

Orderly Havoc
Angad Matharoo · 2025 · Strategy, Action, Casual, Time Management, Management
PC
Positive94% · 18
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About Orderly Havoc
Something is different about this household.
Orderly Havoc is a game about time management where you must do chores to keep everything neat and tidy. As your to-do list fills up with chores, your mind fills up with stress. Check your list to make sure you're up to date with all the tasks of the day. If you fail to do your chores quick enough something horrible may happen to you.
There are over 40 chores that can appear on your list. Throughout the day you will have to complete different chores that all come with their own minigame. Throughout your day you will need to manage your level of stress, as well as hydration if you wish to keep up your pace. Make sure to keep completing chores to keep your stress down, and keep drinking water to stay hydrated to ward off fatigue.There is more than meets the eye in this place. Something strange is lurking, don’t let it get in the way of your purpose. Time runs on always, and you must work hard to desperately preserve what you have and struggle for every extra second longer you can get against the inevitable decay. As you progress further, the incessant march of time will see your tasks become more numerous and increasingly difficult. You’ll have to learn to manage multiple chores at the same time, strategizing which ones you need to complete first.
Orderly Havoc was developed by Angad Matharoo and Gabriel Larocque with sound design done by Chris Dang and Pato Flores with additional sound design done by Alexander Zaparniuk and music composed by Daniel Shypilov.
Orderly Havoc is a game about time management where you must do chores to keep everything neat and tidy. As your to-do list fills up with chores, your mind fills up with stress. Check your list to make sure you're up to date with all the tasks of the day. If you fail to do your chores quick enough something horrible may happen to you.
There are over 40 chores that can appear on your list. Throughout the day you will have to complete different chores that all come with their own minigame. Throughout your day you will need to manage your level of stress, as well as hydration if you wish to keep up your pace. Make sure to keep completing chores to keep your stress down, and keep drinking water to stay hydrated to ward off fatigue.There is more than meets the eye in this place. Something strange is lurking, don’t let it get in the way of your purpose. Time runs on always, and you must work hard to desperately preserve what you have and struggle for every extra second longer you can get against the inevitable decay. As you progress further, the incessant march of time will see your tasks become more numerous and increasingly difficult. You’ll have to learn to manage multiple chores at the same time, strategizing which ones you need to complete first.
Orderly Havoc was developed by Angad Matharoo and Gabriel Larocque with sound design done by Chris Dang and Pato Flores with additional sound design done by Alexander Zaparniuk and music composed by Daniel Shypilov.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
There's def meth in the coffee3 found this helpful
Warioware for people who see Them at night2 found this helpful
more people should know about this its awesome2 found this helpful
AMAZING. Really fun mini games with a frantic nature to them, stressfull, but super fun. Great artistic direction.1 found this helpful
Loved it! Didn't quite 100%, might go back to do it. As a gameplay summary, you're running around a small house doing various chores. It sort've plays like a -ware game, (warioware, spookware, mindwave) where you're rapid fire doing a bunch of mini games. Orderly Havoc, however, puts an overarching timer on you rather then a set amount of misses. Once the timer runs out, you lose, and have to restart the stage. It's a nice formula and I enjoyed optimizing my routes around the house. You can also make coffee which gives you a boost when you drink it (and when it finishes being made; an important wrinkle). You also need to stop by the kitchen for water every now and then to keep your sprint meter up. There's also a plot, it's pretty standard indie horror adjacent fare, I didn't really go crazy for it but it kept me interested. Now complaints. On the standard difficulty everything's about right I think, though on harder difficulties RNG rears its head and runs the risk of bricking runs, or so it seems. A good amount of tasks take vastly more time then others, sometimes due to routing (fine, IMO, though the basement 'under the stairs' tasks are both plentiful and timewasting which …1 found this helpful
Surprisingly detailed for it's presentation as a sorta 2-hour long game! You can of course just play it for those 2 hours and be content with your experience, but you form a sorta kinship with your house when you replay stages and see the weather is different.1 found this helpful
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