

Scales of Justice
Hosted Games · 2025 · Character Customization, RPG, Choices Matter, Choose Your Own Adventure, Fantasy
PC
Mixed69% · 16 📉 Recent reviews down 60%
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About Scales of Justice
Journey into the magical world of Therania, a place where heroism and villainy are paths of Fate that can be foreseen in one’s destiny. Join forces with four eccentric individuals with puzzling goals and fight, plan, persuade or run, as you attempt to get a grip on your own legacy!
Scales of Justice is a 600,000-word interactive novel, the first volume in a planned series by Julia Owl. It's entirely text-based–without graphics or sound effects–and fueled by the vast, unstoppable power of your imagination.
Rumours circulate the streets of Capital. Rumours of an artefact, as dangerous and powerful as one can only fear. Some claim it’s capable of twisting one’s true nature, shaping it much to the owner’s whim; others say that it can identify a soul’s essence, putting the Ritual of Fate in a tight spot for the first time in centuries. The mage who made it is unknown; whispers in shadows only talk about a labyrinth, set somewhere hidden to protect its power. Many want to get it; many others, to destroy it. You? You are none of those–you just want to live.
And yet, your (almost) safe and peaceful life as a humble adventurer is threatened by a letter with today’s date on it, written in your mother’s hand…
Scales of Justice is a 600,000-word interactive novel, the first volume in a planned series by Julia Owl. It's entirely text-based–without graphics or sound effects–and fueled by the vast, unstoppable power of your imagination.
Rumours circulate the streets of Capital. Rumours of an artefact, as dangerous and powerful as one can only fear. Some claim it’s capable of twisting one’s true nature, shaping it much to the owner’s whim; others say that it can identify a soul’s essence, putting the Ritual of Fate in a tight spot for the first time in centuries. The mage who made it is unknown; whispers in shadows only talk about a labyrinth, set somewhere hidden to protect its power. Many want to get it; many others, to destroy it. You? You are none of those–you just want to live.
And yet, your (almost) safe and peaceful life as a humble adventurer is threatened by a letter with today’s date on it, written in your mother’s hand…
- Play as male, female or nonbinary; gay, straight, bisexual, or asexual.
- Meet four distinct characters, with stories and ideals that highly differ from one another: a runaway heir, a rogue knight, a lost alien, and a foreign leader. Romance, befriend or doom them, and watch their tales shape your own.
- Choose one of the three species available and discover your own worldview and the world's view of you. What is it like to be a human, a half-elf, or a half-satyr in this vast realm?
- Fight, conjure, heal, plan, or persuade–choose your path and deal with trouble in your own way.
- Buy yourself a horse! You want one, don’t you?
- Learn, think, doubt, conclude. This world has a pre-written destiny – will you abide by it or challenge it? Who are you, and who will you become?
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The writing just feels so unnatural and disjointed14 found this helpful
barely any immersion/choices and a lot of info dumping i couldn't bring myself to care about.7 found this helpful
I loved the story and flow of the writing; I'm pumped for the next game in the series.5 found this helpful
i just finished my first playthrough and i have to say it’s fairly meh. i always have a hard time with worlds where “adventuring” is regulated and fairly commonplace career path and this was no different. it didn’t really add anything and felt like a shorthand for the reader to recognize the character tropes rather than creating interesting characters. there’s also a fairly bizarre attempts at humor that don’t land for me. things about “elden ring” or one of the characters having a cellphone. maybe it was because i was already frustrated with other aspects of the game, but barely any of it even made me smile. i played as a “Negotiator” and i felt like it didn’t even really matter that much. situations and encounters could easily be covered by companions and there was very little tangible impact being a good speaker had on the game in my experience. romances were fine. pretty default stuff. childhood friend who’s super important, mega horny one, and a sort of generic religious character. again nothing really special or interesting about any of these.1 found this helpful
I found the story to be interesting, the romance was there and the world-building was immersive. Between the vivid scenes, I did notice some sections where the pacing dragged a bit. But overall, I'd still recommend it.1 found this helpful
Although it is fairly short, it was quite an enjoyable experience. I shall eagerly await the next installment of this story.
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