Chains of Acquisition

Chains of Acquisition

Omnibox Games Ltd · January 26, 2024 · Time Management, Building, Capitalism, Crafting, Economy

Buy the Chains of Acquisition key for Steam from Kinguin at $9.52 — the cheapest of 2 stores we compare.

PC
3 user reviews67% · 3
Best price 59 Lowest tracked
$9.52-47%
⭐ lowest tracked
Kinguin Buy at Kinguin

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Where to buy Chains of Acquisition — official stores

Steam
Steam
Standard Edition · Steam
$17.99
Buy

Cheapest Chains of Acquisition keys — keyshops

Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.

Kinguin
Standard Edition · Steam
$9.52
Buy

Chains of Acquisition price by region

Chains of Acquisition costs £6.36 in the United Kingdom, €7.32 in Europe (EUR), $9.52 in the United States, $9.52 in Georgia (USD), CA$23.49 in Canada, NZ$26.29 in New Zealand, A$26.50 in Australia, zł40.91 in Poland and R$54.99 in Brazil right now.

Cheapest Chains of Acquisition offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £6.36 −58% £14.99 £6.36 2
Europe (EUR) €7.32 −58% €17.49 €7.32 2
United Statesyour region $9.52 −47% $17.99 $9.52 2
Georgia (USD) $9.52 −4% $9.89 $9.52 2
Canada CA$23.49 CA$23.49 — 1
New Zealand NZ$26.29 NZ$26.29 — 1
Australia A$26.50 A$26.50 — 1
Poland zł40.91 −51% zł82.99 zł40.91 2
Brazil R$54.99 R$54.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Chains of Acquisition

Real-World Economics


Chains of Acquisition is a multiplayer turn-based economy simulator where you strategically manage your corporate empire, grounded in real-world economic principles. Delve into a detailed simulation that challenges you to outmaneuver your competitors and dominate prospective markets.

Fractional Ownership


Buy and sell shares of your friend’s and foe’s supply chains alike, turning their success into your advantage. Ownership of assets is fluid and manipulating shares will be the key to security, the market can be slowed but never stopped.

Expansive Industries


Set in an alternate timeline beginning in the 1700s, take charge of your company as you progress through the ages. Stay ahead of the competition by researching new technologies to maintain your edge across constantly advancing industries.

Invent New Products


Master extensive supply chain recipes spanning multiple major sectors of industry. Innovate and gain a competitive edge by creating patents and developing unique custom resources that set your corporation apart.

Detailed Supply Chains


Find and create ever more complex links in your corporate empire as you profit through clever business practices. Strategically build expansive supply networks, from sourcing raw materials to dominating retail markets.

Full Workshop Support


Featuring full Steam Workshop support, add new maps, resources, and nodes, or overhaul the entire base game. Make it yours.

Chains of Acquisition — game info

Platforms
Windows
Player modes
Single-player, Online PvP
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Jan 26, 2024
It's more like a mixed/informative review, since I've seen very little of the game so far. Fair warning considering the current version of the game: it is multiplayer only. Adding AI opponents to games isn't available yet. So, what I can tell so far: - Multiplayer-only - Turn-based (like Civilization: every player needs to end its turn to process data and reach the next one) - Probably niche and requiring a taste for business sims or corporate finance, but maybe the ingame help can provide enough information to beginners (?) - You basically win the game by being significantly wealthier than anyone else - Tech-tree, resource availability, and specialization probably means you need to take the right decisions to prosper, depending on the map, and hopefully prosper faster than your rivals - Goods are purchased by cities, which generate their own demand; as a player, you invest in buildings/nodes to create production chains creating and delivering goods to said cities. - It does seem possible to kinda cooperate with other players: you don't need to own every step of the production chain yourself. Of course, you'd be at the mercy of an opponent billing huge profit margins on your back.…
9 found this helpful
Recommended Feb 8, 2024
Hello! Full disclosure, I know the dev's personally (they are great people). I really do enjoy this game, in a way that I enjoy management games like shapez. Which is probably a weird comparison, but it's because I'm usually not the kind of person to play RTS games. Now, is it perfectly polished? No. However it is still being actively worked on constantly. Check the discord if you have any problems with the game. It also requires a healthy bit of time investment to learn all the systems (and to solidify the concept of you being a shell company). I will recommend this in full honesty, my feeling for the Dev's aside, as I really do love the game, but it is still both a work in progress and a commitment to learn.
6 found this helpful
Recommended Feb 8, 2024
To establish bias, I was included in a beta test for this game. Chains of Acquisition is a turn based economy simulator, as the description implies. It can be a bit hard to learn, which is alleviated with the tutorials, even if nothing beats the experience of playing the game yourself. The game targets the same crowd that would enjoy other simulators/tycoon games that focus on supply lines, like OpenTTD and Anno (to an extent) The things I like about that game: - It's entire focus is on supply lines, which makes my factorio/modded minecraft brain happy. - Map editor built in - The patent system allows players to gain reliable income for the rest of the game as long as they support the industry. Things I don't like about the game: - The Demand based economy is hard to get used to, and will probably throw players off at first. - The early game feels very hard to get out of at times, which requires learning. - Lack of AI means that you need a playgroup to buy in to get a multiplayer game going. So do I recommend this game? At the moment, I think it would be fair to say my review is mixed with a positive skew. I think the game has the potential to be very fun. I certainly intend…
2 found this helpful

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