Sylph

Sylph

Softmax Foundries · April 8, 2026 · Flight, Realistic, Simulation, Space Sim, Sci-fi

Buy Sylph from Steam at $12.99 — the cheapest of 1 store we compare.

PC
Mostly Positive73% · 15
Best price
$12.99
lowest tracked $7.79
Steam Buy at Steam

Prices last checked

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Where to buy Sylph — official stores

Steam
Steam
Standard Edition · Steam
$12.99
Buy

Sylph price by region

Sylph costs £8.50 in the United Kingdom, €9.75 in Europe (EUR), $12.99 in the United States, CA$12.99 in Canada, $12.99 in Georgia (USD), A$14.50 in Australia, NZ$14.75 in New Zealand, R$32.99 in Brazil and zł45.99 in Poland right now.

Cheapest Sylph offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £8.50 £8.50 — 1
Europe (EUR) €9.75 €9.75 — 1
United Statesyour region $12.99 $12.99 — 1
Canada CA$12.99 CA$12.99 — 1
Georgia (USD) $12.99 $12.99 — 1
Australia A$14.50 A$14.50 — 1
New Zealand NZ$14.75 NZ$14.75 — 1
Brazil R$32.99 R$32.99 — 1
Poland zł45.99 zł45.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Sylph

✦ AI summary

Pilot a spacecraft through a star system orbiting a black hole with authentic orbital mechanics, realistic ship systems, and one of gaming's most scientifically accurate black hole simulations rendered in real time. Every thruster, electrical system, and propellant valve operates according to actual physics—from turbopump cavitation to heat soak—creating emergent failures and making every flight a genuine test of spaceflight mastery.

Sylph is a first-person spaceflight simulation with realistic orbital mechanics, Newtonian physics, and ship systems management set in a star system orbiting a black hole. Explore one of the most detailed and accurate black hole simulations ever rendered in real time in interactive software. Schwarzchild geodesic ray tracing, gravity funnel, event horizon, and what lies beyond. Built on the Sylph engine, a bespoke engine built from the ground up with no boundaries or speed limits.  CORE FEATURES:
  • Open world and scenarios.
  • Docking mechanics with capture envelope.
  • Instant time skip down to the minute. 
  • Realistic orbital mechanics. Sphere of influence transitions. Transfer planner and rendezvous solver.
  • Real time orbital telemetry computed from live state vectors. 
  • Momentum-based 6DOF flight model. Each thruster enacts real Newtonian force on the craft.
  • 10 holographic cockpit panels. Nothing is decorative. 
  • Ship systems management with startup sequences, electrical load management, pump and valve operation. All independently modeled and derived from real physics. Failures are cascading and emerge from the simulation state.
  • Fully modeled closed loop expander-cycle bipropellant combustion. Rotational inertia, turbopump characteristic curves with flow-dependent degradation, cavitation modeling, turbulent flow losses, boost pump to turbopump series staging, line charge/drain dynamics, heat soak, regenerative cooling.
  • Independent lower thrust system with forward and aft modes. 12 individual RCS thrusters with rotation and linear control.
  • 8 Autopilot programs operating through the physical thruster simulation. 
  • Electrical simulation with state-of-charge and voltage sag, two independent generators, circuit breakers, power draw, proportional load sharing, and overload trip.

Sylph — game info

Platforms
Windows
Player modes
Single-player
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended May 22, 2026
This game reminds me of my beloved friend Jason who passed away from brain cancer in 2010. In 1987ish we bought a game we knew nothing about called Elite. I remember staying up very late at night with him figuring it out and playing until we dropped. Sylph is a pleasure to figure out for some, and to others who don't have their "Jason" anymore, its a little more difficult. I love the highly technical and realistic. This does it for me, but it has not held my hand. You will be looking externally for answers...
9 found this helpful
Recommended May 4, 2026
If you’re looking for a space game that actually respects physics, *Sylph* delivers in a way most games don’t even try. This is not an arcade experience—you’re dealing with real orbital mechanics, real system management, and a ship that behaves like a machine, not a toy. The learning curve is steep, but that’s exactly what makes it satisfying. Every successful burn, rendezvous, or docking feels earned. What stands out most is how everything connects: power systems, fuel flow, propulsion, navigation—it all matters. You’re not just pressing a button to “go faster,” you’re thinking through procedures and consequences. It rewards patience and attention. The UI might look intimidating at first, but once it clicks, it becomes one of the strongest parts of the game. It gives you exactly the information you need without hand-holding. If you enjoy games like Kerbal but want something more grounded, more technical, and less forgiving, this is absolutely worth your time. What happens after you cross the singularity is kinda weird and does not fit well with the rest of the game to be honest. Not for everyone—but if it’s for you, it’s *really* for you.
5 found this helpful
Recommended Aug 1, 2026
Had some experience with orbital games. Got mad because this is so complicated. Quit. Tried again 4 mins later. Figured it out well enough to change my orbit. realized its not as complicated as it looks. Burned retrograde at the periapsis and apoapsis. got sucked into the singularity. Woke up in some kind of minecraft hell world. 10/10.
4 found this helpful
Not recommended May 19, 2026
Half baked orbiter clone with nearly zero documentation and zero dev interaction. The dude vanished after launch. A pure cash grab. Stay away.
4 found this helpful
Recommended May 13, 2026
A bit of a work in progress but I love it
3 found this helpful
Recommended May 7, 2026
Would recommend, fun to play and easy to run. The only few things I had that I didn't like was the planets not having any sort of ground, I got so confused, and also how the cockpit is just screens and a box with a grid texture. Would also like a 3rd person
1 found this helpful

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