

Void Warfare
XMX Studios · June 7, 2021 · Action, Singleplayer, Simulation, Space, Vehicular Combat
Void Warfare is free to play — no purchase needed. We track it so you know if that ever changes.
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Void Warfare price
Void Warfare is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Void Warfare
- Choose from 5 Ship Lines; Ascik, Ertin, Zela, Ralloz or Ogin. The new Modra, Helino and Xeosi Decimators have also arrived for the particularly tough Modes.
- Pick from 8 Ships per Line; Seeker, Fighter, Carrier, Freighter, Cruiser, Annihilator, Destroyer, or Behemoth. Each with their own different Hull, Shield, and Speed ratings.
- Choose from 18 game modes, including;
Small ships (1v4), Large Ships (1v4), Death Match (1v8): Available for each Ship Line.
Wave Endurance (1 VS Each Ship Line in order. Defeat Ogin at the end to Win.)
Planet Defense Station (1 VS The Planet Defense Station, while all of the Ascik line defends it, destroy the Station to Win.)
Battle Royale (1 VS all 40 Ships divided into their 5 teams of 8 Ships in a Gun and Missile race to be the last Ship Flying.)
- Choose between Projectile Laser Guns, Pulsed Beam Guns, Constant Beam Guns and Missiles to Configure your ship as you want it to be.
- Complete Controller Remapping and Sensitivity change has been added. Controller as well as KB/Mouse all work from Play Game to Exit Game.
- Unique Ship Hulls created from various modular ship parts.
- Great fighting music and atmosphere from Action Music Mega Pack and Space For Unity.
- Fluid Controls using Keyboard/Mouse or Controller as desired. Controls listed in the Pause Menu -> Controls area for both Keyboard/Mouse and Controller. Remapping Controls and Sensitivity is accessed from the Pause Menu also.
- HDR Enabled for brighter and more colorful tones.
- Asteroid fields always are randomized in size and distance, creating a new playing scene each time you play a mode, even on restart from pause menu.
- AI that are busy with trying to make you explode. Variable attack distances, excellent evasion behaviors and good obstacle avoidance lead to desperate struggles for survival.
- No need to spend time unlocking everything, pick any ship and any Weapon type you desire to use from purchase and enjoy shooting down enemy ships while using anything from the smallest and weakest ship, to the largest and strongest ship. Challenge the Achievements for each Mode Complete as well as Milestone Achievements for kills using either Guns or Missiles.
Void Warfare — game info
- Platforms
- Windows
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
⠀8 found this helpful
I love the weapons effects and lighting, but the ship and aiming mechanics are very wonky. The larger ships from cruiser to behemoth (mothership) are nearly as manoeuvrable as fighters, both you and the enemies. I don't mind my ship having awesome agility, but enemy capital ships moving around like fighters is very weird to watch. Also the aiming in this game is very hard to control. The aiming sensitivity is way to high and you can't change it in the settings. The slightest movement of the mouse throws your aim way off. It wouldn't be as bad if there was aim assist or a lock-on feature, but there is only lock-on for missiles and it's a very narrow lock-on window. This game has potential to be a good game with proper updates, but right now the gameplay is very wonky and strange.3 found this helpful
The expanse is immense and shrouded in darkness. Various vessels of extraterrestrial origin patrol the sectors. Choose a ship from the 43 available options, customize their weapon systems, and engage in immediate Space Vehicular Combat. While the visual effects of the weapons and lighting are impressive, the mechanics of the ships and aiming are significantly unbalanced. Large vessels, ranging from cruisers to colossal motherships, exhibit the same agility as smaller fighters, both for the player and the adversaries. My ship possesses excellent maneuverability, yet it is disconcerting to observe enemy motherships maneuvering like fighters. Furthermore, the aiming controls present considerable challenges. The sensitivity is excessively high, and there is no option to adjust it in the settings. Even the slightest mouse movement can severely disrupt aiming. The absence of an aim assist or lock-on feature, aside from a very limited lock-on for missiles, exacerbates the issue. This game holds promise for improvement with appropriate updates; however, the current gameplay experience is notably unbalanced and cumbersome.1 found this helpful
It's a very rare thing that I leave a negative review or request a refund, but on this occasion I'm afraid it's got to be done. The idea of the game is a good one; random battles with different classes of spaceships with different loadouts and stats, one of which is supposedly a Battle Royale mode. The reality? Every single vessel from a fighter up to the biggest cap ship dances around like...a fighter, while being ridiculously hard to hit and having the health of a rhino's backside. The 'Battle Royale' mode is just a big scrap with 40 ships where you're locked to one of three 'Decimator' classes. The controls are fine with a gamepad but abysmal with mouse and keyboard. Mapping strafe to A and D but having the arrow keys as your steering? Bad move. I know that making a game isn't an easy thing and I don't doubt that the dev put some real effort into this. Perhaps with a LOT more time in the oven it could be shaped into something much better, but as it is it just isn't fun to play. Advice to the dev: - Get the core mechanics of the gameplay locked down. Cruisers should not be flying around like starfighters. Starfighters should not take hundreds of shots to kill. - Give some…1 found this helpful
You're swarmed by enemies shooting at you,while your aiming is very twitchy. No graphics or control options other than M/KB or controller selection available - as bare bones as it gets. This doesn't work for me. Cannot Recommend.
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