Surviving Medieval

Surviving Medieval

Vlasov Tower · 2020 · Simulation, Strategy, Indie, Base Building, Building

PC
Mixed50% · 24 📈 Making a comeback 63%
Best price
$4.99
lowest tracked $0.99
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Standard Edition · Steam
$4.99
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About Surviving Medieval

Surviving Medieval is a survival strategy with indirect control and tower defense elements. Inspired by RimWorld, Prison Architect and Dwarf Fortress.

KEY FEATURES:

  • Build a settlement the way you want it, with completely flexible tile building, whether it is a town or a complete castle ready to withstand any battle.
  • Manage peasant’s demands so they can not only survive, but be happy.
  • Make sure not to run out of gold and plan the economy of the settlement wisely.
  • Research new technologies and improvements for currently existing technologies.
  • Develop industry in order to build a strong economy and army.
  • Trade with merchants.
  • Build walls, ballistas, and traps to ensure the survival of the settlement.
  • Survive for as long as possible.

Flexible tile building allows unleashing unobstructed creativity by providing all tools to build completely custom buildings with certain limitations only for room requirements.

The demands system always tracks the status of all citizens in order to indicate how well they feel and if their demands are satisfied. Certain needs apply certain effects, so when citizens eat food, they will regenerate a small amount of health, but left without any food, citizens will soon grow hungry and will start to lose health each time they miss a meal.

The economy is closely tight with the demands of citizens. If taxes out of balance with demands, citizens will grow unhappy much faster, at the same time gold is one of the main resources in the settlement and is needed to build defenses strong enough to stop barbarians from killing the king.

The science desk is not just a regular technology tree, it is more like real science, where certain technologies can be acquired just by lack, or with precise planning. Each day scientists will come up with a proposal of a number of science books they came up with and then it is up to the king, to decide which technologies are right for the settlement and invest science points. By acquiring 3 same science books, scientists will be able to further advance this exact technology by combining 3 same science books into 1 tier 2 science book. The same can be done with 3 tier 2 science books in order to receive 1 tier 3 science book. Though bookshelves are only limited to 10 active technologies, so planning settlement development strategy and investing in the right technology’s is the key to survival.

The industry is flexible and allows to build different workshops at any scale in order to produce goods necessary for the settlement.

Replenish the settlement treasury by trading exceeding goods to merchants or boost the production of goods by buying missing items.

In hostile medieval lands, the settlement is always in the danger of raids. Walls can be built to shield citizens from barbarian raids, but the army must take care of barbarians in the end. Barbarians are strong and fierce warriors so facing them in the field is always an option, though beating them with strategic planning will guarantee less loses. Different defensive structures such as ballista and traps can be built and luring barbarians to thoroughly prepared ambush probably will give an edge over them.

The goal of Medieval Surviving is to survive for as long as it is possible.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Jul 6, 2020
It is a cool concept but not worth the money. I bought it on sale for a dollar and it's still not worth it. 1) The tutorial is bad, I didn't even understand what it was asking me to do at first. 2) The enemies come to fast for you to deal with. On the third wave some huge barbarian comes and absolutely destroys whatever men you have. 3) The building is atrocious. You can't make rooms in an L shape because if you do you can't set the room to operate as anything. For example, I tried to build a L shaped granary but you can't drag the "set room" thing through the whole building because it sees that you're trying to build a room outside of the wall. But you also can't connect two rooms, I tried to just build two granaries one in the long part of the L and one in the small outcrop of the L. But it wouldn't allow that because there HAS to be a wall on all 4 sides, and doesn't recognize the other granary being there. 4) You can't delete buildings or plans unless you click each and every tile, no click and drag. 5) Sometimes the minimum size it says a room must be is wrong, so you have to renovate it, which wouldn't be a problem if you didn't have to delete every tile one by one …
5 found this helpful
Not recommended Dec 4, 2020
Usually I have more patience. This time I didn't. Refer to other negative reviews for explanations.
1 found this helpful
Not recommended Dec 18, 2020
Why is there no pause time?! Pls add it, i dont like being rushed to build constantly.
Recommended Nov 25, 2020
Great and simple game!
Not recommended Sep 16, 2020
needs some love from the developers but seems they have abandoned the game.
Recommended Sep 2, 2020
This game has the potential to be a really great little survival town building game. However, in its current state it is not really playable after the first two weeks of in game play. The barbarians are way to strong upfront and you can't replenish your warriors anywhere near fast enough. The game really should decrease the amount of barbarians that first attack you. Also there needs to be more ways to make money or more ways to defend the town. I've started and consequently been murdered to many times to count in this game. Everything is kind of okay until night 10 then its down hill fast from there.

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