

Super Dream Dasher
Puddleside · 2021 · Singleplayer, Side Scroller, Precision Platformer, 2D Platformer, Platformer
PC
Positive93% · 14
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About Super Dream Dasher
The planet has been shattered by the twisted magic of a mysterious cloaked figure, and it's up to Wish to platform his way into solving this mess!With unrivaled dexterity, the only one capable of dealing with this situation is the purple ball called Wish. Armed with nothing but a powerful dash (and an adorable smile) he'll have to overcome an abundance of enemies, hazards and outrageous bosses that will try their hardest to stop him on his tracks. Ravage each level to achieve the highest score or take things at your own pace with a variety of flavors that'll power-up Wish to suit your needs. With increasingly difficult levels showcasing increasingly beautiful environments, the only thing between you and victory is skill!

By collecting the turnUps scattered across the levels, Wish can trade with the littles in town who are always willing to help (for a price!). Visit the different houses to make purchases, check collectibles, access different gamemodes, or to just chat with those cheeky little buggers.

Dash and roll through a charming world in this fast-paced, momentum-based, fun-filled platformer! Uncover the mysteries surrounding the destruction of this peaceful planet and leave no tasty turnUp behind!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Had a great time. It's practically simple like Mario, yet also innovative all the same. Overworld segments help provide additional context and worldbuilding for a platform game that is both incredibly fair and intuitive.2 found this helpful
Fun hidden gem!1 found this helpful
Its fun. Buy it coward.1 found this helpful
for what it is its good a bit short but if its on sell its a buy1 found this helpful
Solid little precision platformer with a good soundtrack, Definitely has enough content for the price, especially if aiming for 100%
This game has a lot of potential, but it is bogged down by a general lack of polish. I will say the game's level design is incredibly solid and when it comes to the normal levels I generally have no complaints. Now onto the lack of polish: The auto lock on mechanic is more aggressive than it has to be and gets you killed more than it helps (especially in bosses), the spike enemies that spin around continue spinning through resets, introducing an unnecessary element of RNG that can make some of your S rank attempts moot and the final 2 bosses are genuinely one of the worst experiences I've ever had in a game. I S-ranked every level and boss except the final boss, which was just too much and made me quit. The third boss' camera is way too zoomed out and makes focusing on it, its projectiles, the enemies you need to continue your combo and your own position incredibly difficult. The final boss' first attack is incredibly lame, I've found that most of the time you don't even have to move to avoid anything, and by the second and third phase the screen is so cluttered and the attacks are coming so fast that it feels like there's nothing I can do to react. When I beat that phase and had t…
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