Sand in a Box

Sand in a Box

Tiliasoft.com · 2024 · Casual, Science, Sandbox, Physics, Immersive Sim

PC
6 user reviews67% · 6
Best price
$3.99
lowest tracked $2.79
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Standard Edition · Steam
$3.99
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Screenshots

About Sand in a Box

Play with Sand


"Sand in a Box" is a dynamic falling sand simulator where you play with various materials like sand, water, salt, acid, and many others.

Thermal Imaging View


Explore the heat dynamics in your simulations with a thermal imaging view. This feature helps you understand the flow of heat between different materials.

Electrical Conductivity


Harness the power of electricity in your sandbox. Conduct electricity through metals and observe its interactions with other materials, such as boiling water with an electric heater.

Radioactivity


Experiment with radioactive materials. Observe the half-life decay of elements and their impact on surrounding materials.

Modding Capabilities


Enhance your gameplay with modding support. Create and share your own custom elements. Modify the game rules to your liking and explore new possibilities through a community-driven platform.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Aug 9, 2024
My first experience: Why is all of the water rising instead of falling? ... Oh, wait, I put a giant block of uranium in the middle of the screen 20 minutes ago and the environment is 150 C because of radioactivity. It's instantly vaporizing. ... I kind of love this game.
5 found this helpful
Recommended Oct 28, 2024
i love it 7.5/ 10 solid
1 found this helpful
Recommended Jul 11, 2026
goooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooooooooooooooooooooooo
Recommended Aug 17, 2024
I love sandbox games like this. :-) And adding radioactivity, electricity, and handling heat and temperature more realistically is a nice addition that most such games are missing. I was, however, somewhat sad that my attempts to induce criticality didn't work. And I'm also sad that I couldn't get the plutonium to melt, thereby creating a self-sustaining (because the melted bits would replace the decayed bits) RTG that would endlessly raise the temperature to astronomical (literally) levels.

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