

Tavern of Gods
Element Studio · 2021 · Indie, Roguelite, Auto Battler, Replay Value, Creature Collector
PC
Mostly Positive78% · 773
Compare prices in Official Stores
Screenshots
About Tavern of Gods
The story background
You are one of the gods resting in their tavern and playing a "little board game" in your spare time: select a hero with unique skills, lead a group of followers with various abilities, go to the evil land to adventure, obtain loots, and defeat the demon leader.
If you have any questions, you can contact us by email.
Email: [email protected]
Game features
More than 35 of different followers can be used in the game, collecting their souls in battle to promote stars, activating their race synergies and class synergies to enhance combat effectiveness.
Each equipment has special attributes, and three equipments can be combined to improve their quality.

There are many suits that can be collected and activated.
Hero skills can be used as support in battle, and hero skills book can be used to obtain random extra effects of skills.

In the process of exploring, you will encounter exchange merchants, barter to obtain more items.

At the end of each expedition, diamond rewards will be obtained according to the progress of the time. New heroes and talents, follower traits, and equipment suits will be unlocked in the tavern, which can be used in the next expedition to experience more new lineups and builds.
Each expedition experience is different:
Each hero talent has different features.
Random elite monsters will be encountered in battle, and elite monsters will have random special abilities.
Random combination of enemies.

What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
🎮 Tavern of Gods – Review Developer / Publisher: Element Studio Release Date: August 20, 2021 Platform: PC (Steam) Review Type: Objective analysis + personal experience https://steamcommunity.com/sharedfiles/filedetails/?id=3485400058 📖 Story & Atmosphere Tavern of Gods doesn't follow a narrative-driven path. Instead, it builds a mystical and strategic atmosphere where gods battle within a dimly lit tavern. The vibe is fantasy-meets-tactical — moody, mysterious, and immersive. 🕹️ Gameplay Mechanics A hybrid of roguelike and auto battler. You build a team of three champions, equip and upgrade them, then watch them auto-battle enemies. Every run feels different thanks to the vast number of builds and synergies. It's all about strategy, luck, and adaptation. 🎨 Graphics & Art Design Visuals are minimalist with a retro-fantasy tone. Character and enemy models are stylized but simple. The UI may feel overwhelming at first, but becomes manageable with time. 🎵 Music & Sound Design Soundtrack is ambient and mystical but lacks variety. Combat sound effects do the job, though nothing stands out. Audio quality is overall slightly above average. ⚙️ Technical Performance & Optimizatio…13 found this helpful
Thumbs up
Tavern of Gods is a roguelite strategy experience developed and published by Element Studio that blends auto-battler mechanics with RPG-style progression and procedural design. Framed within a light narrative premise in which the player assumes the role of a god orchestrating tabletop-like expeditions from within a tavern, the game focuses less on story and more on build experimentation, synergy management, and replay-driven progression. It is a title that thrives on combinations—of heroes, followers, equipment, and chance—and its appeal lies in discovering how these systems interact across repeated runs. The core gameplay loop revolves around selecting a hero and assembling a party of followers before venturing into procedurally generated encounters. Combat unfolds automatically once battles begin, meaning preparation and strategic planning carry greater weight than moment-to-moment control. This structure shifts emphasis onto pre-battle decisions: choosing which followers to recruit, how to allocate upgrades, and which equipment combinations to pursue. Each run becomes an exercise in optimization, where synergy between party members can determine whether a build flourishes or co…
relaxing autobattler that can get challenging after a while!
Crazy Auto battler... pretty good
I bought this game for like 3 euros and even though its not BAD, like its absolutely playable and decent, its definitely not great and gets repetitive quickly. Im addicted to autobattlers and just wish this was better and if you get it for 50%+ discount and are starving for autobattlers without much depth, try your hands at it. But if you have ANYTHING else to play, rather play that.
Community reviews
—
0 reviews
Sign in to write a review.
No reviews yet. Be the first to review this game.











