

One and Done
MYMEStudio · 2026 · Action, Casual, Action Roguelike, Platformer, 2D
PC
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About One and Done
There is no turning back! \
Weapon Consumption & Switching
- When a weapon’s gauge is fully depleted, it automatically switches to the next one.
- Unpredictable weapon changes can turn the tide in your favor — or against you.
A 7-Floor Challenge
- The deeper you go, the more complex and powerful the bosses become.
- You must learn enemy patterns and adapt. Of course, that takes time.
Are you ready to give up?
- You were this close. One more hit… just one more strike, and it would’ve been over.
- The maze is always waiting for your next challenge.😎
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