

Royal Frontier
Woblyware · 2022 · Turn-Based Strategy, Turn-Based Tactics, Turn-Based Combat, Tactical RPG, Strategy RPG
PC
Mixed60% · 10
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Screenshots
About Royal Frontier
The wagons are packed and an eager group of settlers are ready to head out.
But the journey is full of dangers. Treacherous terrain, savage bandits and ancient monsters have been the end of many settlers. So they turn to you to protect them.
Choose your party, move across the map like a board game, and battle monsters.
The combat is a nuanced mix of turn-based and time-based approach, with attacks, specials and items make each encounter unique.
Features:
https://store.steampowered.com/app/1734270/Royal_Frontier/
But the journey is full of dangers. Treacherous terrain, savage bandits and ancient monsters have been the end of many settlers. So they turn to you to protect them.
Choose your party, move across the map like a board game, and battle monsters.
The combat is a nuanced mix of turn-based and time-based approach, with attacks, specials and items make each encounter unique.
Features:
- Unlock characters and power ups for your next trip
- Use the gold to buy weapons and equipment
- Take decisions that can help or hurt your party
- Turn-based and time-based combat
- Choose your road wisely
https://store.steampowered.com/app/1734270/Royal_Frontier/
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I have 1 hour+ in this game and i refunded it. Simple reason: This game makes nearly everything wrong in his genre. First of all is the controls which goes only with controller or keyboard and you only need 2 buttons to go back and forth and some keys for moving the "cursor". Gameplay is pretty annoying, because for every attack or skill you need to press a button in the right time and tactic or strategy is not really given. You are limited in health, mana and items, which you get maybe 1-2 times in a chapter. Leveling your characters is not great and i tell you why: First you need to win fights to get experience (dead people don't get exp i think, couldn't confirm), after getting enough experience you get your level up and you can choose stats (health, mana, defense or attack) or you get only a skill (random or maybe it is fixed). To the map: It is like in the pictures.. you choose a path or switch between them if you can cross it and you go through. You have 3 characters (Monk/Priest, Warrior and a mage) in the beginning and more to unlock. Settings are nearly nonexistent, it is like a browsergame oder mobile game. (resolution, vsync, sound..) About 5 options to change. Soun…5 found this helpful
Much like any roguelite you'll play first few runs always rough till you unlock some of the perks/upgrades to make each run easier. Once you unlock some of these perks/upgrade you'll have a semi smooth run and beat the game for first time. Only a few characters to unlock, each with it advantage and disadvantage when comes to each combat scenario, but that's the fun of it to over come each scenario. Yes the combat is QTE press (A) (using xbox controller) at right now to trigger a secondary attack when fighting and (A) to reduce damage taken in combat but adds little flavor to the combat instead of just watching your characters swing, dodge or block automatic. Few different enemies and bosses to fight with there own attack patterns, most enemies are simplistic. Overall pretty fun game it around 5.5/10 for me, nothing to new to table but good experience for those who enjoy pretty alright roguelite game.5 found this helpful
Fun little game, wish it had a bit more content, but it's definitely enjoyable.3 found this helpful
Royal Frontier is a chill turn-based RPG with rogue-like elements and a degree of difficulty where you form a party of heroes to traverse the lands and reach the far off place of New Haven. The story does the job of giving the player a long-term objective, but isn't anything special to write home about. Along the way you'll encounter certain events in the rogue-like map nodes that will change up each run so they never play the same, but each encounter is pretty static. Each encounter will have a variety of enemies thrown in who are there ultimately to make your run end. It becomes a battle of attrition unless you play it smart. The controls are somewhat confusing, but I don't think it's anything to angry about. Keyboard controls don't make use of the mouse at all beyond the initial menu, so it's pretty much arrow keys and enter/spacebar. Each combat action has a quick time event where you either need to mash space/enter or press it at a particular time to increase your damage output or reduce damage taken from incoming attacks. One thing I'll say about the controls is that it's quite simple that anyone can pick up the game and have a few rounds without feeling like they shoul…1 found this helpful
Please make it to where i can click on the boxes with my right hand and press space to select everything. other than that , This game Rocks! I love the textures and the spritework the character designs make the game worth coming back.
Awesome game very original concept and so much fun, I love the pixel art and the music. Such a great time spent!
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