

SKIPCHASER
Ponywolf · 2018 · Indie, RPG, Action, Action Roguelike, Twin Stick Shooter
PC
Mixed67% · 45
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Screenshots
About SKIPCHASER
In a universe full of genetic diversity, both flesh and metal, SKIPCHASERs are skilled trackers and deadly assassins. Methodically gather information on your missions while efficiently destroying anyone who gets in your way. In the service of M.O.T.H.E.R you will hunt indiscriminately while using your talents to complete the job you were uniquely born to do.
SKIPCHASERS are a secretive group of gunmen scattered throughout the known universe. Combat ready and rapidly deployable, they have a reputation as ruthless paramilitary soldiers. Little is known about their origins, and less about their employer, the corporation know as M.O.T.H.E.R.
Contracts will send you all over the planet from salted wastelands to the bowels of the element mines long since abandoned. Here you will encounter all manner of human, alien and robotic brutes, making sure to keep your trigger finger ready at all times. With procedurally generated enemies it could be hours before you encounter the same one twice.

A SKIPCHASER's best friend is his weapon, so it should be completely customizable. With hundreds of possible combinations you can use the smithing system to create just the right ordnance for any enemy or situation. 
SKIPCHASERs and enemies deal damage in three different types: fire, bio and cryo. Choosing the right gun to clear out a room adds the right amount strategy to this action experience.

SKIPCHASERS are a secretive group of gunmen scattered throughout the known universe. Combat ready and rapidly deployable, they have a reputation as ruthless paramilitary soldiers. Little is known about their origins, and less about their employer, the corporation know as M.O.T.H.E.R.
Contracts will send you all over the planet from salted wastelands to the bowels of the element mines long since abandoned. Here you will encounter all manner of human, alien and robotic brutes, making sure to keep your trigger finger ready at all times. With procedurally generated enemies it could be hours before you encounter the same one twice.
A SKIPCHASER's best friend is his weapon, so it should be completely customizable. With hundreds of possible combinations you can use the smithing system to create just the right ordnance for any enemy or situation.
SKIPCHASERs and enemies deal damage in three different types: fire, bio and cryo. Choosing the right gun to clear out a room adds the right amount strategy to this action experience. 
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Nobody will read my review so I Will FInd 1 Friend For Every Like this gets.8 found this helpful
Skipchaser is a stylish game, which graphic design looks just astonishing. [b]But[/b] I have no idea if there is any chance for this game to be playable. [h1]Cons[/h1] ● Before starting a new game, to most convenient control mode is to be chosen. And there is no possibility that one would ever prefer the controller mode. Even though I liked the way the character holds a gun with the controller mode, [b]it's impossible to play with the controller[/b] altogether. The controls are insane, especially when it comes to aiming and shooting, and this is a shooter so consider it as the main and the most important component of the game. ● [b]There is no opportunity to switch the control mode during the game[/b]. The only one option is to quit back to the main menu, and then start the game again. ● Still, after choosing keyboard mode, [b]there will be some hints for the controller mode visible in the display[/b]. Obviously, they are useless if you play with the keyboard. ● [b]The dialogue system works poorly[/b]. There is no way to skip dialogue lines on your own. Besides, there is also [b]no pause while dialogues[/b]. Considering the fact that NPCs can start talking while you're in figh…6 found this helpful
Not Recommended4 found this helpful
Amazing 10/10 great game!!1 found this helpful
Skipchaser looks like it could be an interesting game. Unfortunately, lack of volume control and boring gun play ruin the overall positive visual presentation. I had to disable sound after a few minutes of blasting gun shots at full volume, and found that the game seemingly has no music because disabling either music or sound leaves the game completely silent. What you are left with is boring ineffective gun play against enemies that just charge straight at you. Things might get better once you start upgrading weapons but frankly the game did nothing to make me want to stick around to find out.
Would be a "Maybe" if I could. Close to being a neat little gem, but it lacks variety in game play and the story is a bit bare bones. Pick up on sale if you're interested. + Very atmospheric soundtrack + Clean art with a neat aesthetic ~ Xbox button prompts always on even when using a keyboard is odd ~ Gun customization is a cool idea, but doesn't really do anything interesting with it - Vending machine power ups being both very short and having no visual indicator on length outside a text box saying its done make them not desirable and awkward to utilize - Damage/difficulty scaling could be re-tuned and/or toned down as the game seems to get harder way faster than it takes for the game to scale back down. It also affects all levels so enemies are scaled just as hard in previous levels. The first level rats start with doing 5 damage per hit, but after beating the game and returning they did around 75. Then trying to lower the scaling takes way too many deaths and would be easier to just reset the entire game. [i] *Note majority of the pictures and trailers for the game on the store page are from older builds of the game* [/i]
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