

Trap Roller
Tero Lunkka · 2026 · Casual, Adventure, Sandbox, Puzzle, Platformer
PC
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About Trap Roller
Gameplay:Player controls ball in this 3rd person ball roller platformer game. Mission is to collect all keys at every level. After all keys collected level exit object is activated and player can finish level by finding exit object. Player has limited time at every level and some levels include hourglass object which increase level playing time or decrease time if collect enough soon. Also several killing objects like spikes and moving enemy spikes is at levels. Hitting those will spawn player to start place. Also falling from map will kill player. Game contains some strange physics. End of every level there are cakes which gives player steam achievements. For now 10 levels with limited time to pass. Can you master strange physics in this gameFeatures:- Controllable ball
- Dangerous obstacles: spikes and moving spikes
- Dynamic obstacles
- Alternative physics
- Time based on an hourglass
- Collect keys to unlock level finish
- Tricky surfaces
- Collect stars to get steam achievements
- 10 levels
- Dangerous obstacles: spikes and moving spikes
- Dynamic obstacles
- Alternative physics
- Time based on an hourglass
- Collect keys to unlock level finish
- Tricky surfaces
- Collect stars to get steam achievements
- 10 levels
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
A simple 3D puzzle platformer with turn-based movement. Finishing levels isn't necessary, you only need to collect stars which takes less than 5 minutes.24 found this helpful
a cute and simple platform puzzle in 3D with turn based movements. isn't strictly necessary to finish all levels for master it, you need just collect stars that takes circa circa 6minutes. if you want completing the level, you need collect keys it depends on each level before to reach to the exit. for who love puzzles and logic, is welcomed.18 found this helpful
Trap Roller is a 3D platformer game. The game has some inspiration from Kula from the old PS1 console. This game, the player can move on all sides. The Mission is to collect all keys at every level which opens the exit. The game has 11 levels total. Dell 3480 with Arc Xe graphics and RTX A500 discrete graphics. Game is very playable.6 found this helpful
[quote][url=https://en.wikipedia.org/wiki/AI_slop][b]Warning: AI Slop[/b][/url] This game is partially or completely made with talentless, soulless AI generated content.[/quote] It seems Tero has now discovered AI slop and is just getting ChatGPT to make entire fake games for him instead of his usual MO of just stealing other people's games and asset packs and trying to scam people into buying them. Now he's trying to scam people into paying money for AI slop. This is just as bad. This is a non-game, a fake game, basically just 10 slop generated levels of a realtime grid pathing puzzle... move on the grid, avoid obstacles, get the key, learn new levels of disappointment for just how bad Steam Direct allows abuse of the store. Tero Lunkka/Valkeala Software have shown a repeat pattern of unethically dumping other people's work onto Steam as a cheap, nasty cash grab, through this account or through closely linked/alt accounts. Here's some examples so you can see for yourself: [list] [*] "[url=https://store.steampowered.com/app/3922060]Sad Virus Land[/url]" = [url=https://www.fab.com/listings/40dfca50-70f1-42f6-91dd-1abe39672f80]Stylized Windmill Valley[/url] developed by StylA…2 found this helpful
Trap Roller, developed by Tero Lunkka and Valkeala Software and published by Valkeala Software, is a straightforward physics-based platformer that builds its entire identity around a simple but demanding concept: guiding a rolling ball through hazard-filled stages while racing against time. It doesn’t attempt to disguise its minimalism or expand beyond its core idea, instead leaning fully into a focused, arcade-style experience where precision and control are the primary challenges. The result is a game that feels intentionally small in scope, offering a concentrated test of skill rather than a layered or expansive journey. The gameplay loop is easy to understand from the outset. Each level places you in control of a ball that must navigate a series of platforms, obstacles, and traps while collecting keys required to unlock the exit. Along the way, optional collectibles encourage players to explore more carefully and aim for completion beyond simply reaching the goal. A time limit adds pressure to every run, forcing you to balance caution with efficiency. This creates a constant tension between playing it safe and taking risks, particularly in later levels where paths become more …1 found this helpful
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