

Rezist: Tower Defense
SparkGames · 2019 · Strategy, Indie
PC
7 user reviews100% · 7
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Screenshots
About Rezist: Tower Defense
Welcome to the virtual world. There is some valuable data stored on your server. Your task is to protect this data from malicious programs which will try to steal it. Some of them will try to use brute force their way through your defenses. Most, however, will use more sophisticated algorithms. Some of them can be quick, others are well aware of your defenses and will therefore avoid attacks, and some more still you will not notice at all. And remember that it is not only you who can patch your system — your enemies are not standing still, too. Their creators are constantly studying your security utility programs and release more advanced versions.
Your system is targeted by malicious programs.
Every one of these programs aims at stealing data from your storage.
Your task is to not let them do that.
For this, you have:
1. Towers.
Three left icons in the level menu.
There are 3 types of towers: Red, Green, Blue. A tower of a specific type can only be built on a tile of the same color. The only exception are "high tiles". On a tile of this type you can build a tower of any type (this is why such tiles are of a special color). Also, a tower build on such a tile gets an attack range bonus.
To build towers, you spend Memory.
For each shot, you get experience.
When a tower gets enough experience to upgrade, an "Up" icon appears above it.
If you click a tower, you will see a menu which will show: current level, current experience, characteristics (damage, attack range, fire rate), the tower's "abilities", available upgrades (if there is enough experience).
Do not forget to upgrade your towers and look into what new abilities each of the available upgrades gives. This is your way to success because there are particularly strong tower types out there.
2. Special abilities.
Three right icons in the level menu.
To use abilities, you spend Energy.
1. Hack.
This ability has two uses: the first one is hacking something, and the second one is formatting disk space.
* Hacking: on many levels, you will see objects surrounded by shields. If you click on such an object, the Hack ability icon will appear above it.
If you have enough Energy to use the ability, clicking on this icon will cause one shield to disappear.
When an object has no shields covering it, the objects becomes "Hacked". From now on, it starts to provide some kind of benefit to the player.
* Formatting disk space: every level has areas where you cannot build your towers. This is "unformatted sick space". These areas look like a group of chaotically placed cubes of a specific color (Red, Green, Blue).
If you use the Hack ability to a tile of this type, the area will be formatted and you will be able to build on it.
This might be useful to occupy strategically important points and thus build a more reliable defense.
2. Laser Rain.
Allows you to do damage to enemies located in the chosen area.
3. Overclocking.
Gives a temporary bonus to attack speeds of all the towers on the level.
After every defense attempt (depending on how many waves you have managed to fight off) you get experience and new levels. With each new level, you get 3 patch points.
These points can be spent in the patch menu to upgrade your system's defense mechanisms.
- A deep and hardcore tower defense gameplay.
- A variety of enemies.
- A giant skills tree. Patches for the Patches God! (And all of them are really useful :) )
- An unusual visual style. Every level has its own unique dressing which not only looks good but also moves in tune with the soundtrack.
Hotkeys.
- Camera control: arrows or w, a, s, d.
- Pause: p.
How to play.
Your system is targeted by malicious programs.
Every one of these programs aims at stealing data from your storage.
Your task is to not let them do that.
For this, you have:
1. Towers.
Three left icons in the level menu.
There are 3 types of towers: Red, Green, Blue. A tower of a specific type can only be built on a tile of the same color. The only exception are "high tiles". On a tile of this type you can build a tower of any type (this is why such tiles are of a special color). Also, a tower build on such a tile gets an attack range bonus.
To build towers, you spend Memory.
For each shot, you get experience.
When a tower gets enough experience to upgrade, an "Up" icon appears above it.
If you click a tower, you will see a menu which will show: current level, current experience, characteristics (damage, attack range, fire rate), the tower's "abilities", available upgrades (if there is enough experience).
Do not forget to upgrade your towers and look into what new abilities each of the available upgrades gives. This is your way to success because there are particularly strong tower types out there.
