

Voxel Interceptor
NewAtlantisGameStudio · September 19, 2017 · Action, Indie, Arcade, Shoot 'Em Up
Buy Voxel Interceptor from Steam at $4.99 — the cheapest of 1 store we compare.
Where to buy Voxel Interceptor — official stores
Voxel Interceptor price by region
Voxel Interceptor costs $3.29 in Georgia (USD), £4.59 in the United Kingdom, $4.99 in the United States, €5.19 in Europe (EUR), CA$5.99 in Canada, A$6.95 in Australia, NZ$7.89 in New Zealand, R$19.49 in Brazil and zł21.49 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $3.29 | $3.29 | — | 1 | |
| £4.59 | £4.59 | — | 1 | |
| $4.99 | $4.99 | — | 1 | |
| €5.19 | €5.19 | — | 1 | |
| CA$5.99 | CA$5.99 | — | 1 | |
| A$6.95 | A$6.95 | — | 1 | |
| NZ$7.89 | NZ$7.89 | — | 1 | |
| R$19.49 | R$19.49 | — | 1 | |
| zł21.49 | zł21.49 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Voxel Interceptor
Voxel Interceptor is a space defense shooter where you pilot a fighter craft to protect your carrier by shooting down enemies and collecting materials for upgrades. Switch between three control styles, dock for repairs, and dual-wield weapons from cannons to missiles as you manage your interceptor's energy and armor against waves of threats.
Game Objective:
- Drive your space interceptor in 3 different control styles, protect the carrier. In order to do that, shoot down the rival's and collect materials to upgrade defenses of the carrier.
Interceptor actions:
- You can select 3 different control styles(including KEYBOARD + MOUSE, or full XBox controller)
- You can dock in the hangar of the carrier to get supply.
- How to dock: Hold INTERACT key (\ on keyboard or \ on XBox controller by default).
- When you docked, the interceptor will be repaired and totally reloaded(More damage you take, more time spend).
- Thrusting(Press \ on keyboard or \ on XBox controller).
- Dodge(Press \ on keyboard or \ on XBox controller).
- At most fire 2 weapons at the same time.
Interceptor weapon categories:
- Classify by projectile: Cannon and Launcher.
- Cannons: Railguns; Lasers; etc..
- Launchers: Combat missile; Cruise missile; Rocket; Bomb; etc..
- Classify by size: Light; Middle; Heavy; Correspond to interceptor weapon slots.
Damage type:
- Energy weapons: ANTI-SHIELD, projectiles are BLUE.
- Impact weapons: ANTI-ARMOR, projectiles are RED.
Carrier actions:
- Upgrade defenses(Cannon and Missile array).
Voxel Interceptor — game info
- Platforms
- Windows
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Voxel Interceptor, developed and published by NewAtlantisGameStudio, is a compact arcade-style space shooter that commits fully to a minimalist design philosophy. It strips away narrative, complex systems, and layered mechanics in favor of a focused gameplay loop centered on piloting a small interceptor ship and defending a larger carrier from waves of incoming threats. From the outset, it makes no attempt to disguise its simplicity—this is a game built around repetition, precision, and gradual improvement rather than expansive content or evolving systems. The core gameplay revolves around maneuvering through open space while engaging enemy ships and protecting the carrier at all costs. Players are constantly balancing offense and survival, choosing when to engage aggressively and when to retreat to the carrier for repairs and resupply. This docking mechanic introduces a subtle layer of decision-making, as staying in the fight too long can lead to destruction, while retreating too often can leave the carrier vulnerable. The loop is easy to understand, and its clarity makes it immediately accessible, even if it does not offer much complexity beneath the surface. Combat is straight…2 found this helpful
Voxel Interceptor is a very unusual beast, it's a blend of tower defense meets SpaceWar! ripoff. What impressed me is there's a reasonable and welcome level of depth to the game design, from different ships, different movement models, different guns and so on. Unfortunately all of this effort seems to have been wasted on a very poor quality technical implementation and some of the most frustrating vehicle handling I've been offended by in a game. One important note is that even though this is an amateur project, it does seem to be sincerely and genuinely made. I couldn't find any flipped assets, plagiarism or any other kind of insincere actions from the developer, but unfortunately genuine intentions alone are not enough to produce a brilliant PC gaming experience. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. The game features lazy low-polygon voxel "Minecraft"-like "art", making this look like a barely functional 3D game from the 1990s. A lot of amateur developers see Minecraft's success and assume it's because it looks bad, not because it had unique and appealing game mechanics, and they try to emul…2 found this helpful
Fun little game, wish i could build a fleet!2 found this helpful
this game is simple, neat, and fun. It's only .99 cents, that makes it one of the best deals you can find on Steam. Why do you not own this title already? You notice i've only put in one hour did you? yeah ok, so what can you spend .99 cents on and have a whole hours worth of fun with? I mean besides this game of course.
It needs some bug fixes. it's not horrible. maybe worth 1 dollar.
I had my eye on this one a while ago, and I was convinced to buy when I was impressed with how positively the developer responded to feedback. This is a fun game I like to play in short bursts. It's a straightforward concept - your carrier has a handful of hardpoints on which you can build turrets; meanwhile, you are the active defense in your personal ship. You'll fight a few standard waves of increasing difficulty, followed by a "heavy ship" (boss or mini-boss equivalent). Rinse and repeat. Along the way, you'll upgrade the turrets, unlock new personal ships to use, and upgrade some limited stats on those ships. You can choose from different weapon types on some of the ships you'll unlock - some better against hull, others against shields. All this makes for a gameplay loop that is simple and grindy, but not brain-dead. Bottom line - it's an inexpensive game that's quite fun.
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