

QUALIA 3: Multi Agent
Shindenken · 2014 · Action, Indie, Shoot 'Em Up
PC
Mixed58% · 36 📉 Recent reviews down 41%
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About QUALIA 3: Multi Agent

In the unknown expanse of the deep sea, survival of the fittest is taken to a whole new level. The weak and slow perish while the strong survive. To withstand the unforgiving nature of the depths, its denizens must adapt. For many, the only survival option is to evolve into an exotic and dangerous being.
In Qualia 3, you take form of an evolving creature - a "Multi Agent", comprised of three base creature elements. To become stronger and to overcome your adversaries, you will need to adapt and gain access to new forms. The only way to do this is to kill other creatures, collect their energy, and obtain trophies that unlock new forms. If successful, you will gain dominion over the deep sea and become its apex predator! Should you fail, your fate will be sealed as just another forgettable part of the food chain.
Set out to control the depths, or die trying!
- 26 Unique Body Parts
Collect energy balls from fallen sea creatures to obtain a variety of creature parts. Discover the right combination that best suits your play style! - 8 Action-Packed Stages
Test your Multi Agent against the predators of the deep in 8 stages, each more challenging than the last. Conquer a powerful boss at the end of each level! - Collect Trophies
Each trophy offers a substantial reward in the form of energy, used to purchase new creature parts. The more trophies you collect, the more your advantage over the
harshness of the depth rises.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Meh, if released a decade sooner it might have been ok but this game is far too technically flawed for me to enjoy. The music was chill and the idea of creating my own creature was neat, but could have been a lot better than it was.17 found this helpful
I just didn't like it.2 found this helpful
QUALIA 3: Multi Agent, developed by Shindenken in collaboration with EXTREME and published by KOMODO alongside MASAYA GAMES, is an unconventional entry in the shoot ’em up genre that tries to reimagine familiar mechanics through a system of evolution and modular design. Rather than placing players in control of a fixed ship or character, the game centers on a mutable organism known as a Multi Agent, a creature that can be reshaped and reconfigured as the game progresses. This concept gives the experience a distinct identity, suggesting a focus on adaptability rather than mastery of a single playstyle. The core gameplay still follows the fundamentals of a side-scrolling shooter, with players navigating confined stages while avoiding incoming attacks and eliminating enemies. Movement and positioning remain crucial, and the game expects players to react quickly to patterns and hazards. However, the defining twist comes from the ability to collect energy and unlock new parts that can be attached to the Multi Agent. These parts influence how the character behaves, altering offensive capabilities, defensive traits, or mobility. The idea is that players can continuously adjust their conf…1 found this helpful
Probably made by some teenager that did not know how to put it on a flash game website. There are clearly many areas for improvement. First, this game is made for only one to two hours of fun. Second, it is hard to get upgrades unless you get ahievements. Third, nothing is well defined for the player. The initial set-up is about just as good as the other set-ups that are reasonable to get if not better.1 found this helpful
It's fun
In this game, you play as an insect swimming on the surface of a big, rectangular tub of partially-set gelatin, fighting against a horde of pickle slices, slices of star fruit and other fruit and vegetable slices. I guess just having a bug in the gelatin wasn't bad enough, and you have to ruin the whole fruit salad. Anyway, you fight against the slices by splashing the gelatin at them, either using energy bombs or telekinetic pulses, depending on which armaments you purchase from saving up clouds of magnetic money gas. (This story is my personal interpretation.) It's actually kind of fun once you figure out how to build up harmonic motion to generate strong enough splashes. Notice that your own motion compresses the gelatin in front of you. If you take advantage of this and also save up enough magnetic money gas to get some of the pulse weapons, it becomes like a surreal shooting game. If you pick the right settings, you can play this game with an XBox360 controller, which I definitely recommend. On the downside, this game requires a lot of grinding to get to the decent weapons. On the up side, it provides a new and entirely different kind of challenge than any normal aren…
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