

Takkoman -Kouzatsu World-
illuCalab · 2022 · 2D Platformer, Action, Difficult, Female Protagonist, Pixel Graphics
PC
Positive91% · 45
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About Takkoman -Kouzatsu World-
This title is a derivative work based on the Touhou Project, developed by the two-person dojin circle known as illuCalab. - known for games such as GENSOU Skydrift and A Magical High School Girl.
Interweaving the vibe and worldview of the Touhou Project series with the chaotic sensibilities of the old-school internet, Takkoman brings its A-game when it comes to crazy and stylish 2D bullet hell action.

A world of bounty and order--Gensokyo.
A world of ruin and chaos--Kouzatsukyo.
A great calamity evoked by an unknown being,
which spun these opposite worlds together.
Within this destroyed world, a single girl awakens,
Her name was Takorin.

Takkoman is an epic side-scroller overflowing with action elements.
Defeat the mini and main bosses in each stage. Show them who's the real boss!
Take down all enemies that stand before you!
Gracefully sidestep waves of enemy fire!
Strike fear into the bad guys with a rich variety of attacks!
Magic gauge filled up? Well, it is time to show off your special attack!
Boost your score by being the flashiest you you can be!

Takorin is a girl capable of all sorts of crazy actions and attacks.
Long range shots for enemies far away? Check.
A two-stage charge attack? Check.
A powerful kick for enemies nearby? Check.
Master more than ten different skills using the directional keys!
Additionally, Takorin can dodge around enemy attacks while dashing!
Not to mention her ability to dash up to twice in mid-air!

Interweaving the vibe and worldview of the Touhou Project series with the chaotic sensibilities of the old-school internet, Takkoman brings its A-game when it comes to crazy and stylish 2D bullet hell action.

Story
A world of bounty and order--Gensokyo.
A world of ruin and chaos--Kouzatsukyo.
A great calamity evoked by an unknown being,
which spun these opposite worlds together.
Within this destroyed world, a single girl awakens,
Her name was Takorin.

Game System
Takkoman is an epic side-scroller overflowing with action elements.
Defeat the mini and main bosses in each stage. Show them who's the real boss!
Take down all enemies that stand before you!
Gracefully sidestep waves of enemy fire!
Strike fear into the bad guys with a rich variety of attacks!
Magic gauge filled up? Well, it is time to show off your special attack!
Boost your score by being the flashiest you you can be!

Actions and Attacks
Takorin is a girl capable of all sorts of crazy actions and attacks.
Long range shots for enemies far away? Check.
A two-stage charge attack? Check.
A powerful kick for enemies nearby? Check.
Master more than ten different skills using the directional keys!
Additionally, Takorin can dodge around enemy attacks while dashing!
Not to mention her ability to dash up to twice in mid-air!

What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
50 years ago I watched raocow play this game and I finally got around playing this one too. It's an absurdly difficult Jump 'n Run where challenges look impossible on a first try and become more and more managable on subsequent attempts. In a way, it's pretty great game design but you have to be the kind of player to appreciate it.3 found this helpful
This game likes to troll you which I found rather refreshing and funny.1 found this helpful
Flandre with no neck killing a bunch of randos Mega Man style is something that can't be replicated anywhere else.1 found this helpful
Pretty tough game, but seems more complicated than it really is, at least on the normal difficulty. I recommend it
It's good.
I'm not even sure where to begin. This game is excellent. Its cracked out megaman x/zero style action with unique stage design and boss fights. Touhou Project elements are hard to miss but even harder to describe in some ways as they're stylishly imposed and seemingly fused with other tropes of bosses or formidable foes from other games or series unrelated, and then you have versions of characters as bosses that are almost fused into part of sort of the meme or fan culture around them. There is a wide variety of hazards and stage design you'll find yourself navigating through as you blast, slash, and kick your way through everything. Its an amazing platformer. It has that very original doujin style game design to it, as in, its just purely creative. What I love about this game is just simply how... engaging it is? Even from the very title menu, theres a tone set for the player that you're really 'in' for something. A stage select that really says these are tough missions, and make you feel truly accomplished when you get better at the game and learn to just play it, and not be overwhelmed by whats happening in some fights. I truly wish this game had a sequel and it came as sort of …
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