2. Special abilities.
Three right icons in the level menu.
To use abilities, you spend Energy.
1. Hack.
This ability has two uses: the first one is hacking something, and the second one is formatting disk space.
* Hacking: on many levels, you will see objects surrounded by shields. If you click on such an object, the Hack ability icon will appear above it.
If you have enough Energy to use the ability, clicking on this icon will cause one shield to disappear.
When an object has no shields covering it, the objects becomes "Hacked". From now on, it starts to provide some kind of benefit to the player.
* Formatting disk space: every level has areas where you cannot build your towers. This is "unformatted sick space". These areas look like a group of chaotically placed cubes of a specific color (Red, Green, Blue).
If you use the Hack ability to a tile of this type, the area will be formatted and you will be able to build on it.
This might be useful to occupy strategically important points and thus build a more reliable defense.
2. Laser Rain.
Allows you to do damage to enemies located in the chosen area.
3. Overclocking.
Gives a temporary bonus to attack speeds of all the towers on the level.
After every defense attempt (depending on how many waves you have managed to fight off) you get experience and new levels. With each new level, you get 3 patch points.
These points can be spent in the patch menu to upgrade your system's defense mechanisms.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This is a pretty good tower defense game. It's very challenging and well balanced. There's a decent variety of towers and upgrades. At a dollar, it's a real steal!1 found this helpful
It's okay, compared to the average Steam tower defense game it is well above average, that said, it is not stellar, and could use some really basic, simple polishing up. The core game is that you have three tower types to place, but only where there is cleared ground of the correct color. There are a few elevated spots that let you put any tower type there, but so far only the blue towers seem to give me the expanded range to make them worthwhile. The blue towers hurls powerful projectiles; but you can only have two at a time and it takes awhile to recharge. Red is constant fire, and the green... not sure what it's deal is. You can only place them where the game allows, so there is very little in the way of strategic placement. They each level up based on experience points, they level up twice basically, then the third level splits into two types, so there is some decision making there. You have no control over targeting. In this regard it is very like Cursed treasure, an excellent TD game, without the art, style, humor and depth. There are strategic upgrades, and tactical actions. The upgrades are weird because they don't seem to be connected to earning the one to three cubes you …
Pretty good tower defence game. Not a lot of complicated graphics so if you have a lower spec system to play it on then you should have no problems. Could use an instruction screen to explain a few things but if you play it for awhile, you'll figure it out.
"Rezist: Tower Defense" is, to me, an immensely enjoyable game. It definitely has its downsides, but overall, I enjoyed it very much. This is a tower defense game where you have only three types of towers and, initially, limited space on which to build them (as you gain energy in the level, you can "format" more space and build additional towers). As you would expect, the towers can be upgraded as they gain experience, but what those upgrades do isn't clearly explained, especially when you can choose one of two upgrade paths. There is a global leveling-up system which strengthens the towers or alters certain behavior, and this leveling up happens fairly quickly as you play. There are only 13 levels/maps, but it took me 25 hours to get 3 stars on all 13 levels. In addition to the in-level upgrades and global upgrades, there are three special actions you can perform in a level once you have enough energy to do so -- 1) hack, 2) laser rain, and 3) overclock. Hack allows you to "format" an area so you can build a tower there. Laser rain is a directed attack (in addition to the towers) for which you select the target area. Overclock increases the speed at which your towers can …
Really enjoyed this Tower Defense ride. I don't completely play through many titles, but I did here (took me 18 hours). Does not overwhelm you with options - but more than enough to make you think. A bit of grinding, but the levels are over fairly quickly and it gives you a chance to refine tactics. It also has that "one more quick try" element to it. Graphics are fairly minimalist but really suit the "computer" setting. A bit more formalised info on enemies, upgrades etc would help most players.
Addictive already. Only downside for me is the music. Have to use windows control to turn it down. But the gameplay is best so far I encountered in Tower Defense genre. One of the games I played that gave real value for the money. Love it.
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