

Dead of Darkness
Retrofiction Games · January 23, 2025 · Survival Horror, Horror, Story Rich, Atmospheric, Action-Adventure
Buy Dead of Darkness from Steam at $15.99 — the cheapest of 2 stores we compare.
Where to buy Dead of Darkness — official stores
Dead of Darkness price by region
Dead of Darkness costs $8.99 in Georgia (USD), £13.49 in the United Kingdom, €15.49 in Europe (EUR), $15.99 in the United States, CA$19.99 in Canada, A$20.99 in Australia, NZ$20.99 in New Zealand, R$39.99 in Brazil and zł63.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $8.99 | $8.99 | — | 2 | |
| £13.49 | £13.49 | — | 2 | |
| €15.49 | €15.49 | — | 2 | |
| $15.99 | $15.99 | — | 2 | |
| CA$19.99 | CA$19.99 | — | 2 | |
| A$20.99 | A$20.99 | — | 2 | |
| NZ$20.99 | NZ$20.99 | — | 2 | |
| R$39.99 | R$39.99 | — | 2 | |
| zł63.99 | zł63.99 | — | 2 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Dead of Darkness
Dead of Darkness is a 1985-set survival-horror adventure where private investigator Miles Windham arrives on mysterious Velvet Island to solve his daughter's death, only to find himself hunted by hostile residents and stalked by grotesque creatures while his sanity deteriorates. The game stands out through its cosmic horror atmosphere, resource scarcity, mental deterioration system that warps reality itself, and intricate multi-character narrative where detective work and environmental clues unlock the island's dark secrets.
Dead of Darkness is a 2D survival-horror action-adventure. Investigate a mysterious island and unravel its disturbing secret. You’ll have to face grotesque creatures, hurdle deadly traps, solve puzzles, and most importantly, survive.
Dead of Darkness — game info
- Platforms
- Windows
- Steam Deck
- Verified
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Dead of Darkness is a survival horror pixel game that players praise for its atmospheric design, engaging original story despite familiar inspirations, and thoughtful map system that tracks unexplored areas. However, the game suffers from slow plot pacing in early locations, unpause-able menus that leave players vulnerable during inventory management, excessive backtracking reminiscent of older Resident Evil games without the same skill-based evasion mechanics, and some complaints about voice acting and art quality.
Another Resident Evil clone that thinks excessive backtracking and finding keys is what makes RE so good. All of the other negative reviews state a common problem, there's no pause in any of the menus' outside of the pause menu. This makes you take hits unnecessarily when you're trying to check your map, because each area has 10 different rooms per hallway, using a key to open a door, or even trying to reload your gun. Old Resident Evil games gave invincibility frames on picking up items, which is necessary to dodge / avoid hits. They also had a way into bait enemies to attacking you, if you were skilled enough, you could avoid the hit, and then run past them during their animation. This game has none of that, and the enemies gravitate towards your location as soon as you load into the next room. This is a very tedious game, and its so long too, I kept clicking my tongue and giving a frustrated sigh when I had to go into yet another giant mansion like area, full of annoying monsters, and rooms locked with different flavors of keys. The difficulty is all over the place on "moderate". You're either given far too much ammo, or not enough when the game spawns excessive amounts of enem…3 found this helpful
Worth the price. I have always wanted to play a survival horror pixel games (just missing and RPG survival horror now), and lives up to it. There are some recurring themes from big sagas, but somehow manages to have something original and engaging. Sequel? I believe this game have everything to set up a new series, all my best wishes to the devs if that is what they are aiming for. Downsides: I would say are that a lot of the lore stays as a mystery and that's good but i do feel like the first two location of the game barely provides information about what is going on, those locations are not bad at all, it is used to set up the atmosphere but again I felt like the plot moves slow in comparison for whats to come later on. A gameplay downside? Hmm not really i think i only hated when sometimes i would aim at one direction but due to a small movement of the joystick it would shoot at a different direction.1 found this helpful
its a nice game1 found this helpful
This is a really good game. I find the horror element is pretty well done, it focuses mainly on atmospheric horror with a few jump scares here and there. The lore is very interesting. There are lots of areas in the game where your visibility is reduced significantly and get left to wonder the darkness which produce a very specific forms of terror (not recommended for peole with claustrophobia). There are also lots of contents as well, there are different areas that you can explore, or come back later to get more supplies, upgrades, etc. There are some little issues here and there, but I think this is more like a design choice. I hope the Dev gets these improved in future games. One is the inventory space is pretty small, and 1/3 of it is often used just to store key items. This creates an unnecessary back tracking where you keep going back and forth from your chest just to retrieve the items you need. I think it is better to either 1. Expand the inventory space out completely or 2. Keep the inventory space limited as is, but create a separate inventory to store only key items. Second I think is the difficulty setting. There is a big gap from Easy onward. In higher diffi…
Dead of Darkness is a solid survival horror title that captures the atmosphere, and gameplay loop of the classics in an art style that gives me 2D Zelda vibes. The story and characters are well written, barring some awkward dialogue that probably has more to do with English not being the dev's first language and less to do with the writing quality. Voice acting is mostly good, especially Miles' VA. My only problems with it are, I wish there were more weapons and the sanity mechanic was barely noticable.
ill write more later but wow this is fantastic
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