

Raygun Gadabout
Quantum Duck Studio Ltd. · 2025 · Metroidvania, Hand-drawn, Space, Exploration, 1990's
PC
Positive80% · 20
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Screenshots
About Raygun Gadabout
"Raygun Gadabout is a thrilling action-platformer that masterfully blends rewarding exploration with intense, fast-paced combat. Dive into a galaxy where every corner holds a new adventure, and every battle keeps you on the edge of your seat.""Blast off into the stars aboard your very own starship! Engage in epic battles with space pirates, discover new worlds, and explore treacherous moons and asteroids. Traverse vast futuristic cities and even venture inside the belly of a giant space creature."
Story
You are Quinn, The Last Raygunner. An intergalactic bounty hunter trying to bring justice to an unjust galaxy. Wielding the eponymous Rapid firing Raygun and a deadly PlasmaBlade you'll battles alien monstrosities, space pirates and deadly Cowdroids, and Imperial Space Gophers.
Features
- Tight, Fast Combat: Master the art of dodging deadly attacks with your Phase Shift, strike down foes with your Plasma Blade, and equip a variety of powerful Rayguns.
- Space Exploration: Venture into the cosmos to discover unique, hand-crafted worlds brimming with secrets and dangers.
- Platforming Skills: Test your abilities to navigate this dangerous universe full of traps and pitfalls.
- Grow Powerful: Unlock new abilities like reversing gravity with Anti-Grav Boots to outmaneuver enemies and defy physics with air dodging.
- Army of Adversaries: Face over 30 enemies that will test your skills to the limit.
- Customize Your Build: Collect and equip Badges to tailor your play style and experiment with new strategies.
- Epic Boss Battles: Encounter challenging boss fights that will push your abilities to the edge.
- Strange Alien Encounters: Meet both friend and foe among the stars. Take on quests, receive upgrades, and gain allies on your adventure.
- Hand-Drawn Animation: Enjoy art and animation that pays homage to 90's cartoons, bringing a nostalgic touch to your journey.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
There are some good ideas here, but ultimately I felt like the enemies and combat were not particularly interesting. I was also disappointed after having played the demo to find that Winny doesn't talk to you at all during the game. I figured it would be a space adventure with your ole pal and the lack of that interaction makes the experience feel a bit hollow, like you are on your own. The structure of the game with flying between planets (levels) is a fun idea, but in execution I found myself locating items without having encountered the part of the story that would have given context to why I just fought someone for them. Finally, video games can be frustrating during platforming sections and this game is no different. However, without engaging combat or a compelling story and character interactions holding it together, I am putting this one down. As a side note, I felt the main character's dialogue didn't match the charm of her design. Otherwise, movement just didn't feel tight with you snapping into place quite a bit. Seems like the developer cares about the game and is releasing regular patches.5 found this helpful
Starts out as a fun game with cool art and music. but after a while the bugs ruin the fun.2 found this helpful
A fun and quirky Metroidvania that doesn't outstay its welcome. The graphic style is very cartoony with distinct colors, making it easy on the eyes even when things become a bit hectic on the screen. Accompanied by a catchy soundtrack it's an overall pleasant experience. Gameplay is leaning more towards ranged combat rather than melee, although you do get a melee weapon early in the game. The controls are tight with Metroid-styled aiming (move and aim on the same stick) which isn't always ideal when the screen gets crowded with enemies. However, things are made easier by what I would say is the game's main gimmick; the shield. You have your designated shield button that, when pressed, activates your shield that will deflect almost every projectile in the game back to the attacker and does significant damage to them. It's powered by an energy meter that depletes whenever the shield is active and regenerate when it's not. A bit of resource management required but it's a system I wish more developers would try out, especially if you got a bit of bullet hell going on in your game. Abilities are your usual suspects with maybe one or two exceptions. They work well as intended althoug…2 found this helpful
It has Silksong’s price, but not Silksong’s quality. The platforming is kinda awkward, the animations are rather primitive, and the visual effects are sometimes overwhelming. Some minor bugs and glitches can be expected. There’s no unique boss music either. The art style is kinda good, though. Buy this on a hefty discount.1 found this helpful
Great visuals, fun to run and jump and shoot. Overall good game with some glitches and janky interactions.
[h1] A game with strong potential, though the execution falls short. [/h1] I like this game, I bought it because it reminds me of Earthworm Jim and other old SEGA games, but I can't recommend buying it right now, even though I would like more people to buy and play this game: the game has potential and good mechanics and I relly want to see a sequel. But it feels like they rushed the release, because right now it feels like playing beta version of the game: [list] [*] a loooot of bugs, [*] softlock , glitches, [*] empty rooms, [*] unfinished mechanics [*] sometime music is good, somtimes you want it off [*] costs more than Silksong??? etc.[/list] Like I litterally had to swich between gamepad and keyboard to play this game, restart it , because of the softlocks and missed some game content, because some scpirts didn't work. I have no idea why, but I LOVE even this version: Quinn, the art, the bosses, the exploration etc… it’s all amazing! It’s basically a time machine back to my SEGA Earthworm Jim days. My inner child is jumping for joy. Sure, some will call it “Metroid at home,” but honestly… home is where the heart (and the fun) is! I hope the devs fix all the iss…
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