Reconquista

Reconquista

team_pf · 2024 · Card Battler, Strategy, Wargame, Auto Battler, Medieval

PC
8 user reviews88% · 8
This game is free to play. Get it on Steam →

Screenshots

About Reconquista

Experience the Iberian Peninsula in the late Reconquista era through a board game.


Granada, once the hegemony of Al-Andalus, after centuries of Reconquista War, is on the verge of collapse.
Meanwhile, it was also a long time ago that the three Christian kingdoms of Castilla, Aragon, and Portugal fought under the cause of a holy war. The Iberian Peninsula is now in an era of warring states where each country's beneficial relationships are intertwined.

There are two victory conditions. One is to have the most territory at the end of 32 rounds, and the other is to win 3 times of battle in which all 4 countries participate every 10 rounds.

Each country's units have their own characteristics. Among these, noble class units can only be acquired by its own country, while militia and men at arms can be acquired by other countries as well.
Castilla: High defense, overall decent stats
Aragon: High defense, excellent melee troops
Portugal: Excellent ranged ability, weak melee troops
Granada: Granada's units have low overall stats and are heavily reliant on noble cards, but they can be excellent at both melee and ranged.

Game Systems



1. Kingdom phase


This is the strategy phase in the form of a board game. All the player's strategic decisions are made only in this phase. Roll the dice, move, and decide on actions at the destination.

2. Deck building


When you get cards in the Kingdom phase, you can adjust the positions of the cards in the deck. If between the flags there are only cards of the same country, each card gains a beneficial effect.

3. Battle


Units are placed from the rear starting from the left of the deck. Battle is automatic and turn-based, greatly inspired by many tabletop wargames. You should observe the battle to refine your deck or improve your grand strategy.

Multiplayer


Up to 4 players can compete directly via local multiplayer or Remote play.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jun 30, 2025
7 found this helpful
Recommended Jul 14, 2025
4.5/10 Board game with card deck building TLDR: the game is intriguing. Yet without an interactive tutorial you're left with myriads of overwhelming cryptic tooltips. Obviously, it's a product of love made by a few nerds for themselves. But it's not accessible for anyone else. Neutral vote Good: + free + there seems to be a hugely complex battle system here, with many stats, dice rolls, faction effects etc So-so: +/- graphics look pretty dull, as if this were a port of a board game (maybe it is?). Battles seem to use pencil-drawn soldiers which are animated - yet most of the time you see them at such small scale that they are reduced to just a few pixels (and I'm playing on a 4x monitor!). Battles are essentially 2 thin threads on a huge empty screen. If armies are long lines for historical reasons, maybe they should be horizontal, not vertical? Your army should then be at the bottom +/- auto-battles feel like a lost opportunity. After all, if battles happen on a turn-based basis, why not give the player control over the units? Maybe not the individual soldiers (since there are so many) but units of them, like in Rome Total War and other Total-War-like games, yet in turn-based m…
2 found this helpful
Not recommended Dec 22, 2025
"Reconquista" is a boardgame for PC (this is a bad idea of course, taking the worst parts of a board game instead of using the more elegant interfaces a PC has to offer) set in the Spanish Reconquista period. Roll dice, move armies... the problem is this looks worse than a boardgame would (even though it's on PC where the developer could have, but chose not to, produce graphics like Total War: Medieval). I mean... games don't exist in a vacuum... did the developer not know that Total War: Medieval exists? Or they did, but thought what gamers wanted was Total War: Medieval, but worse in every respect? I guess that's academic... what matters is that this failed badly on Steam Direct for obvious reasons. So this looks like an old 1990's Adobe Flash game that you might play in a web browser, and the problem there is obviously Steam wasn't intended to try compete with Chrome and Firefox. If it can be done in a web browser, it's not even close to a cutting edge PC gaming experience. That's a problem. The game features really lacklustre 2D visuals (does the developer not know 3D graphics became mainstream in the mid-1990s?). Gamers don't spend thousands of dollars on gaming rigs…
1 found this helpful

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