

Qora
Holden Boyles · 2014 · Adventure, Indie, Pixel Graphics, Walking Simulator, Exploration
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About Qora

"One of 2014's best games"
- Gary Bailey, GertLush Gaming
"I came away with a profound sense of my own mortality and that’s precisely the sort of thing that \ might inspire me to explore."
- Adam Smith, RockPaperShotgun
"\ has the same quirk and charm of old-school RPGs and adventure games"
- Chloi Rad, Indie Statik

Beautifully realised, and implementing stunning pixel-art graphics and a wonderful low-fi soundtrack, visionary filmmaker Holden Boyle's first video game Qora is a passionate homage to the past adventure game greats.
Settling in a new village tucked away amongst a valley, you will explore unknown mysterious landscapes, harnessing a strange mystical power hidden there.
An absorbing story-driven experience, Qora is an unforgettable journey that will continue to burn bright in your mind even after it is over.

- Featuring many varied and gorgeous pixel-painted landscapes, Qora's world is full of intrigue and beautiful mystery
- A powerful low-fi soundtrack accompanies your journey, punctuating the setting appropriately
- Genuinely amusing and charming characters/dialogue will ensure that you speak to every last NPC
- A mysterious power enables you learn more about your surroundings and explore the secrets hidden among the valleys
- Multiple endings give you a reason to explore the game all over again
DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Qora is a beautiful, atmospheric indie adventure that charms players with its pixel art, subtle storytelling, and emotional moments, particularly its touching credits sequence. However, many find the game tedious due to excessive walking, intrusive obstacles that interrupt exploration, and an overall slow pacing that demands significant patience despite its short length.
[h1] Micro village with micro dudes. Fart to the music. [/h1]6 found this helpful
Qora is a charming indie adventure game developed by Holden Boyles and Ciprian Stanciu and published by Curve Games. Built around exploration, mystery, and emotional storytelling, the game offers a quiet journey through a beautifully crafted world where discovery takes precedence over action. Rather than relying on combat or complex mechanics, Qora invites players to immerse themselves in a tranquil yet intriguing adventure that gradually reveals its secrets through observation and exploration. The story follows a young girl named Qora as she travels across a secluded valley filled with unusual creatures, hidden paths, and ancient mysteries. The narrative is intentionally subtle, allowing players to piece together the world’s lore through environmental details and encounters rather than lengthy exposition. This approach creates a sense of wonder that encourages curiosity at every step. As players venture deeper into the landscape, they uncover magical abilities that open new routes and interactions, giving the adventure a satisfying sense of progression despite its relatively simple structure. One of the game's strongest qualities is its atmosphere. The pixel-art visuals strike a…1 found this helpful
Overall, it's a neat little pixelated experience that I would recommend for those who like slow games and have quite a bit of patience. The good: The art is cool, the story interesting, the humour splendid, the mechanics unique, and the animations fun. The bad: There's a lot, and I mean a LOT, of walking (i.e. holding down an arrow button). The obstacles you have to deal with [spoiler]destroy[/spoiler] that bar your way I found annoying, tedious, and a bit pointless. There are times that the game just stops you while something goes by which doesn't have much to do with the game and was more distracting than anything. Also, contains minced oaths, if that bothers anyone.
I expected a cosmic epic but got a silent garden of dancing rocks — even the snail left in protest.
beautiful little game i love chill projects like this
A beautiful, flawed, tedious, awed game. The world spoke to me, for a little while. What hit me hardest was the credits. Qora draws many parallels between its friendly townsfolk and the mythical creatures encountered throughout. It builds this community around you, even as you spend most of the game in relative solitude. And that community was present in the credits. Hundreds of Kickstarter Backers scrolled past. Each one with a name, and a little message. Some were links to social media profiles, but many were a little something personal. "Good Job Holden!" "Do I have to put something here?" "Was Here" "Elf-Friend" "Hello World" "Happy to help with this great project." "I might be weird but that's just who I am". "Stay hungry. Stay foolish." And many more. And seeing all of that raw support and humor, from a few hundred people, eleven years ago, supporting a solo dev in making a little piece of art... [i] it was beautiful. [/i] Buy this game on sale, and let yourself transport back in time and far away for a couple of hours.
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