

Puzzle Blocks
Lemon Jam Studio · 2017 · Indie, Puzzle
PC
3 user reviews100% · 3
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About Puzzle Blocks
BEAUTIFUL:
Stylish, bright and attractive. Stay varied as the difficulty increase.
RELAXING:
True minimalistic nature: no timers, menus, or other obnoxious labels that may impact the immersion.
It is contemplative and doesn’t need the added pressure of a timer or energy system to keep you playing, you’ll go back and play more because it is enjoyable.
EASY TO PLAY:
Pay attention to the shapes and target zones in each puzzle and push the blocks into the star zones. Match all the places to solve the puzzle.
Features:
-Minimalistic puzzle games
Gorgeous, engaging and easy to play.
-Pure gameplay experience
No times restrictions, no energy system, only requires creative puzzle-solving.
-Soft soundtracks to listen to
- 90 Challenging levels, and more coming...
Stylish, bright and attractive. Stay varied as the difficulty increase.
RELAXING:
True minimalistic nature: no timers, menus, or other obnoxious labels that may impact the immersion.
It is contemplative and doesn’t need the added pressure of a timer or energy system to keep you playing, you’ll go back and play more because it is enjoyable.
EASY TO PLAY:
Pay attention to the shapes and target zones in each puzzle and push the blocks into the star zones. Match all the places to solve the puzzle.
Features:
-Minimalistic puzzle games
Gorgeous, engaging and easy to play.
-Pure gameplay experience
No times restrictions, no energy system, only requires creative puzzle-solving.
-Soft soundtracks to listen to
- 90 Challenging levels, and more coming...
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I love your game and runs very good , its a simple game but gets tricky after first few levels , only thing i had to use taskbox to leave game , can you put a exit icon to leave game .6 found this helpful
Innovative block-pushing game. Instead of pushing as a "person", like in sokuban, in this game you click the outsides of the level's "arena", which pushes all the cubes in that/those row(s) or column(s) at once. How many rows/columns at once is according to the size of that level's moves available, which you see at the top-middle of the level's screen (in order), denoted by how many dots. The goal of each level is to cover all the star-squares simultaneously, with blocks. Smooth controls & rotation available as desired, etc. Diamond at top-left is to show the in-game/in-level menu.
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