StopTime Drive

StopTime Drive

vaniloput games · 2017 · Puzzle, Logic, Experimental, Arcade, Racing

PC
5 user reviews60% · 5
Best price
$1.99
lowest tracked $0.49
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Standard Edition · Steam
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About StopTime Drive

StopTime Drive is a unique turn-based racing puzzle game that combines arcade racing with a top-down view and an opportunity to think over each move. A slightly oldschool and hardcore, with the original mechanics and different ways for passing!

The player controls the car, which has many obstacles along the way from other cars and repair pits. Mad scientists from the organisation StopTime stopped time on the track and gave player's car the ability to instantly move in space. They placed in the way a lot of power-ups so these tracks can be completed.

Three ways of play - fast passage, collection of coins and collection of atoms.

The mechanics in the game are a little hard for beginners, but eventually you can get used to it and get the most hardcore achievements!
  • 16 main levels
  • 9 short levels
  • 3 types of power-ups
  • 3 ways of play for medals

Main features

  • Turn-based racing
  • A dynamic puzzle game
  • Original mechanics
  • Hardcore rules
  • Pleasant music and atmosphere
  • Different variants for passing
  • Easter eggs

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Apr 11, 2024
11 found this helpful
Not recommended Apr 18, 2023
StopTime Drive is an unusual puzzle game with a racing theme (although this is not actually a racing game, so don't let appearances deceive). So what's it all about? It's a pathing puzzle game where you make a continuous series of choices... move left+forward, right+forward, or just forward. This moves you step by step along a "roadway" full of obstacles (that don't move, unlike, you know, cars, which do, hence this not being anything like racing). You must move in such a way that you won't collide with any of the obstacles, and considering you must move forwards, this can create quite a challenge. There's also pickups to aim for, and you may need to become familiar with the levels to put yourself on the right path to collect them. You also consume fuel with every move, so you need to sometimes collect a fuel pickup, another challenge for your forwards-only moving schema. So it's a unique concept, and it might even be fun if it was delivered in a way gamers might actually like. And on a platform people might actually look for this kind of game on, like, you know, iPhones. This really doesn't feel like a PC game at all. From a technical perspective, the game doesn't meet…
3 found this helpful

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