

Void Cargo: Equilibrium
Hammer&Hammer · August 28, 2026 · Transportation, Space Sim, Simulation, Relaxing, Sandbox
Buy Void Cargo: Equilibrium from Steam at $12.99 — the cheapest of 1 store we compare.
Where to buy Void Cargo: Equilibrium — official stores
Void Cargo: Equilibrium price by region
Void Cargo: Equilibrium costs £11.75 in the United Kingdom, $12.99 in the United States, €12.99 in Europe (EUR), $12.99 in Georgia (USD), CA$15.75 in Canada, A$17.95 in Australia, NZ$20.25 in New Zealand, R$47.99 in Brazil and zł55.49 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £11.75 | £11.75 | — | 1 | |
| $12.99 | $12.99 | — | 1 | |
| €12.99 | €12.99 | — | 1 | |
| $12.99 | $12.99 | — | 1 | |
| CA$15.75 | CA$15.75 | — | 1 | |
| A$17.95 | A$17.95 | — | 1 | |
| NZ$20.25 | NZ$20.25 | — | 1 | |
| R$47.99 | R$47.99 | — | 1 | |
| zł55.49 | zł55.49 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Void Cargo: Equilibrium
Fly cargo contracts across a remote, hostile world where every delivery matters
Plan your routes, balance mass, thrust, and fuel, and deliver sensitive cargo to distant outposts. The work is calm, methodical, and precise. Until the environment and your ship begin to punish every mistake.Navigate shifting wind fields, avoid active lightning rifts, and thread your way past massive drilling operations. Clean flying, forward planning, and a strong feel for inertia are essential when time pressure, fuel consumption, and cargo value work against each other.Between runs, you prepare for the next job
Upgrade thrust, efficiency, and cargo capacity, unlock more lucrative routes, and decide how much risk you’re willing to take. When systems fail mid-flight, staying calm matters: perform emergency repairs and keep the ship under control.Crashes are part of the job. Repair, refuel, and launch again
Success doesn’t come from perfect runs, but from learning, optimizing, and continuously balancing risk against reward.Key Features- Weighty, Newtonian physics focused on mass, inertia, and control
- Multiple maps across different moons, each with unique routes and hazards
- Pure sandbox: no campaign, no fail state, just you and the job
- Dynamic environmental conditions that affect planning and timing
- Emergency repair events during active flights
- Upgrade shop with stackable buffs and clear trade-offs
- Open delivery economy: choose contracts, routes, and risk freely
- Great Steam Deck support (tested on Steam Deck for every build); gamepad recommended
- Generous respawn loop that rewards efficiency, experience, and bold decisions
Void Cargo: Equilibrium — game info
- Platforms
- Windows, Linux / SteamOS
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The game is raw, a bit rough around the edges. But there's a beauty to that. The graphics do not try to be beautiful; because the game is not about sightseeing. It's about accurately, actively piloting a fragile, finicky spacecraft and that's why I keep coming back to it even though I'm sure I'll crash my spacecraft yet another time. Oh, and the game is difficult. It doesn't explain certain things, and for now I feel like only one target marker is a bit problematic because I go to throw cargo into a rift, and then I just don't know where the nearest station is! But I'll get there.5 found this helpful
I love it. It is a quick to learn, tricky to master sorta Sim-lite experience. It's very simple graphically, fairly simple gameplay-wise, in terms of what you have to do BUT it is very easy to load up your save and fly a few drops then crack on with the chores or whatever. A good game if you just want a quick blast with some decent flight physics. Flying wise, it is slow and careful. Hazards pop up at any time and if you are going too fast, or too high/low, or even weigh too much then they can really mess up your entire day and leave you with a large repair bill. So it pays to keep a sensible head and fly within your means. There isn't a huge amount of diversity to the gameplay, it is literally just fly from point A>B>A>C>B>A sorta loop but the maps are varied enough that it keeps you going. I am only four hours in and I have enjoyed every minute of it (except initially failing like a chump!) It is a great game for the price. If Airbus made space sims it would prob be similar to this XD Play the demo if you don't believe me. DEV: Looking forward to future updates, keep em comin'2 found this helpful
Good game. Having fun with it so far and the dev is very active and responsive to feedback.,2 found this helpful
An excellent lander sim unlike anything else out there for simple, satisfying pick-and-up play hops around different zones with more and more objectives being added by the dev every day. The flight physics are great, forcing you to manage your fuel and boosters for changes in the wind and environment, This game has come a huge way in just a few short months since the demo released.1 found this helpful
A really nice 3D lunar lander type game. Some of the weather effects are interesting to deal with and the vibe is nice (especially if you add your own music). I would love to see a new type of lander that allows 6dof and is resistant to the current height cap, but relies more on vectoring the main engine. Also the hardcore mode leans a bit too grindy rather than difficult, a more "big risk big reward" type mode would be fun. Overall a cool game.1 found this helpful
WTF is this lazy ass ♥♥♥♥♥♥♥♥.1 found this helpful
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