

Uagi-Saba
Undergroundies · 2018 · Indie, Simulation, Casual
PC
Mostly Positive77% · 13
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About Uagi-Saba

What Is Uagi-Saba?
Uagi-Saba is a creature care simulator that takes place deep underground. Raise, care for and breed magical beings known as Mystics while harvesting resources, expanding sanctuary and exploring.
In-Depth Genetics
Uagi-Saba uses a realistic genetics system, every body part has two genes which can be passed on from parents to offspring resulting in thousands of body part combinations. Stats, skin pigment and many other parts of a mystic's DNA also have their own unique genes and can be passed on through breeding.
Recessive and dominant genes, resistance to sickness, mutations and the incorporation of "wild" genetics. It's all possible...

Features
Raise
Raise mystics from egg to adult, feed them, give them water and keep them company.
Teach
Teach mystics a variety of words to better understand what they are trying to say.
Breed
Breed your mystics to discover new body parts and genes. Improve stats and traits through selective breeding, create the perfect species.
Play In The Gene Pool
Find new genes and mutations by breeding multiple generations of mystics. If you are lucky you may even stumble on a wild mystic, breed it with your own to uncover very rare genes.
Harvest The Harvest-able
Harvest all kinds of resources using special modules, rooms and your mouse pointer. Create a strong economy, expand your sanctuary.
What Was Lost Is Now Found
Find lore books long forgotten and read about the past or build a dig site to dig up old artifacts all with their own backstories.
Build It, They Will Come
Attract the local populous and grow your tribe through the construction of housing.
Grow, Bake And Ferment
Grow your own mushrooms, bake them into cakes or ferment them into elixirs for your mystics.
Credits
Programming, Art, Animations, Sound FX, and writing by Aaron Arcand
Soundtrack By Richard Batchelor
Live Developement
I live stream Uagi-Saba development daily on Twitch https://www.twitch.tv/undergroundies
Come on by and tell me what you think.
"A species at the end of it's line encased in a speedy ship, travelling across the stars with a sleeping creature in it's underbelly.
Hoping to rekindle the fire, a second chance at life they sped towards the planet to find their sanctuary.
But it the end what they found was only the darkness and a slow death.
They were playing with very life itself and now they would pay with their own.
Sometimes though from death springs new life and something below that cold soil still moves." The Writings of Uagi-Gretumo-Saba
“Copyright 2018 Aaron Arcand. This item is not authorized for posting on Steam, except under the Steam account named Undergroundies. (Aaron Arcand)”
This includes anything related to ideas, story, artworks, names and any other content associated with the name Uagi-Saba.
DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
$17.98
to own everything
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I was excited upon finding this game that seems inspired by the old game Creatures, though I didn't play it, I like genetics games. Currently I do not find this game very engaging. The pace is extremely slow, made slower by the lack of speed options. There are some design choices that limit my entertainment. The creatures cannot walk around or interact with each other or the environment. They sit in their room, being animated simply to breathe and not much else. Additionally I notice it's been a long while since the game was updated...6 found this helpful
One of the best creature breeder's I've played. Also has some base building elements like what you would find in something like fallout shelter. The art is gorgeous and the game has such a cozy feeling to it in general. Def recommend.6 found this helpful
I enjoyed this game a great deal, but encountered recurring bugs. At some point in every game, I got a white pop-up window mentioning some sort of fatal error that then crashed my game. I think this was well worth what I spent for the journey, but it would have been nice to be able to see the ending, as well.3 found this helpful
Difficult to describe, good to play. I like the aesthetics and lore especially.2 found this helpful
For this game I'll be doing a Pro and Con-list to state my opinion: [b]Pro: [/b] [i]~ Beautiful artstyle ~ Fun Progression-system ~ This is the biggest Pro, and this is why the review is positive: The developer appears to be a very kind soul and eager to get this game to its maximum potential, coming out with bugfixes a lot and caring about his playerbase. And this is why I hope that the bugs will get fixed.[/i] [b]Con:[/b] [i]~ Game still needs lots of work -> Multiple bugs, some might flip you over - Not that much content so far, unlocked it all after like 5 or 6 hours, main point is on breeding, though, anyways. Speaking of breeding... ~ Bad luck can make you wait an hour or more to breed mystics together. If the first one you get ages really quick, the second one slower than a snail moves, you'll slowly start watching your first mystic die while the other one is stuck at childhood. REALLY annoying if this happens, sadly. ~ Can get boring after some time, especially if you unlocked all upgrades and don't get enough Fuel. ~ Many English grammar & spelling mistakes.[/i] [b] The sum-up [/b] If you think about checking this game out, I'd recommend you to wait. Give it some mon…1 found this helpful
I have very mixed feelings about this game, but I feel inclined to express my inner critic. Uagi-Saba is a great game on paper. A little, chill, slow-paced colony sim about raising giant creatures and trying to rebuild society in a deep underground world. Plus, its module-based base growth system similar to fallout shelter is easy to understand, the little tidbits of lore scattereed around show a fully fleshed-out world, and the art style makes it a dream to look at. It's defenitely a nice cozy game. However, it's only that: a nice cozy game. Not a good cozy game, not a memorable cozy game, JUST a NICE cozy game, and even that's stretching it a bit thin. The gameplay is very slow, which is a mixed bag depending on who you ask, the noble guardians you raise are about as sturdy as a card house with several needs and heavy resource drain, and the module-based expansion makes correcting your mistakes either nigh impossible, very costly, or both. I feel somewhat bad about saying these things, because this game is clearly a work of passion with enough charm and style to choke a horse. With a bit more polish and balancing, this game could've been great. Instead, it's a mediocre digita…
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