

Sokodice
The Socially Awkward Studio · 2020 · Casual, Sokoban, 3D, Isometric, Relaxing
PC
4 user reviews75% · 4
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About Sokodice
✦ AI summary
Roll dice across 100+ levels across 10 worlds, matching numbers on dice to numbered tiles while navigating environmental puzzles and using unique dice abilities. It's Sokoban-style puzzle gameplay meets dice mechanics with a relaxing atmosphere and zero ads or in-app purchases.
Inspired by the classic crate-pushing puzzle game, Sokoban, Sokodice is a challenging puzzle game where you roll dice around 100+ challenging levels, trying to match the number of the dice to numbered tiles scattered about. You’ll face plenty of environmental challenges, and use various dice abilities to traverse 10 different worlds, each with it’s own unique challenges.
Features:
Features:
- 100+ levels across 10 unique worlds
- Unique dice with different abilities
- Various environmental challenges
- Relaxing atmosphere
- Gorgeous soundtrack
- No IAP, no ads
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[b]sokodice[/b] is one of those cube-rolling puzzlers you could fill the grand canyon with. instead of colored cubes you're bothering regular 6-sided dice, so numbers need to be matched instead of colors, but same general idea. the [b]132 levels[/b] are divided into 11 worlds, 6 regular levels open up one by one for the most part, then you can have a go at 6 bonus levels, or at that point move on to the next world with a new mechanic building on ones already encountered. icy tiles make the cube slide until it hits a wall, turbines essentially do the same, except going up against them still rotates the cube, and twirly tiles rotate the cube in place once stepped on. there's also the usual crumbly blocks, disappearing after a single step, and later the cubes themselves start acting up. the brown one in the desert rotates after every move, the one made of stone isn't affected by ice or wind, the ice one slides after every move regardless of surface, etc. while I love a good sliding game, those parts were the most frustrating here. simply completing every level [b]takes about 3 hours[/b], but getting gold on all of them by doing it within the suggested move limit isn't gonna happen …11 found this helpful
There may be some logic to how a dice's faces rotate after moving it around, but the game does an absolutely inadequate job of teaching it. So within 5 minutes I was already solving puzzles purely by trial & error. Maybe that's a problem with the tutorial levels, but I suspect the design is just fundamentally flawed and unworkable.2 found this helpful
I've been playing for a lil while and I LOVE this game, simple graphics and simple mechanics truly make this a fun experience, it requires significant brain power after a while, but it makes it really fun! I look forward to more titles and updates from Socially Awkward! 8/101 found this helpful
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