

Rage Quit
Vancouver Film School · 2025 · Spectacle fighter, Hack and Slash, Action, Beat 'em up, First-Person
PC
Very Positive96% · 250
This game is free to play. Get it on Steam →
Screenshots
About Rage Quit
**A student team project designed to deliver a ~10 minute experience.
Rage Quit is a first-person action game set in a liminal office tower trapped in the 90s. You’re the last human left, surrounded by robotic coworkers mimicking office life, gossiping, typing on outdated keyboards, all with eerie, too-perfect precision. Your world is this office, and it's begging to be destroyed, so grab your sledgehammer and let the chaos begin.
The player uses only the sledgehammer for combat, traversal, and defense, creating a unified gameplay identity. Its versatility allows light, heavy, dash-based, and reflective attacks that shape the moment-to-moment action.
There is no pause. Move, hit, dodge, keep the momentum flowing. Players must make fast, smart decisions under pressure. Combat constantly demands awareness, utilizing props creatively, flanking wisely, and timing your reflections precisely. Aggression is rewarded, but only when paired with tactical thinking.
Everything you hit reacts, and everything you break makes you stronger. Props, walls, and enemies are all part of the toolkit. Use the office around you to create chaos: throw chairs, slide printers, or smash walls to gain the upper hand over the enemies.
Rage Quit is a first-person action game set in a liminal office tower trapped in the 90s. You’re the last human left, surrounded by robotic coworkers mimicking office life, gossiping, typing on outdated keyboards, all with eerie, too-perfect precision. Your world is this office, and it's begging to be destroyed, so grab your sledgehammer and let the chaos begin.
The player uses only the sledgehammer for combat, traversal, and defense, creating a unified gameplay identity. Its versatility allows light, heavy, dash-based, and reflective attacks that shape the moment-to-moment action.
There is no pause. Move, hit, dodge, keep the momentum flowing. Players must make fast, smart decisions under pressure. Combat constantly demands awareness, utilizing props creatively, flanking wisely, and timing your reflections precisely. Aggression is rewarded, but only when paired with tactical thinking.
Everything you hit reacts, and everything you break makes you stronger. Props, walls, and enemies are all part of the toolkit. Use the office around you to create chaos: throw chairs, slide printers, or smash walls to gain the upper hand over the enemies.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
After 30 minutes i rage quit1 found this helpful
really fun!
w game i'd pay for a full version if and hopefully when made 10/10 w mechanics
Hilarious short physics game! Some robot voice lines can be a bit too repetitive though.
To laggy even on lowest settings, recommended for pc players only
I had so much fun on this and its a free game. Also it has a good story with lots of lines for the robots to say. When is part 2 coming?
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