Small Shop

Small Shop

Gattino Lab · July 14, 2022 · Casual, Simulation, Strategy, Life Sim, Immersive Sim

Buy Small Shop from Steam at $9.99 — the cheapest of 1 store we compare.

PC
2 user reviews50% · 2
Best price
$9.99
lowest tracked $5.99
Steam Buy at Steam

Prices last checked

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Where to buy Small Shop — official stores

Steam
Steam
Standard Edition · Steam
$9.99
Buy

Small Shop price by region

Small Shop costs $6.29 in Georgia (USD), £7.19 in the United Kingdom, €8.19 in Europe (EUR), $9.99 in the United States, CA$11.49 in Canada, NZ$12.39 in New Zealand, A$14.50 in Australia, R$20.69 in Brazil and zł35.99 in Poland right now.

Cheapest Small Shop offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
Georgia (USD) $6.29 $6.29 — 1
United Kingdom £7.19 £7.19 — 1
Europe (EUR) €8.19 €8.19 — 1
United Statesyour region $9.99 $9.99 — 1
Canada CA$11.49 CA$11.49 — 1
New Zealand NZ$12.39 NZ$12.39 — 1
Australia A$14.50 A$14.50 — 1
Brazil R$20.69 R$20.69 — 1
Poland zł35.99 zł35.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Small Shop

Run your own small shop!

Small Shop — game info

Platforms
Windows
Player modes
Single-player
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Jul 17, 2022
Edit: I took another look after the most recent update. Kudos! Things have definitely improved, but you've still got a few bugs, and the implementation of some of the features need some tweaking. 1. Thank you for adding a form of locomotion controls. Unfortunately, it is implemented in such a way that does not allow you to teleport while holding any objects, which does defeat the purpose of being able to grab items and move back to the counter. Smooth locomotion options would still be nice to have as well. 2. The cash physics is waaay better. Thanks for fixing that. 3. The 3 minute day also feels a lot better. Thanks for changing that. 4. There is a sphere around the users head in which everything becomes invisible. This sphere has its uses, I understand. But, it's much too large, as if you're standing close to the counter, shelves, or holding money close to you, then it clips into these objects and causes disorientation. 5. Currently, the ramen/noodle product, when grabbed from the shelf, or anywhere, doesn't come to your hand, but instead appears in the air very significantly to the left and in front of the player. This may be the case with other products as well, but I only test…
7 found this helpful
Recommended Jul 18, 2022
I think it has potential but here are a few suggestions I have for the game. One is to change the 10 coin to a 25, and add a $10 bill. It would make giving change back a lot faster. Another is money storage. Maybe consider adding a small box next to you to store the money that you get in, as bills will just overlap each other and you have to remove all money given on the desk in order to give change back, which can be a bit slow. One other thing is to work on the dollar overlapping, as it can be a bit frustrating when dollars intermingle, as it's much harder to grab dollars when they constantly overlap each other. You could maybe consider adding a cash register. It doesn't haven't to be super realistic of course, but it could help to add a sense of realism to your shop. It could be added in an additional gameplay mode if you don't the faster pace of the game to slow down. You could also consider credit transactions. It could be a way to mix-up the gameplay and make the player react to more than just tender. It would also be interesting if you could be able to maintain your shop, such as stocking inventory during closing, or to customize your shop. Of course these are a lot of thi…
2 found this helpful

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