

The Cleaner
Dystopia Corp · 2022 · Violent, FPS, Shooter, Action, Cinematic
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Screenshots
About The Cleaner
You play as an elite assassin with time-slow powers fighting through brutal, bullet-lethal combat where one hit kills and you scavenge weapons from fallen enemies. A hardcore die-and-retry shooter that strips away story and cuts straight to intense, balletic action inspired by John Wick and Hotline Miami.

Die, and don't be afraid to die. The Cleaner will put you through a challenge. One bullet is enough to kill you, so use your power of slowing down time to kill your ennemies.

Reloading ? Never heard of it, you rather just borrow your victims weapons.

Good luck !
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players praise the shooting mechanics and soundtrack, but nearly universal criticism centers on punishing level design with no checkpoints, confusing platforming sections, instant-death traps, poor visibility, and jittery controls that force lengthy trial-and-error memorization. The combination of these frustrations outweighs the combat quality for most, making the game feel more tedious than enjoyable despite clear development talent.
I can't really recommend this. Although I find the shooting and combat really good, the platforming sections with architecture that makes absolutely zero sense and is hard to follow, with insta-kills that are questionable, poor visibility, jittery movimentation, all of that aligned with no checkpoints for nearly 30 minute levels... This is just... Unbearable. I don't feel nice for giving a bad review to a small studio with clear talent, but no cool soundtrack or great shooting can save this one.4 found this helpful
painfull avoid at all cost1 found this helpful
Janky as hell can be fine for me but this just way too painful to play. Gameplay isn't quite what you see in the video but more like: use slow motion, kill a couple of guys, keep going in the corridor, door is locked, probably havbe to find a vent, crawl, some weird platforming , kill a guy using slow motion, rinse and repeat and learn all that by heart because you might get killed by the invincible ennemy clipped inside a wall. (You might have to clip yourself through some shutters yourself to advance (??)) Way too much walking through liminal spaces to deserve the retry in "die and retry"
Sorry mate but the restarting from the beginning killed this one for me. Speed runners could have fun with it though.
the music in this game is incredible, definitely check it out on youtube. unfortunately i cant recommend this unless its on a deep discount (and its already pretty cheap). what COULD make this into a thumbs up? it plays kind of like "I wanna be the guy" style game (not a compliment) here are my ideas for improvements: -implementing a checkpoint system. some levels are WAY too long -divide levels into shooting galleries, platform challenges, and hybrids -put a lot of effort into updating the UI/UX -the physics needs tuning, its so easy to make enemies fly into 1000mph that their guns go flying and the player has no idea where the gun ended up -maybe toggle weapon outline shadows so they jump out? -get rid of crouching? it creates more problems than it solves -fine tune slow motion effect on bullets. even coming out of the VISUAL effect of bullet time, enemy shots will slowly speed back up and its SO EASY to walk back into them on accident -use tracer bullet effects during slow motion so it can be possible to weave thru enemy fire -PLEASE get rid of the long slow crouch walking tunnels that each level has, it artificially pads the levels and ruins the feeling of speedrunning th…
This is one of those games where the only way to win is to memorize where all the enemies spawn, one painstaking death-and-restart at a time.
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