

The Cats of Monte Cristo
Snkl Studio · 2026 · Cats, Hidden Object, Relaxing, Adventure, Family Friendly
PC
Positive83% · 23
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About The Cats of Monte Cristo
Immerse yourself in the atmospheric world of Dumas' novel, where each of the many hidden cats reveals new facets of this gripping tale of revenge.Features:
- 10 unique levels
- 250 hidden objects
- Endless hints
- Saving progress
- Relaxing music
- Zoom
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
pretty good 4.5/51 found this helpful
Okay, listen. Even if you've never read the book, I'm sure you can agree that there aren't nearly this many cats in the story of the Count of Monte Cristo. They're not any kind of plot device or secondary character, and certainly not an antagonist. But how much better would the narrative have been if there had been 500 cats in some sort of shadowy feline council infiltrating 19th century Parisian high society? /|\\1 found this helpful
I loved this - lovely artwork, nice nods to the book, and a fun challenge.1 found this helpful
Nice little hidden cat game. Nothing fancy but original artwork. Got 8min out of it (with a few hints) but then again it isn't so pricey. A small recommendation, but a recommendation nontheless.1 found this helpful
I really enjoyed this game! The level design looks amazing, the music sounds great, and the game itself is very fun to play. Also, I really like that there were other objects to find in each level. I definitely recommend this game!1 found this helpful
The Cats of Monte Cristo, developed and published by Snkl Studio, is a light, casual hidden-object game that borrows the name and loose thematic inspiration of The Count of Monte Cristo but transforms it into something far more playful and relaxed. Rather than retelling a story of revenge and intrigue, it focuses on inviting players into a series of illustrated environments where the primary objective is simple: find cleverly hidden cats. It’s a deliberately low-pressure experience that prioritizes comfort and visual charm over complexity or narrative depth. The core gameplay revolves around scanning detailed 2D scenes and locating a set number of cats tucked into the environment. Each scene is filled with small visual details, and the cats are hidden with varying degrees of subtlety—some blend naturally into the surroundings, while others are placed in plain sight for quick discovery. This creates a rhythm that feels accessible from the start, as players are rarely stuck for long. Alongside the cats, there are additional collectible objects tied to each location, which adds a small layer of variety to the otherwise straightforward loop. Even so, the fundamental activity remains c…1 found this helpful
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