

VR Sand
Phylliida · 2019 · Simulation, Casual, Indie, VR
PC
Positive100% · 12
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Screenshots
About VR Sand
VR Sand is a 3D falling sand toy (similar to the popular two-dimensional Powder Toy) which allows you to watch and interact with various colored elements. Within the outlined play area you can place sand, concrete, water, wall, plant, fire, gunpowder, and C4 to experiment with many elemental reactions; with controls made for VR.
Feature List
- Supports sitting, standing, and 360 degree room-scale configurations
- Interact with the elements in a box in front of you, or make the box much larger and explore the interactions as a world around you
- Left and right-handed support
- Variable brush sizes
- Source blocks that generate other blocks
- Use up to 512,000 (80x80x80) particles of elements - this will be expanded in the future as more optimizations are made
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Loving this game, which is a lot like the Hell of Falling Sands Game. I used to play that game all the time when I was in younger in school. Nostalgia. Sometimes you just need to chill and blow up stuff. Only thing that would be nice is larger (more squares) play space, but it looks like from the description the dev has plans to make a bigger area at some point.2 found this helpful
Pretty fun to mess around with.
Amazing game, it provides the following; + Great way to spend time, especially if you've played the game "Sand:Box" which is this, but 2d on mobile devices. + Very optimized, felt almost no lag at all with many things going on ~ Control schemes are a little off, and that seems like a concurrent issue with multiple people, but it doesn't hurt the game play really once you learn what to do. - Low material count doesn't let you mess with all that much. General suggestions: + Add some more materials! I know everybody's saying this but personally I want to build a uranium power generator, closest I can get is lava right now. + Add different pixel sizes, resizing the box is very cool, but the pixel density stays the same so everything becomes super big or small. + Add a tutorial on how to use the controls, that way the offset UI isn't that bad + Make it so liquid / moving things are affected by actual gravity, so when I flip the box upside-down the entire cube flips. This could also be toggle-able (like in Sand:Box) in the menu. This project is definitely worth purchasing if you want to waste some time, very fun to mess with and have a good time.
good
Its like drawing with tiny blocks in VR.
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