

Tower of Time
Event Horizon · April 12, 2018 · Real Time Tactics, Real-Time, Turn-Based, Party-Based RPG, Strategy
Buy Tower of Time from Gameseal at $0.90 — the cheapest of 9 stores we compare.
Where to buy Tower of Time — official stores
Cheapest Tower of Time keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
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Tower of Time price by region
Tower of Time costs £0.66 in the United Kingdom, €0.74 in Europe (EUR), $0.90 in the United States, zł3.98 in Poland, R$5.41 in Brazil, CA$21.30 in Canada, A$22.04 in Australia, $24.99 in Georgia (USD) and NZ$35.99 in New Zealand right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.66 −95% | £14.32 | £0.66 | 8 | |
| €0.74 −95% | €15.39 | €0.74 | 9 | |
| $0.90 −95% | $18.36 | $0.90 | 9 | |
| zł3.98 −96% | zł89.95 | zł3.98 | 5 | |
| R$5.41 −89% | R$47.49 | R$5.41 | 4 | |
| CA$21.30 −27% | CA$21.30 | — | 4 | |
| A$22.04 −27% | A$22.04 | — | 4 | |
| $24.99 | $24.99 | — | 3 | |
| NZ$35.99 | NZ$35.99 | — | 3 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Tower of Time
Lead a party of diverse champions through a magical tower filled with tactical combat puzzles, hundreds of hours of lore, and thousands of pieces of loot in this deep RPG that demands strategic mastery. The innovative Arrow-Time system lets you pause or slow combat to plan devastating attacks and counter enemy moves, with five difficulty levels and permadeath modes for players seeking the ultimate challenge.
Important note: Combat in Tower of Time is different. Each battle is designed like a tactical puzzle. If you want to enjoy combat, you need to pick the difficulty which is adequately challenging to you skill set and adjust it as you progress. On highest difficulty level it is very demanding and requires you to find the synergies between classes, skills and the equipment.
Engaging story of epic proportions
Immerse yourself in a world where technology meets magic with devastating consequences. Gather a group of diverse champions and lead them through the tower. Hundreds of lore books and scattered pieces of information slowly reveal the history of Artara as your party of adventurers approach their fate.Deep tactical real-time combat with pause or slow-time
Take ultimate strategic control of each battle with the Arrow-Time combat system that slows the action down to a crawl or pauses it. Plan ahead and position your party where you need them for ultimate effect. Use Arrow-Time to react to new threats, deploy devastating new spells and attacks and counter enemy attacks. No two encounters are ever the same. On harder difficulties - look at each battle as a tactical puzzle.RPGlite and Permadeath modes
For those who do not like or have time for typical long cRPG and prefer fast-paced combat oriented games - RPGlite mode cuts down the story content and lets you focus on party building and tactical combat. With Permadeath option for those who appreciate a really tough challenge and want to test their skills. Compare yourself with others via Score and DPS Race leaderboards.- 7 Unique character classes, each with different strengths and weaknesses.
- Complex skill system with two exclusive enhancement trees and multitude of options.
- Skill Gestures - draw some of the skills as you want.
- Gravity manipulation – leap large distances to scatter your enemies or draw them in.
- Rich equipment system.
- 150 enemies with unique skills and tactics.
- Face 50 Bosses wielding a diverse range of skills and spells.
- Five difficulty levels, including Epic difficulty (not recommended for new players).
- Multiple combat modes ensure that there's plenty of variety and fresh challenges ahead.
- Travel through hand-crafted levels that have been carefully designed to challenge you.
- New character progression system.
- Unique Party Alignment system.
- Combat Challenges, designed to test your tactical and party-building skills.
- Crafting, enchanting, legendary items.
- Upgradeable city.
Tower of Time — game info
- Platforms
- Windows, Linux / SteamOS
- Steam Deck
- Verified
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 0 of 2 DLC at today's best prices (some DLC unpriced).
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
No. I have been playing with the hope the game gets better later on: As the characters level up, the items get more powerful, new spells, abilities and companions show up, thinking that surely I am only at the start and the game will get better as I progress... No, it doesn't. Every step of progression is dull, boring and underwhelming. Your characters don't level up with exp, they don't get any exp from fights. You search for building upgrades that raise your max level cap and gather gold to promote them to the next level. Every blueprint I think only raises the level cap for two levels. The stat leveling has no depth, every attribut (Might) raises a single attribute, (Damage) and after reaching a 10 point milestone putting more points in it gives one additional stat point (Armor Penetration) with points invested afterwards. Half the time you don't even know how obscure stats like Mastery affect your spell with bonus (extra healing per second on healing spell aura, extra arrows on arrow volley but how many?) until you lock in, and even then the difference is miniscule and underwhelming. Every ability/spell has two branches but you can't mix them up and the game re-ins…3 found this helpful
I see why Fanatical gave this away for free.2 found this helpful
[h1] Tower of Time Review: A Hidden Gem That Will Break Your Heart [/h1] [hr][/hr] [h2] TL;DR [/h2] [b]Tower of Time[/b] is a masterclass in storytelling and tactical RPG design. With a narrative so emotionally resonant it can bring a grown adult to tears, a lingering sense of mystery that keeps you hooked until the final credits, and a deeply satisfying progression loop, it is an absolute must-play for fans of tactical combat and rich, mature storytelling. [hr][/hr] [h2] Introduction: How Did I Miss This Masterpiece? [/h2] As a hardcore gamer who has actively followed the industry for many years, I am genuinely shocked that [b]Tower of Time[/b] flew under my radar for so long. It didn't pop up in algorithmic recommendations, nor did it cross my path through typical curation queues—I stumbled upon it purely by chance, and I am endlessly grateful that I did. While its gameplay style might initially feel a bit traditional or niche to modern audiences, the sheer quality of its narrative and the depth of its character progression kept me completely glued to the screen without a single dull moment. [hr][/hr] [h2] Combat Mechanics, Synergy & Team Management [/h2] The game featur…1 found this helpful
While the visual design can be cool, the music and combat quickly become repetitive. The biggest issue is the writing; you are drowned in so much meaningless dialogue that it completely kills the atmosphere and ruins any sense of mystery. It has potential, but the pacing makes it hard to stay engaged.1 found this helpful
Meh. I'm not very far into it, but so far it's fairly mid. The music is generic and repetitive. The story (so far) is kind of interesting, but the actual writing isn't great. The graphics are fine. Googling the studio, they're based in Poland, which is generally fine, but the English localization is not good. The tutorials are just popup windows with paragraphs of text that are frequently in somewhat broken English. Annoying, but not that big of a deal. The actual dialogue doesn't seem to have the same issues, so I'm guessing different parts were handled by different teams. A bigger problem is that it doesn't seem to have any auto saves. Meaning that when I finish a fight and the game crashes, I'm back to wherever I was at the beginning of my gaming session... even if that was an hour ago. I'm not sure if it's interesting enough for me to try putting more time into it.1 found this helpful
Tower of Time is a good fit if you don’t play every day. You can walk away for a week, come back, and still want to see what happens next. That pull is almost entirely the story. Combat is real-time with pause. The default slow-motion didn’t work for me, so I switched to pause-and-play. That made fights easier to manage, but by the late floors the battles started to feel samey. I kept coming back for the plot and the tower’s secrets, not for another skirmish. This was my first real-time-with-pause game. It was easy enough to learn and enjoyable overall. I’ll check the sequel, Dark Envoy, mainly for the story. I’m hoping the combat there has more variety than this one did by the end.
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