

Requiem of Reuinis
Zaxiquej · July 15, 2026 · RPG, Turn-Based Tactics, Tactical RPG, Time Management, Turn-Based Strategy
Buy the Requiem of Reuinis key for Steam from CJS CD Keys at $10.79 — the cheapest of 2 stores we compare.
Where to buy Requiem of Reuinis — official stores
Cheapest Requiem of Reuinis keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Requiem of Reuinis price by region
Requiem of Reuinis costs $6.99 in Georgia (USD), £8.00 in the United Kingdom, €9.20 in Europe (EUR), $10.79 in the United States, CA$15.79 in Canada, A$17.39 in Australia, NZ$17.59 in New Zealand, R$40.99 in Brazil and zł51.39 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $6.99 | $6.99 | $10.79 | 2 | |
| £8.00 −24% | £10.59 | £8.00 | 3 | |
| €9.20 −29% | €12.99 | €9.20 | 2 | |
| $10.79 −10% | $11.99 | $10.79 | 2 | |
| CA$15.79 | CA$15.79 | — | 1 | |
| A$17.39 | A$17.39 | — | 1 | |
| NZ$17.59 | NZ$17.59 | — | 1 | |
| R$40.99 | R$40.99 | — | 1 | |
| zł51.39 −13% | zł58.99 | zł51.39 | 2 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Requiem of Reuinis
【Story】
The brilliant civilization of the old era was reduced to ash in the \. Now, guided by the Church, humanity has gradually built a new order for a new age. The holy scriptures define that chapter of history as "punishment for defying the gods," and any attempt to explore it has become an untouchable taboo.Yet as natural disasters grow frequent and monsters run rampant, cracks have begun to form in this fragile peace. On a stormy night, a young noblewoman named Tasia stumbles upon a hidden cave entrance. This forgotten place may hold the truth behind the \……【Features】
Magic Tower Strategy — Every Step CountsRequiem of Reuinis inherits the core of classic Magic Tower games, but shifts the focus from tedious individual battles to broader zone planning and resource management. The goal isn't to win every fight — it's the careful weighing of routes, keys, and resources. Do you spend keys to bypass tough enemies and grab resources early? Or grind steadily to build your strength? Every decision you make will shape the outcome of your exploration.Alchemy & Research — Turn Resources into PowerBlindly charging at powerful enemies is never a good strategy. Built around a daily cycle, the game establishes an "Explore - Alchemize - Research" growth loop. Venture deep into ruins to gather materials, use alchemy to produce vital consumables and higher-tier resources, then solidify those resources into permanent stats and powerful equipment through research. Every day of accumulation becomes the confidence to challenge bosses and conquer ever-harder zones.The Day System — Advance or Retreat on Your TermsSay goodbye to the dread of a single wrong step ruining your run. The game's unique day system lets you retreat from the map at any time. Even better, there's no forced time penalty — the passage of time brings no doom, so you never need to agonize over small setbacks. Combined with in-run retreat, you're free to boldly experiment with every possibility. Chase the ultimate challenge with a minimum-day speedrun, or become an alchemy master — repeatedly exploring and researching to amass power, then crushing all obstacles with overwhelming stats.Hundreds of Builds — Limitless StrategyWith 300 pieces of equipment and 80 skills, you can craft a truly unique playstyle and loadout. There is no "correct answer" here — every zone is a new strategic puzzle waiting to be solved.
【To Every Explorer】
We are committed to continuously expanding the world of Requiem of Reuinis, bringing you fresher and deeper strategic experiences. We are eager to hear every player's voice. Join our Discord to share your valuable thoughts and suggestions — let's polish this game together and write the final chapter of this adventure side by side.Requiem of Reuinis — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Magic Tower games are a unique, and rather niche genre that blend RPG, puzzle and strategy together, often forcing you to calculate the most optimal order of choices possible across floors which are populated by locked doors, stat upgrades and enemies. Every fight is instant, and the result is decided purely down to your ATK and DEF, and the enemy's ATK and DEF. Can you make it to the end by being optimal enough? Or will you keep bleeding unnecessary HP, keys, or upgrades, and eventually fall short, unable to finish? I really enjoy these games, and always keep an eye open for new ones. This little niche gaming sphere is a lot bigger in China to my understanding, but there are a whole bunch of quality ones out there, and Requiem of Reuinis was the latest to catch my eye, particularly due to a unique design approach whereby failure is not just expected, but also part of your progression! The game is built upon a day-based system. Each day, you'll set out by picking a new area on the map (a magic tower, if you will), and you'll get as far through it as you can before you eventually teeter out and run out of resources, and either die, or choose to retreat. The magic here, is ho…1 found this helpful
My 1st game for this genre. Never expected it to be my new favorite genre. Very good game with ton of content.1 found this helpful
This game rocks.1 found this helpful
A solid rpg/puzzle game full of content, with an absurdly high number of unique items and abilities that will shape your playstyle. If you enjoy at least one of the following: challenging RPGs, loadout customization, puzzles, maths, resource management - then you are likely to enjoy Reuinis, regardless if you played any Magic Tower-likes before. Demo has about 10-20 hours worth of content depending on your playstyle so it's worth trying to see if this is your kind of game or not. As an example, I had a mid-late game build with an item that makes all killed enemies shoot magical projectiles at 4 nearby living enemies. Then I added an item that makes all killed enemies die 2 more times (essentially tripling the amount of projectiles), as well as a whole bunch of stuff to boost magic damage. Nothing quite beats the feeling of killing a single enemy and starting a chain reaction which fills your screen with projectiles and particles - tanking your framerate and maybe even freezing your game, and obliterating every enemy on the map in the process...
Similarly to what others might say, this plays more like a Rouge-like game with Magic Tower elements. It's 1000% more accessible to causal players due to the fact you don't need insane run optimization to beat the game or even avoid a soft lock. And Rouge-like because you can create really stupid synergies that'll make you either god or blow your pc up with action queues. A Rouge-like puzzle game I guess, What is lacking to me is the story and character building. The world building could be alright due to the fact the Calamity is destroying information linked to it therefore would be removing history books and whatever. Therefore the lack of worldbuilding. I just wish I could've learnt a little bit more about the present society. Else than it being a generic medieval fantasy world with magic and a collapsed hyper advanced civilization. But that's me. What really sucks is the characters. Soulestation, the previous game (not connected to this), has more characterization for its protagonist than this game for its characters. Yes, there are many games that do not have story or lore bits or whatever to them, but Requiem of Reuinis has a very little amount of character interaction.…
game is good
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