

>//:System.Hack
Nullray Gaming · May 12, 2017 · RPG, Indie, Simulation, Early Access, Cyberpunk
Buy >//:System.Hack from Steam at $10.99 — the cheapest of 1 store we compare.
Where to buy >//:System.Hack — official stores
>//:System.Hack price by region
>//:System.Hack costs $6.69 in Georgia (USD), £8.29 in the United Kingdom, €8.99 in Europe (EUR), $10.99 in the United States, CA$12.49 in Canada, NZ$13.49 in New Zealand, A$15.50 in Australia, R$22.79 in Brazil and zł39.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $6.69 | $6.69 | — | 1 | |
| £8.29 | £8.29 | — | 1 | |
| €8.99 | €8.99 | — | 1 | |
| $10.99 | $10.99 | — | 1 | |
| CA$12.49 | CA$12.49 | — | 1 | |
| NZ$13.49 | NZ$13.49 | — | 1 | |
| A$15.50 | A$15.50 | — | 1 | |
| R$22.79 | R$22.79 | — | 1 | |
| zł39.99 | zł39.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About >//:System.Hack
>//:System.Hack is a sim-RPG where you build a hacking career in 2049, choosing between corporate employment or dangerous freelance work while customizing software and hardware to infiltrate virtual systems. Dive into procedurally generated cyberdecurity jobs and handcrafted story missions with open-ended character progression, branching outcomes, and no hard level caps to constrain your criminal ascent.
Almost every piece of electronics and machinery from phones, cars, street lights, vending machines, door locks, to entire buildings and businesses are now tied-in and controlled via the internet, which has evolved into The Net.
The Net is a virtual world, layered over and intertwined with our own. Machines known as NetDiver Rigs, allow users to project their consciousness into the Net and control virtual Avatars as if they were their own bodies. The world within the Net isn't bound by the laws of physics, but can be shaped and controlled through constructs and programs. A steel wall blocking your path? In reality it's simply a line of code, and with the right tools and know-how it's easy to re-write a couple lines of code.
>//:System.Hack is a sim-rpg set in a dystopian future. Take the role of a programmer-turned-hacker as they begin their criminal career. While hacking, enter a virtual world, delving the digital dungeons of cyberspace. Use the money you earn to upgrade your hardware and software, or possibly pay off some debts...
Features
- You Career, Your Way: Start the game indentured to your sponsor company. Stay with the company and work your way up the ranks, earning perks & bonuses, while being sheltered under their protection. Complete special operations for the company, and help them grow in power! However as an employee you will be paying a steep commission on all money earned, and have to meet daily quotas. Or you can choose to buy-out your contract and go Freelance, allowing you to earn more money per job and live your life with no obligations. As a Freelancer you can launder money, rob banks, and pilfer valuable PayData for secure systems. Once you've banked some serious creds, you could even start your own company and hire other hackers to do the work for you!
- Work Generator: In addition to story jobs and special jobs, players will take regular hacking jobs to earn money and experience. These regular hacking jobs are generated dynamically. You could work forever.
- Open-Ended Character Growth: Software ratings and Skill ratings have no upper limit. The game uses formula based calculations instead of a fixed graph. There are no real limits in the virtual world.
- Create Custom Programs: Control every aspect of your hacking software using an intuitive interface. Stack multiple subroutines in a single program for greater versatility, or add negative elements that make it easier to build. As your Programming skill increases you will be able to build more and more complex hacking software.
- Customize your Cyberdeck: Collect and slot a variety of chips in your cyberdeck to determine your Avatar's stat's within cyberspace. If you need stealth, slot extra Masking chips. If you're expecting heavy IC resistance, slot extra Firewall chips. Upgrade your motherboard to gain more chip-slots, or dump a ton of creds to purchase hyper-efficient high end hardware.
- Semi-Scaled Difficulty: As you grow in skill and power, the regular generated jobs will increase in difficulty in order to always provide a challenge, and the rewards required to fuel higher level growth. Story and special missions will have a static difficulty, which means you could either dominate... or get crushed. If you fail, you can always try again later.
- Overwatch: Join a team of mercenaries as the resident hacker, and help them complete dangerous runs. Do legwork, and prep-work beforehand, and then chaperone your team as they infiltrate secure facilities to commit a variety of crimes.
Upcoming Features
- New Tutorial System, covering every feature, and is more user friendly.
- Steal blueprints from corporations and 3D print your own hardware ad a steep discount.
- More system and environment styles to reflect different corporate aesthetic, system function, etc.
- Explore the Net to discover new systems to hack.
- Epic-Level Challenges. Very high level quests, or ultra-violet systems with unique and powerful rewards. Most rewards are geared towards enriching the player experience opposed to giving power. Such as adding a new minor feature, discovering a side-story, or unlocking a better ending.
- Environmental Manipulation. Change the architecture within cyperspace to suite your own needs.
- Branching story with multiple endings.
>//:System.Hack — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Dev has been awol for about 9 months yet again after releasing an absolutely busted beta branch that shows actual promise. This is just gonna become another KINGDOMS.3 found this helpful
I've got an extensive library of hacking simulation games and enjoy them, this specific one is nice because it allows you to "work" on building up the rig, exp of your character, and operate a loader. I warn you it is a bit repetitive to get the exp up and the story needs work, but I've enjoyed the challenge to build the rig, maneuver through the system in a 1st person mode (kinda new), and enjoy the perspective of being inside a system and moving through as if I were a data packet.2 found this helpful
Could have been great, but it's likely abandonware at this stage, and barring some modding virtuoso, this unfinished thing is the best it'll get.1 found this helpful
Bought the game during Steam Winter sale expecting some kind of hacking simulator that's less about point and click or actual text based hacking but couldn't even get past the introduction cinematic of starting a new character. Doesn't mater how pretty a game looks or how impressive the story seems if you're waiting any more then a minute or two for the game itself to load.1 found this helpful
I quite enjoy System Hack even though it's pretty simple in design. It reminds me of an old game I used to play called Neuromancer. The game does suffer from some instability issues and bugs but a quick reload later and you're back in the action. It's very heavy on the grind but every upgrade is worth the pain.
Can't play this thing -- the character just wobbles so much it actually gives me motion sickness --Edit: Developer fixed issue.
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