

WIN THE GAME: DO IT!
AFBIK Studio · 2018 · Indie, Casual, Action, 2D, Physics
PC
Mostly Positive74% · 194 📉 Recent reviews down 59%
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About WIN THE GAME: DO IT!
WIN THE GAME: DO IT! - is a hardcore game. Try to finish the game without spending your nerves.
Features:
- Simple controls
- Pleasant music.
- Over 25+ levels.
- Hardcore gameplay.
- More than 2 hours of gameplay
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[h2] Welcome to "WIN THE GAME: DO IT" [/h2] A broken game clearly made for achievement hunters as the target audience. The achievements are very easy since you can just leave the game running in the background and earn them passively. The game is also very cheap for a total of 5000 achievements. [hr][/hr] [h3] Minus/complaints: [/h3] [olist] [*] Dragging to move the ball is not simple controls. If you want simplicity, why not just use WASD? [*] The music is annoying. [*] No level selection menu. [*] Terrible saw/obstacle hitboxes, they can kill you even when you are clearly not touching the saw at all. [/olist] [i] As an achievement hunter: it’s worth it but as a game: it’s absolutely terrible. [/i]1 found this helpful
Free 5000 achievements 👍…
If you quit your achievments will stop reciving you absolutully trash and game is so hard for no reason ❌
+5000 achievements
A Masterclass in Minimalist Masochism In an era of bloated tutorials and over-complicated mechanics, WIN THE GAME: DO IT! arrives as a refreshing, albeit punishing, reminder that brilliance often lies in simplicity. It doesn't ask for your patience; it demands your absolute focus. The Beauty of Simplicity At its core, this title strips away the fluff. There are no convoluted skill trees or cinematic distractions—just you, the environment, and a series of increasingly devious puzzles. This minimalist approach serves a specific purpose: it removes every excuse. When you fail (and you will), it isn’t because of a clunky UI or a bug. It’s because the game outsmarted you. The Puzzle Design: Elegance Meets Agony Don't let the clean aesthetic fool you. The puzzle logic here is top-tier. The developers have managed to find that "sweet spot" where a solution feels impossible for ten minutes, then blindingly obvious the moment it clicks. Logic-Driven: Every solution is grounded in the game’s internal rules. Incremental Difficulty: New mechanics are introduced subtly, building on what you’ve already learned without holding your hand. Rewarding 'Aha!' Moments: The dopamine hit of finally …
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