A Hole In Space

A Hole In Space

Clever AI · 2021 · Simulation, Space Sim, Space, Atmospheric, Relaxing

PC
Mostly Positive75% · 20 📈 Making a comeback 85%
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$29.99
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Screenshots

About A Hole In Space

Epilepsy Warning


If you are suffering from epilepsy, this game is probably not for you. This is due to the huge amount of bright stars, which can flicker and rotate around you.

Description



'A Hole In Space' is a slow-paced space simulation game. You take control of a small black hole, which roams through an universe created by parameters you choose.

The movement is slow and sluggish, because everything moves by forces. The time you need to accelerate is the same time you need to decelerate. Therefore, it is not advisable to try to fly with max speed.

The amount of time you need to absorb the whole universe depends on how many stars you want in your universe. Your universe can have from 100 up to 10 million stars, but only if your PC can handle it.

Goal



The goal is to absorb the whole universe.

1. Absorb nearby suns to grow in mass.
2. Absorb other black holes in the universe, if you are greater in mass.
3. Absorb the rest of the universe through your new added huge mass.
4. Enjoy the Big Bang!

You lost the game, if any black hole absorbs you. This will happen if you get to close to them with a lesser mass.

Features


  • Every universe is unique due to procedural generation.
  • Nevertheless, use the seed to share your universe with others.
  • You can create up to 100 galaxies in your universe and therefore up to 100 supermassive black holes in their center.
  • The galaxies can either be static or dynamic, which means they either stay in place or attracting each other.
  • The whole universe can contain up to 10 million stars, but only if your PC can handle it.
  • You can turn the gravity of stars on or off. If this is off, the performance will drop linear with the amount of stars. Otherwise it will drop squared. Therefore the max amount of stars will be reduced to 100K.
  • The stars can either start with zero velocity or with the first cosmic velocity, which means they will fly in an orbit around the center black hole.
  • You can enable "Spaghettification" to tear stars into smaller pieces.
  • There are 7 Nebula backgrounds to choose from, which don't affect the simulation.
  • There are 9 different galaxy forms to explore: Random, Circle, Cube, Octahedron, Sphere, Spiral-2-Arms, Spiral-4-Arms, Spiral-8-Arms, Star
  • Switch between the player black hole and galaxy camera to get a greater view of the universe.


Technical Aspect


For this game I used Unity's Data Oriented Technology Stack (DOTS) and with it the Entity Component System (ECS), the C# Job System and the Burst compiler.

However I did not use Unity physics. Instead I created my own, based on classical Newton mechanics, center of mass model, vector mathematics and the superposition principle. The more advanced Schwarzschild Metric is not implemented.

For a stable collision detection and to avoid infinities, a maximum speed for all objects and a space boundary were implemented. So no star can be slingshotted into oblivion, which would otherwise lead to an unfinishable game.

Epilog



If you have any ideas, criticism, feedback or just found some bugs, let me know in the Steam forum.

Last but not least, have fun and delight yourself in void!

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Feb 19, 2026
pretty fun should get more attention however i dont know why this person decided to use the orbiter sound track but ok.
1 found this helpful
Recommended Mar 20, 2025
Its really hard to absorb a star and control the black hole but Its a good game love the graphics
1 found this helpful
Recommended Dec 2, 2024
Once I got used to the controls, it was super fun! The music is very relaxing, and there was just enough challenge to keep me engaged. The beginning is somewhat frustrating, being as everything has to be so much more exact since your hole is so small (ha), but once you get going after about ten minutes things really start to pick up (literally). I think my only issue I had was in the tutorial - the instruction where you're supposed to press a key that looks like a little house was NOT the key I thought it was. I don't even remember which one it was exactly, but it definitely wasn't the home button. I just hit keys until something worked (~, 1, F1, or tab, maybe. It was on that corner of the keyboard). I think I had everything on default settings for my first run except for the star count, which I upped to 5000. It took me about an hour and a half, and I thoroughly enjoyed it. I really like the background options, they made me wonder what the game would look like with some more complicated stellar objects in it, like nebulae, globular clusters, different kinds of stars, etc. Something to think about!
1 found this helpful
Recommended Jun 6, 2024
the simulation of stelar mechanics is amazing
1 found this helpful
Recommended May 12, 2026
The gameplay is infuriating as it's not well balanced and you'll spend most of your time struggling. It's pretty much floating around annoyed for an hour. edit: has potential, needs decent work before it's anything of replayable interest
Recommended Nov 24, 2024
I had a lot of fun being the A-Hole in Space

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