

Voltage Box
OKCITY · November 11, 2024 · Sokoban, Strategy, Puzzle Platformer, Puzzle, Casual
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Screenshots
About Voltage Box
Game Modes
- Switch Activation: Players must activate switches or collect stars as specified in each level.
- Star Entry: Players must control multiple characters simultaneously and guide them all to designated star locations together.
- Star Collection: Players must collect scattered stars throughout the map.
Gameplay Experience
- Designed to give puzzle lovers a challenging experience
- Each level has a variety of difficulty levels
- Many levels with special difficulty for those who enjoy high challenges
- Difficulty gradually increases after level 50
- Average playtime to finish: 3-5 hours
- For full completion: about 10-15 hours
- Demo version available with the same content as the full version, limited to the first 10 levels
Game Features
- Play the Demo version (first 10 levels of the full game)
- 100 main levels to complete
- Over 50 unique background images
- More than 20 types of obstacles
- 3 mission modes
- Challenging gameplay from start to finish
- Simple and easy-to-understand mechanics
- No language barriers during gameplay
- Carefully crafted paths for an enjoyable and challenging experience
- Achievements for completing each level perfectly
- Compare scores with other players worldwide in real time
Voltage Box — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Most may find the puzzle game too difficult, but you do not have to complete the whole level. The game throws you into the fire without teaching you the rules gradually. There is not even a proper tutorial, just a few images showing the mechanics. Essentially, this is a Sokoban puzzle in which you have to push round lights into slots. However, this is never easy because you have to pay attention to the layout, which does not allow for much moving space, gaps that must be filled with boxes, and so on. To be fair, you do not have to activate all of the lights to accomplish a level. It is enough to get at least 60-70% to go to the next level, but if you want the achievements and all the stars, you will need to complete every light. There are 100 stages. To break the monotony, there are a few special stages where you have to reach two stars by controlling two lights at the same time.6 found this helpful
3/10 Socoban with extras TLDR: impenetrable onboarding makes this game unplayable. Which is sad cuz there seems to be a lot of stuff in there and many levels Good: + nice music track So-so: +/- shabby gfx (AI-generated) Bad: - rules on each level are not explained in words but with cryptic drawings. The dev likely didn't playtest those on anyone. Either there should be just verbal explanations. Or, preferably, mini-levels where the rules would be explained through gameplay. [table][tr][th][i]I'm a Steam curator, you can [url=https://store.steampowered.com/curator/43946907-Friendly-Nerd/]follow me[/url][/i][/th][/tr][/table]
4/10. Sokoban, I've played you so many times, and here I go again. This one has some charm, but is held back quite badly by quality of life issues. With so many Sokoban games out there, there's really no reason to play this one in particular especially given the frustrations detailed below. The significant flaws are, in no particular order: * The difference between an empty goal and full goal tile should not be a subtle color difference. * likewise the player sprite looks way too much like one of the goal tiles * Game mechanics shown at the start of the level are totally inscrutable. Just design a few simple tutorial levels that force us to use those features, like a thousand mobile games do. * The required goals on each level are super unclear, I'm always surprised when it announces that that I've won. * no way to reset the level back to the start. If you're still reading, there are a few things going for it. It has a very nice background music track. I think it only has one, however. The tile set is attractive If not particularly functional. I appreciate that there are sub-goals that are enough to advance you to the next level and then more challenging goals if you want to ge…
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