sunny days, beautiful evenings, dark nights, or even heavy storms.
- Humorous dialogue puzzles and countless fully-fledged NPCs.
- Engaging logic puzzles such as hacking an elevator, investigating secret locations, or piecing together important clues.
- Exciting day and night gameplay loop: Gather information during the day by traveling, talking to people, collecting items, and solving puzzles. Master auditory tasks and optical illusions at night.
- Unique sensory gameplay that tests your skills based on real scientific experiments.
- Hand-drawn characters with their own motivations and backstories.
- Elaborate animations ensure dynamic dialogues and a wide range of emotions.
- All dialogues are voiced by professional actors.
- Many places actually exist, researched by our team on site.
- Atmospheric and detailed backgrounds.
- Different moods due to different times of day and weather changes.
- A lively world with a multitude of dynamically animated characters and objects.
- Many secret places are waiting to be discovered.
At the moment, however, we simply don’t have the resources to support all the languages we would love to include. We hope the game will be well received so we can reinvest the revenue and gradually add more language options in the future.If you have any ideas or know someone who could help us with translations, we would love to hear from you!
Feel free to reach out to us here on Steam or via our social media channels.Thank you so much for your support!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players praise Venice After Dark as a charming point-and-click adventure with excellent voice acting, atmospheric art design, and a compelling story that blends historical Venice with contemporary AI-focused themes. The game stands out for its strong soundtrack, quirky and well-written characters, and engaging puzzle design that feels logical without being overly difficult. Some players felt the endings, while thematically sound, were slightly underwhelming, and the main narrative can feel somewhat convoluted at times, but the overall atmosphere and character interactions carry the experience
I liked a lot the game! Good navigation, choices to play on easy way, in between and harder. I found interesting the theme, very modern, the fight among humanity and AI. I didn't like too much the ends, game has 3 of them, but make sense. Kudos to the Devs, I highly recommend it! ♥♥♥9 found this helpful
As an Italian person who has always lived very close to Venice I couldn't miss this game, a great visual novel/point & click adventure with awesome art and excellent English voice acting. The story, characters and atmosphere are extremely well made, mixing historical background with a sci-fi plot dealing with present day issues (there are few minor inaccuracies that a Venetian/Italian person would spot, but nothing important).9 found this helpful
Die Sprecher, die Musik und die Soundeffekte sind hervorragend umgesetzt. Auch die Grafik überzeugt mit einem stimmigen Stil und viel Charme. Der Lehrauftrag mit den Fakten hat mich erst verwundert aber dann hatte es klick gemacht weit bevor ich am Ende angekommen bin.Trotz dieses Konzepts hat mich die Story sofort gepackt und bis zum Schluss nicht mehr losgelassen. Die Filmzitate fand ich nicht störend und ich hab immer mitgerätselt, aus welchen Filmen sie stammen, bis das achievement es mir verraten hat 🙂 Die Figuren sind durchweg sympathisch und ihre Eigenheiten machen sie besonders liebenswert. Natürlich sind sie bewusst überzeichnet, aber genau das habe ich auch erwartet. Die Rätsel waren insgesamt eher unkompliziert, dabei aber logisch aufgebaut und angenehm gestaltet.6 found this helpful
The game is surprisingly brillant. As mentioned, it`s a point-and-click game, a visual novel and a mystery-detective, all rolled into one. You can actually learn a lot from it, too. I like that it`s set in Venice. I appreciate that there are three difficulty levels and that you still have the option for help or tipps.2 found this helpful
Venice after Dark is a lovingly crafted point-and-click adventure that really stands out thanks to its gripping narrative and superbly written characters. What’s particularly outstanding, however, is the soundtrack, the sound mixing and the atmosphere they create. The art design is distinctive – very understated and ‘simple’ – but captures Venice beautifully and I personally loved it. The AI theme is highly topical and is explored here in an entertaining way.2 found this helpful
[English version: see below] Venice After Dark ist ein herrlich skurriles Point-and-Click-Adventure, das vor allem von seiner Atmosphäre, seinen absurden Figuren und seiner starken deutschen Vollvertonung lebt. Man erkundet also Aiko verschiedene (fiktive) Schauplätze in Venedig zusammen mit der KI Thea und stolpert dabei in eine zunehmend seltsame Geschichte rund um Giovanni Stucky. Man trifft auf einen Attentäter mit Rasiermesser, eine Geisternonne, einen riesigen Fischer und viele weitere wunderbar schräge Charaktere. Die eigentliche Hauptstory ist stellenweise etwas wirr und nicht immer sauber motiviert, aber die generelle Skurrilität trägt das Spiel erstaunlich gut. Man spielt vor allem weiter, weil man einfach wissen will, was als Nächstes noch passieren kann. Gameplayseitig ist es ein klassisches Point-and-Click: Orte absuchen, Gegenstände sammeln, kombinieren, mit Figuren sprechen und Rätsel lösen. Viele Rätsel sind kreativ, logisch und angenehm knackig. Schön ist auch das Zeitsystem über mehrere Tage hinweg – mit fortschreitender Zeit verändern sich Orte, neue Wege öffnen sich und alte Schauplätze wirken dadurch lebendiger. Wirklich problematisch sind allerdings die Nac…2 found this helpful
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