

Tendryll
Brute Farce · 2024 · Roguelike Deckbuilder, Card Game, Card Battler, Deckbuilding, Tactical
PC
Mostly Positive75% · 95
Compare prices in Official Stores
Screenshots
About Tendryll
“Slay the Spire Meets Into the Breach! Great New Deckbuilder Just Landed!” - Haelian
"One Of The Best Grid-Based Roguelike Deckbuilders I've Seen So Far" - Wanderbot
"AWESOME Turn-Based Tactics Roguelike Deckbuilder!!" - Retromation
Choose your heroes that will fight to rid this world of corrupted Tendryll. In order to survive, your heroes must work together and coordinate their unique abilities. You will encounter deadly enemies, dangerous traps, and perilous environmental hazards that hex your cards.
Each hero has its own move deck and draws a guaranteed move card each turn - allowing your heroes to always be in the fight. Dedicated map nodes let you swap in new move cards to maintain a balanced move deck.
Alongside their move decks, heroes also have unique attacks and skills that give them powerful ways to reposition themselves and others. You will knock enemies back into walls, teleport to random locations to gain an energy advantage, or throw allies and enemies across the battlefield - dealing heavy damage around where they land.
Double your block, gain Invisibility, or play your card twice - every card can potentially be improved with impactful runes like these.
If you’re feeling bold or desperate, shops and black markets offer risky anomalies that reward you with items for free - if you don’t pay with your life.
Survival requires difficult choices. Along your journey, your heroes will find card-altering runes, unique movement cards, and class-defining relics. Will your heroes take the greedy path to perfect their archetypes, or will they take a safer path, restoring their health with the hope of surviving another battle?
Wishlist to get updated when we release. Every wishlist helps our development of the game!
"One Of The Best Grid-Based Roguelike Deckbuilders I've Seen So Far" - Wanderbot
"AWESOME Turn-Based Tactics Roguelike Deckbuilder!!" - Retromation
Choose your heroes that will fight to rid this world of corrupted Tendryll. In order to survive, your heroes must work together and coordinate their unique abilities. You will encounter deadly enemies, dangerous traps, and perilous environmental hazards that hex your cards.
Each hero has its own move deck and draws a guaranteed move card each turn - allowing your heroes to always be in the fight. Dedicated map nodes let you swap in new move cards to maintain a balanced move deck.
Alongside their move decks, heroes also have unique attacks and skills that give them powerful ways to reposition themselves and others. You will knock enemies back into walls, teleport to random locations to gain an energy advantage, or throw allies and enemies across the battlefield - dealing heavy damage around where they land.
Double your block, gain Invisibility, or play your card twice - every card can potentially be improved with impactful runes like these.
If you’re feeling bold or desperate, shops and black markets offer risky anomalies that reward you with items for free - if you don’t pay with your life.
Survival requires difficult choices. Along your journey, your heroes will find card-altering runes, unique movement cards, and class-defining relics. Will your heroes take the greedy path to perfect their archetypes, or will they take a safer path, restoring their health with the hope of surviving another battle?
Features
- 170+ cards
- 115+ relics
- 3+ heroes
- 3 acts
- 5+ bosses
- 35+ unique encounters
- 20+ combat modifiers
- 30+ bounties that unlock heroes, relics, and potions
- 14+ runes
- 10 ascension levels
- Full Steam Deck support (pending Steam validation)
Wishlist to get updated when we release. Every wishlist helps our development of the game!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Seems to be abandoned, no updates since November 2024 IMHO in the current state i cannot recommend. There is still a lot of polishing and content needed.24 found this helpful
Good base game, but appears abandoned. Too little content to justify buying.8 found this helpful
A good mix between Slay the Spire and Into the Breach. Lots of fun to be had solving battles and trying to build a busted deck while still maintaining a pretty high skill ceiling. I do wish there were more in terms of upgrades you get from completing runs as you currently only gain the potential to draw new cards, relics, and I think potions, but there are no persistent rewards. Each completion unlocks a new "Ascension" which adds some difficulty to each new run if you choose to keep going. Eventually, new ascensions are only unlocked for the pair of heroes you complete your run with, encouraging you to try new hero combinations if you want to be a completionist. The undo button is a godsend. Highly recommended.1 found this helpful
Game is a fun card builder. only suggestion is to have a way for the caster to build up as quickly as the other classes in damage
To sum up, imagine "Fight in tight places" in "Slay the Spire" universe with "Hades" inspired graphics. I don't like to compare too much because this game has its own identity but in case you liked those games, or "Warriors of the Nile", try it. The game seems balanced, and you will quickly understand the philosophy and discover synergy. It's obviously really inspired by STS or Into the Breach but it's charming and the game has it's own little twists. Personally, I could see more "juice", for instance, when you land a big attack, having more satisfying sounds, visuals... The graphics are really good but the FX could be more. The game capsule is way below what you guys can do, please, do yourself a favor and change it :) The same music over and over drove me crazy. There's one aspect that disappointed me a little, it's the "environment effects". For instance, you push an enemy to what resembles a hole, you expect the enemy to fall but... no. I wish enemies were hit by column debris, or burned by their own magic... stuff like that.
As other reviewers have said it's as if Slay the Spire and Into the Breach had a baby together. That's a fair description and that's even how one of the developers described the game. Despite that the game definitely still has it's own identity and plays quite differently enough. You control 2 heroes who each has its own deck. Some cards only affect your own hero but many can target the other hero as well. The interaction between the two different heroes and how their hands/decks combo together is where the meat of the game is. When picking up certain items, runes that enhance cards and special cards you have to chose which hero gets the item/card. Deciding who gets what becomes a part of the greater plan. I've played a few runs so far (not as much as my play time would indicate though due to idling) and only managed to win one run. It's a demanding game and you really have to sink your teeth into the game's mechanics to get the understanding to win some battles. I think it's considerably harder than Slay the Spire. There are 10 ascension levels so it can become quite hardcore. It's worth noting that I had played the game for many hours when I first tried using the undo action …
Community reviews
—
0 reviews
Sign in to write a review.
No reviews yet. Be the first to review this game.











